Description
As seen in Car & Driver, Road & Track, Grassroots Motorsports, and the New York Times.
So you've already got a sweet ride... now you can measure just how sweet it is. Dynolicious uses the iPhone's built-in accelerometer to measure you vehicle's 0-60 acceleration, quarter mile elapsed time, horsepower, lateral G's, and several other performance metrics. A history of test results for your car are saved, so averages and trends can instantly be retrieved. Dynolicious also allows you to record modifications made to your car, and to evaluate the resulting gains (or losses) in power and performance.
Dynolicious has been track-tested at a major dragstrip against regulation timing equipment, and has demonstrated accuracy comparable to standalone performance meters which cost hundreds of dollars.
Dynolicious has support for both US and International units of measurement, including MPH or km/h speeds, lb or kg weights, and HP or kW power figures.
Post your results to Facebook and Twitter to impress your friends!
Whether you're a serious tuner or a casual enthusiast, you'll find the feature-rich and easy-to-use Dynolicious is both a valuable tool and fun car toy.
Dynolicious is intended for experienced drivers in a suitable location. Always obey traffic laws.
What's New in Version 2.61
- improved bad-run detection
- fixed potential crash on completion of test run
- fixed numeric skidpad display
- minor graph improvements
Customer Reviews
Needs Improvement
I am familiar with the G-Tech and other similar products. This program does have some fallbacks and things it needs fixed. But worth the 13 bucks for anybody interested in cars at all.
-Vehicle Mods Stay blank after editing
-1/4 Mile time and MPH don't carry over to the "my ride" section correctly (my best times are not equal to those in my rides)
-My car idles too rough to ever be 'calibrated' in the cup holder - so I have to consistently hold it. Maybe have a setting that allows it to calibrate then give the user a pause/go button?
-Random black bar appears at bottom of the results page cutting off data
-I know what my car should run, and it seems every run the program gets a different part of it correct, but never all at once. This may be because of above issues.
-Possible store the graph with each saved run?
Nothing more than a few friendly suggestions from a tech & car person :)
Really impressive for the money (Worth every dollar)
I was going to get a $100 G-Tech meter for my 1968 Mini, but that would necessitate me adding a cig lighter socket... this software works flawlessly so far for basic testing... no more "seat of the pants" guesstimates... I'm very glad and you saved me a lot of money....
the speedometer, g-forces, and the graphical representation of speed all work awesome and very smoothly and accurately...
the only thing I would suggest is that whatever car you are going to test... take it to a dump where they can weigh the car as is with you in it... or anywhere you can go to get an accurate automotive scale to weigh your vehicle... that will help you get more accurate horsepower figures during testing....
thank you... thank you... thank you...
Completely and utterly fantastic, presuming they iron the bugs out
I just downloaded this and went out for a little drive ...
on ramp, off ramp ... on ramp, off ramp ...
I've actually been dreaming about writing a piece of software like this ever since the day I bought my iPhone. And this implementation, on the very initial release, has just about every feature you could want (skidpad, saving of data for multiple cars, including tracking modifications in order to chart power gains, horsepower estimate using weight and drivetrain loss inputs). It's completely fantastic.
Seriously, while the accelerometers in the G-Tech may be a bit more accurate than those in the iPhone (the iPhone's 3-axis is on one extremely small integrated circuit due to the obvious packaging constraints), what's most important for accurate calculations is that you have accelerometers for all 3 directions (to properly account for the car squatting/diving/leaning as you drive). I'm hoping to see someone do a head-to-head on this soon, but I'm guessing dynolicious will prove to be within a few percent as accurate as the G-Tech. And, best of all... it's just software on my phone, which I have with me all the time anyway.
It does have some bugs though, so I'm hoping they'll ramp up support soon: Mine crashes any time I try to add or edit in "My Ride". And when I try to do the 'Calibration' under "Setup", it just stays on the 'Hold your iPhone steady and level with the arrow pointing up' screen. I'm assuming this calibration is pretty important for accurate readings.
So my few runs today were about a half second slower 0-60mph than I expected. I'm presuming this is because it's not calibrated.
BunsenTech, can you address these issues?
- $12.99
- Category: Sports
- Updated: Oct 10, 2009
- Current Version: 2.61
- 2.61 (iPhone OS 3.0 Tested)
- 3.7 MB
- Language: English
- Seller: BunsenTech, LLC
- © 2008-2009 BunsenTech, LLC
Requirements: Compatible with iPhone and iPod touch. Requires iPhone OS 2.2.1 or later.






