Description
An Apple featured game that is out of this world!
Welcome to the moon! It is your duty to skillfully guide the lander pods of arriving lunar colonists from the void of space down to the safety of the landing pad. Control their flight paths and descent speed after the start of each wave by touching points underneath them on the screen. Each wave of pods is a little larger, requiring you to be quicker and more attentive. Once you've gotten your feet wet, try and land the pods dead center on the pad or in groups for an extra bonus!
Compete with friends around the world and earn awards through the popular Plus+ social network.
What's New In Version 1.1
- Plus+ integration offering online leaderboards and awards!
- Now watch Earth float by as you land the new arrivals.
- New astronaut quotes.
Are you the #1 Moon Drop player in the world?
Customer Reviews
Even Fox Mulder would approve
With the anniversary of the Apollo 11 moon landing upon us have come the conspiracy theories—enough to rival those of some TA members—surrounding whether the landing even really took place. My suggestion to conspiracy theorists everywhere: Play Moon Drop, and you may have a more optimistic look on life.
Over the past 8 months, the evolution of NimbleBit as one of the top devs for the iPhone/iPod platform has been obvious. From the ever popular Scoops and Sky Burger to what I consider one of the best word games out there (and I mean on Earth) in Textropolis, you can now add Moon Drop to that list. Typical of NimbleBit games, Moon Drop is a polished time waster that looks deceptively simple that I think even Fox Mulder would enjoy.
Honestly, my first impressions of Moon Drop just from looking at the screen shots were less than enthusiastic. But the gameplay and the humor sold me. The gist of the game is this: guide a bunch of landing pods containing lunar colonists to the safety pad below. It sounds simple enough until you realize these pods are coming in from all over the place and at different speeds.
You hold the colonization of the moon in your fingertip…literally. Ominous yes, but if you don’t muck it up, you should be able to get some down there in one piece. Steering and controlling the descent speed of the pods is done by touching and tapping the screen. As lunar pods appear at the top of the screen, and move down—some faster than others—touching the screen will steer pods away from your finger while at the same engaging the thrusters. The challenging part of Moon Drop is getting pods to the landing pad, and better yet, the center of the landing pad for bonus points. Of course, the pods are also not very cooperative since an action, usually on your ill-conceived part, will cause a reaction. I really like the controls because they’re simple and they work…two things often more difficult than you think in the world of iTunes games.
As you get better and advance through the waves, the number of pods increases requiring more attention and better touch skills. Otherwise, it’s “Houston, we have a problem” and even then Tom Hanks won’t be able to save you. Often, I forget to adjust the thrusters enough and well, you end up with colonists splattered all over the place. Sorry colonists! Throughout the game, you’re provided three pods that you can voluntarily or as will be the case, involuntarily lose before it’s time to consider a different career other than space travel.
There are also bonus waves where you’re not penalized for losing a pod here and there, but will still add points and colonists to your repopulation efforts. Think of it as a gimme in golf that I’m sure Alan Shephard would’ve taken advantage of if he had the chance.
One of the neat little touches in Moon Drop is the offhanded and sometimes humorous comments whenever you safely land pods. In fact, these comments alone will help conspiracy theorists loosen up a bit, and may actually cause some to believe that the moon really is made of cheese and ice cream scoops.
A few things the game could use is a better local scoreboard. Right now, it only keeps track of highest score and total population from all your games played which in my case is a little sad. Additional statistics or achievements would also round out Moon Drop. The statistics can be as straightforward as number of pods landed to something as outlandish as trips completed without fatalities just to add some humor of course.
Often an intangible in games is the replay value, which go a long way in determining the success of a game. In the case of Moon Drop and more specifically NimbleBit, the game is designed for the super casual player looking for that quick moon adrenaline without all the elaborate stuff. I have to say that the game has an addictive quality to it because of the challenging aspects and the occasional entertaining humor which I think will appeal to many. While conspiracy theorists may say “This got a what on the Albie Meter?!”, Moon Drops and Nimblebit deserves to be on your device.
SO MUCH POTENTIAL, but needs more!
Nimblebit has some of my favorite apps, so I was excited when I saw this on sale for free! However, I must say, I'm disapointed. It's a very good idea with simple and fun controls, but it just isn't that addicting, and I really don't think I'll ever play it much again if they don't add more stuff! By the time I get to around 100 astrounoughts, it's just way too hard.
Here is what I'd like to see added to the game:
1) More types of pods. Red pods have extra strong rockets, and fly farther than white pods. Blue pods carry three people. Black pods are indestructable, but also can't touch any other pods or they both explode... ect!
2) An easy and hard mode. Easy mode gives you 10 lives to start with. Hard gives you only one.
3) Powerups that you can gain by running your pod into them, such as 'All pods indestructable' (lasts one round), 'Extra life', and 'Alien Helper' (aliens will catch any pod that falls outside of circle and move it safely there, as long as they aren't going to fast).
4) Maybe some more maps with smaller landing areas, or two landing areas... you get the idea.
5) UFO mode, where you drag your finger to control a UFO and STOP the pods from landing!
These are just ideas. Add whatever you want... but do SOMETHING! This game does have potential, but right now, it feels... empty.
Great game!!!!
It is a fun and addicting game. One of my favorite games. It's worth 0.99$

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$1.99
- Category: Games
- Updated:Feb 05, 2010
- Current Version:1.1
- 1.1
- 3.2 MB
- Language:English
- Seller:Ian Marsh
- © 2009 NimbleBit
Requirements:Compatible with iPhone, iPod touch, and iPad. Requires iPhone OS 3.0 or later.
















