Atlantic Fleet 12+

Killerfish Games Pty Ltd

Designed for iPad

    • $9.99

Screenshots

Description

No In Apps/Advertising. No Pay-to-Progress. One Price = Full Game.

"Atlantic Fleet is probably the game of the year." - Owen Faraday, pockettactics.com
Atlantic Fleet is a turn-based tactical and strategic simulation of the Battle of the Atlantic during World War II.

Features:
- Stunning full 3D graphics and environments, including underwater
- A unique blend of deep strategic planning combined with quick tactical decisions
- Play as the Royal Navy and her allies or Kriegsmarine (German navy)
- Up to 10 versus 10 ships in combat
- 3 Game Modes:
1) Single Battle Editor with 30 Historical Missions for standalone combat
2) Campaign of 50 missions per faction
3) Full Dynamic Campaign from 1939 to 1945
- Individually saved games for each campaign and faction
- Multiplayer Hotseat for Single Battles
- Sink ships with realistic buoyancy physics, not with hit-point bars!
- Target specific ship subsystems to sink or cripple the enemy
- Destructible ships, subsystems and visual damage to ships
- 60 historical ship classes representing over 630 ships and 350 submarines
- 13 playable aircraft
- Submarine warfare, Wolf Packs and Convoys
- Carrier operations and land-based air strikes
- Too many more to list here, visit killerfishgames.com

What’s New

Version 1.11

This app has been updated by Apple to display the Apple Watch app icon.

Fixed a bug in Battle of the Atlantic mode where purchasing a G,H Class destroyer could corrupt save game data.
Increased resilience of North Carolina Class Battleship.
Fixed Nelson Class secondary gun turret alignments.

Ratings and Reviews

4.4 out of 5
499 Ratings

499 Ratings

JTC!11 ,

Fun mobile game

This game is pretty good for a mobile game. I play it on my MacBook Air because of the bigger screen. So far the Atlantic campaign is fun to play, it is difficult which adds to my interest. A verity of ships are at your disposal on both sides. I feel this could be even more though. Adding more British cruisers like the Aerithusa’s or C,D and E classes would be a nice touch. Germany is hard pressed for more warships though. My suggestion would be either have Vichy French ships or Italian Ships that also are playable for the German player. Some ships are inaccurate. Yes it’s a mobile game and is older but some models should be varied. York and Exeter were not in the same class. The County class had sub classes that looked different (IE London), not all L class destroyers had one launcher. Southampton and Edinburgh are technically in different classes aswell. I understand that this is a nitpick but it would be really cool to see the proper models in game that correspond with that ship’s name. 1 thing I hate are the air strikes. AA does not do anything whatsoever and it’s insane that all of the German ships can launch air strikes on my fleet. 6 strikes from 6 U-Boats really? Besides that this game is fun to play. I has decent graphics and has kept me interested longer than I expected.

Panther201717 ,

Good game but…

It just needs some better graphics and stuff and more variations of ships like destroyers, battle ships etc are fun but what about actual gunboats witch I know were very small and mainly only had mgs but different kinds of ships would be nice and there already are a lot but most are of the same stuff like how there is a bunch of different cargo ships but some did have small defense turrets among other things, but it would be cool if you had mine layers for ASW stuff, and add mgs so you can damage crews of ships witch granted wouldn’t do much to like a battle ships crew but for like destroyers it could hinder ability’s like damaging the tower could hurt the crews and make them bad at the things you hurt witch there is already a system for that but, other ships like the huge craft they used in beach landing would be cool, or just make a game for modern stuff could work even though there would be a lot to do.

miniadorkable ,

No balance between player & AI

Now this game is fun but if has some really inconsistent gameplay, the AI don’t have to play by the point system & the fleet limit system, allowing the AI to mindlessly pump out U-boats that flood the entire map and makes any gameplay as the British really unpleasant really quickly! Also, the player can’t use any ports in Africa even though historically the UK were able to use numerous French & Canadian ports, it really makes the overall experience feel more so as a German victory simulator, it is super easy to get overwhelmed and and the player can’t really do anything to stop it since the player can’t effectively prevent the AI from flooding the map with U-Boats & destroyers. It would be cool that if you have Britain’s bar down by half they would surrender when France fell, and it would be cool if a smoke effect was added to the funnels of ships for a more realistic feel, or maybe ships can by chance, split in half when sinking via exploding, overall the game isn’t that bad, just needs some improvements to its balancing/AI, and the inconsistent damage, because sometimes a single torpedo could hit my British battleship and the battleship would sink to that one torpedo even though it hit in the center, the most armored part of the ship.

App Privacy

The developer, Killerfish Games Pty Ltd, has not provided details about its privacy practices and handling of data to Apple.

No Details Provided

The developer will be required to provide privacy details when they submit their next app update.

Supports

  • Family Sharing

    Up to six family members can use this app with Family Sharing enabled.

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