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geoDefense Lite

By Critical Thought Games

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Description

Highly Acclaimed Tower Defense

Try the Tower Defense game that's got everyone taking!  Combing a classic genre with action and explosive energy for an entirely new experience!

Sample reviews from full version:

”If you fancy yourself a tower defense guru, and you don't own geoDefense yet, shame on you. geoDefense is a well presented, well designed game that ranks up there with the best TD titles on the platform. Score: 8.2 – Impressive.”
-- IGN.com

“geoDefense's vector-style graphics, pixel bursts, and warp effects more than set it apart from the crowd. geoDefense is easily recommendable for tower defense enthusiasts.”
-- Kotaku.com

"It's bright, it's colorful, and you might have seizures while playing it … but it's fun as hell!"
-- Maxim.com

GEODEFENSE

Something exciting and new in the Tower Defense genre!  The geometric vector creeps are fast and intense. This Lite Version of geoDefense contains 12 devious maps, each its own puzzle, you'll have to work fast to keep up.

Using exciting vectorized graphics, this highly kinetic games brings a whole new dimension to the tower defense.  Devastate creeps with blasters, lasers and missiles and watch their energy debris swirl through the gravity wells of your vortex towers.  Now it's time to figure out how to put that absorbed energy to good use....

FEATURES:

- Classic Tower Defense Gameplay
- Easy To Play, Very Tough To Master!
- Fast Arcade Action
- Ideal Touch Tower Defense Interface
- Tutorial Screens As You Go
- 5 Tower Types With 7 Levels Each
- Introducing the Vortex Tower! Debris From Destroyed Creeps Can Become An Essential Part Of Your Strategy
- 6 Levels, Each Its Own Puzzle With Its Own Rules.
- Auto-Saves Game If You Press Home Or Are Interrupted By A Call
- Your Music Will Play In The Background


*** IMPORTANT ***

This game is very challenging ...  It is a Thinking Man's Action Tower Defense!

This means it is intense and requires you to really grasp the fundamentals of how each Tower needs to be utilized to win.  If you are playing too casually, you will lose... each level is balanced so that you have to actually beat it by out-thinking it!

To get an idea of how to do this see, my "How to Beat" level videos on www.criticalthoughtgames.com

What's New In Version 1.2

- Improvement: Laser Towers will now favor creeps in range even if they were locked onto some other target farther away.
- New Feature: When a LaserTower is level 2 and above, you can double-tap it to lock/unlock its facing.
- Fix: Info plate correctly shows "Medium" and "Hard", not just "Easy" on game restore.
- New Feature: Pulsar Creep. Repulses blaster and missile shots.
- New Feature: Level 7 Missiles Towers never lock onto Pulsar Creeps.
- New Feature: Level 5 and above Missiles will sometimes break target lock when they are repulsed by Pulsar Creeps.
- Improvement: Level 7 Blaster and Missile Towers will always favor the creep that is farthest along the path that are within range.
- Improvement: Level 7 Blaster (Sniper) shots move twice as fast as normal blaster shots. Since they have longer range, this improves their accuracy.
- Improvement: level 7 Laser Towers will always shoot in the direction that hits the most creeps (given a target that is in range).
- Improvement: More effective Shock Towers: They now favor the faster creeps but still shock all they can rather than just ignoring those that have already been slowed (but number of beams per tower is adjusted to account for stacking).
- Balance Tweak: Damage from level 6 and level 7 LaserTower increasesd.
- Balance Tweak: Level 7 Missiles (Photons) somewhat tighter turning radius.
- Improvement: Disabled "shake phone to pop vortex towers" since it was seldom used on purpose, but often done by mistake.
- Improvement: The option to have the tower place point be "above" the touch point is now the default (improvement for new players).

iPhone Screenshots

iPhone Screenshot 1
iPhone Screenshot 2
iPhone Screenshot 3
iPhone Screenshot 4
iPhone Screenshot 5

Customer Reviews

Fun and DIFFERENT tower game!!
     

(copy of my full game review - I'd write the same thing anyways :-) I have Fieldrunners, Sentinel, etc and enjoy them all but this one has a great "feel" that is very different from the others. Rather than an endless wave on a couple different backgrounds it gives you different screens and routes for each and makes each one sort of a "head-scratcher" when your initial plan needs adjustment. Challenging but rarely frustrating the difficulty seems dead on. The sounds and GFX are futuristic and very professional. A great change of pace from other TD games as sometimes I don't want to spend the time on 100+ levels of FR and this gives you the ability to beat stages in a quicker but satisfying manner. It looks and plays great and the developer is quick to answer any questions or suggestions. What more can ya ask for? ;-)

Fun but unbalanced
     

Lots of fun but you only need to use one tower type (laser) to win. Using any other tower type does not deliver the same damage per cost and I've never been able to win later levels with a mix.

YAY!
     

**EDIT** Thanks for bumping the price back down on the full version!! I bought it in a snap. :)

geoDefense Lite
View In iTunes
  • Free
  • Category: Games
  • Updated:May 02, 2009
  • Current Version:1.2
  • 1.2
  • 2.7 MB
  • Language:English
  • Seller:David Whatley
Rated 9+ for the following:
  • Infrequent/Mild Cartoon or Fantasy Violence

Requirements:Compatible with iPhone, iPod touch, and iPad. Requires iPhone OS 2.2 or later.

Customer Ratings

Current Version:
     
23845 Ratings
All Versions:
     
25906 Ratings

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