Description
Experience Sonic the Hedgehog on the iPhone and iPod Touch for the first time!
Relive the your favorite memories of the Genesis era as you rocket Sonic through hair-raising loop-de-loops and dizzying dives as you gather up Rings and stop Dr. Eggman's schemes for world domination!
Dr. Eggman has turned all of the animals into mechanical monsters, and it's up to the legendary hedgehog to save them.
• Blast through Seven Zones including classics as Green Hill Zone and Labyrinth Zone, as well as the Special Stages in an attempt to collect the Chaos Emeralds!
• Classic 2-D Sonic experience on the go for the first time on the iPhone and iTouch!
• Pick-up-and-play accessibility: Play in Full Screen or classic “Arcade” look and play with just the touch of a button.
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CHECK OUT THESE OTHER GREAT GAMES FROM SEGA:
Streets of Rage, Golden Axe, Columns, Super Monkey Ball 1 and the brand new * Super Monkey Ball 2 *
What's New in Version 1.1
Bug fixes.
Customer Reviews
Sonic Reclaims His Fame
I remember when I was a young and carefree lad who would rush home afterschool to play with my Sega system, and one of my favorite games was Sonic the Hedgehog. Sonic would go on to bigger and better things and have his own series with Sega and arguably become one of video game history’s most recognizable icons. There was no doubt that Sonic would eventually reach the shores of the iPhone/iPod Touch platform. From the looks of it, Sonic may have found a new home.
The game is about the evil Dr. Eggman and his attempt at world domination that begins with ruling South Island. Your journey with Sonic takes you through 6 worlds each with 3 sublevels culminating in a final showdown with Dr. Eggman.
These are the Six Zones and each offers its own unique flavor and perky music.
Green Hill
Marble
Starlight
Clockwork
Spring Yard
Labyrinth
Visually, Sonic the Hedgehog looks good for a straight port with the vibrant colors and animation that I remember. What the game could use is some polish in terms of refining the images and smoothing out the framerates. An different view is also available during gameplay by tapping the start button in the right corner which will shrink the screen to improve resolution.
The controls which consist of a d-pad and a jump button are more than capable in controlling Sonic’s high-speed running, jumping, spinning, rolling capabilities. For the novice, the controls have a short learning curve, but it becomes second nature after some play. However, they are responsive and work well.
The objective is of the game is simple: help Sonic reach the end of each level. This means going though obstacles, collecting rings, battling enemies (who are really friends), and grabbing perks whenever possible. Part of the task is to collect rings, which help Sonic survive attacks and injuries. And, for every 100 rings collected, Sonic gains an additional life. Of course, if you get injured, you can lose most of what you’ve collected.
Power ups accessed by breaking what look like TV monitors are located randomly on each level. These monitors provide a variety of power ups including extra life, invincibility, speed boost, bonus rings and shields. One of the nice things about Sonic and in many games in general are checkpoints, which allow you to resume a game at that point. In Sonic’s case, the checkpoint is a yellow lamp post. Obstacles include spikes and endless pits as well as various animals that have been transformed into mechanical monsters. Sonic can save them by jumping on them to remove the metal gear.
The port for the iPhone/iPod Touch platform is a decent one, but you will see blurriness as Sonic speeds up running or rolling. The framerates are generally smooth, but I notice that even on my iPod Touch 2g, there are occasional lags. It doesn’t affect gameplay so much, but it can be annoying for some.
Whether you’re new to Sonic the Hedgehog or grew up with him, the iPhone/iPod Touch port is done reasonably well and delivers the challenging and fun gameplay I remember. Hopefully, Sega provides further updates to refine Sonic, but this is a terrific start to re-introducing the original Sonic to today’s generation.
PLEASE stop complaining about no Spin Dash, because IT WASN'T IN THE ORIGINAL GAME EITHER!!!
OK guys, about half the reviews I have read complain about the fact that there is no Spin Dash (the thing where you press down and "B" to charge up a spinning roll), but here is the thing... THERE WAS NO SPIN DASH IN THE ORIGINAL GAME EITHER!!! The Spin Dash was not introduced until "Sonic the Hedgehog 2"!!! If Sega added Spin Dash to this game... then this game wouldn't be "Sonic the Hedgehog". It would be like a re-mix of the original game; definitely NOT the original. So instead of complaining about a feature that will NEVER happen... just beg Sega to put up "Sonic the Hedgehog 2" which DOES have the Spin Dash.
By the way, the reason I gave this game 4 stars is because of the occasional lag. Otherwise, this is a great port of the original :)
Sonic 1 for iPhone
This game is one of the many rereleases of Sonic the Hedgehog for the SEGA Genesis. While the game itself is great and the later games in the classic era of Sonic games are better, this review focuses on how well the game plays on the iPhone. I played this game on an original model iPhone and found the game to be more diffcult to play on the iPhone than it is on a game console. The game itself only needs a D Pad and a button to jump. SEGA did a very good job at putting those on the screen at the corners. However, the limitations of the iPhone does present a learning curve. Learning where exactly to touch on the on screen D Pad when doing the quick actions needed in Sonic Games can take a while to figure out. The emulation of the game is good! The graphics are spot on to the original game. The sound is also good but the sounds are not a perfect emulation of the original at times. Version 1.0 had major lag issues but this finally been fixed in Version 1.1! The save state feature for when the phone rings is nice, but it only keeps the state till you resume. Finally, it's impossible to do the level select code due to the way the game menu system is. Overall, I feel that the iPhone version of the game is a great but not perfect representation of the original. If you have not played the Classic Sonic games, give this game a try and also try out some of the other official rereleases of this game out there. I hope SEGA brings Sonic 2, 3 and Sonic & Knuckles to the iPhone as they would be great to play on the go!
- $5.99
- Category: Games
- Updated: Nov 23, 2009
- Current Version: 1.1
- 1.1 (iPhone OS 3.0 Tested)
- 2.7 MB
- Languages: English, French, German, Italian
- Seller: Sega America
- © Copyright 2009 SEGA. All Rights Reserved.
Requirements: Compatible with iPhone and iPod touch. Requires iPhone OS 2.2.1 or later.





