HatchetJob.com
By HatchetJob
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Podcast Description
A show about more than videogames.
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ExplicitHJ95 - Predator 2, Saints Row 3, X-Com:UFO | Is Predator 2 a cultural artifact? Are the Saints really needed in Saints Row 3? Is X-Com still good? Does nostalgia drive game purchases? What's it like gaming on a projector? Kara Leung interview Box Shot AKA Smuggler's Cramp E.S. Posthumus [Post-show, a transgender listener sent the following links] Gender & presentation in Saints Row 2 How videogames helped me go from boy to girl | 1 2 12 | Free | View In iTunes |
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ExplicitHJ94 - He summarises boardgame rules | Universal Head produces summaries of boardgame rules. We speak to him about how he got into gaming, how he does his summaries and what he thinks of videogames and tombstones. Universal Head's blog & summaries HatchetJob Earth Reborn video Music is 'Hero' by Jemes | 29 11 11 | Free | View In iTunes |
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ExplicitHJ93 - Claw machines & crane games | Matt Magnone really likes claw machines (or crane games as they're called in the UK); you know the ones, all cuddly toys and robotic arms. We spoke to him about his claw machine experiences, insight and tips and tricks. Tips of the claw machine. Music is 'Give it up' by Carosone. Show's RSS. | 24 10 11 | Free | View In iTunes |
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ExplicitHJ92 - What's it like moving to South Korea? | We speak to Staats, part of the HJ crew, about his move to South Korea; his first impressions, thoughts and insights. Korean Sunshine Policy. Music: We Are Free ft. Snowflake, by Zep Hurme. | 25 9 11 | Free | View In iTunes |
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ExplicitHJ91 - Deus Ex Human Revolution, Disgaea 4 | We discuss Deus Ex Human Revolution in the context of emergent gameplay & resource management. We also touch on whether Disgaea 4 could be a casual game. The 'spoilerific' video. Deadly Creatures game Music: Sick by DoKashiteru. | 13 9 11 | Free | View In iTunes |
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ExplicitHJ90 - Your 2010 game awards | You create the categories, you pick the winners. In our second-annual game awards - aka Insert Category aka UGGA - we read out your submissions for notable games of 2010. Can you guess which won 'Best use of a sandwich?' Music: Recommender by Dokashiteru / Parks on Fire (California Burning mix) by DJ Rkod / Pulse (George Ellinas Mix) by George Ellinas / Vacuuux 1 by DJ Adori / Scott Waves to April's Salty Grace (Dance Mix) by J Lang / Emergence Drum N Bass Remix (Rough Mix) by I Am The Stev / Remember the Name (Introduction) by Jay Sinkie / Christopher Willits Remix by Acumen / Under Suspicion by JB Newman | 4 9 11 | Free | View In iTunes |
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ExplicitHJ89 - Tell us your games of 2010 | We’re taking entries for our 2010 ‘personal best’ gaming awards: you create a category, you choose a winner. Let's have awards which give us time to reflect on a game, not just ones which happen in December and praise AAA titles released in November. Let's have awards with personalised categories that we create, not just 'best action game' stuff that's only good for PR. Music: Kevin MacLeod | 11 8 11 | Free | View In iTunes |
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ExplicitHJ88 - The Badge by Jack Webb. Book review. | In this short, solo, book review you'll hear about The Badge by Jack Webb. It's a 1958 book about the Los Angeles Police Department, its people and cases. Think of it as the real LA Noire. Music by Kevin MacLeod. | 11 7 11 | Free | View In iTunes |
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ExplicitHJ87. LA Noire, Terraria & The Witcher 2 | We discuss LA Noire, Terraria and get involved in a sci-fi dilemma with The Witcher 2. I'd class the show as spoiler free. Explanation at the start. Watch the LA Noire review on YouTube LA Noire-section music: Dances and Dames, Night on the Docks - Sax, Walking Along, Backed Vibes Clean. All by Kevin McLeod. End music is Pushin' Daises by Jeris. | 18 6 11 | Free | View In iTunes |
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ExplicitHJ86 - Devil in the White City, book review. | In this short, solo, book review you'll hear about Erik Larson's The Devil in the White City. A story about the 1893 Chicago World's Fair, a talented architect and a ruthless serial killer. The Devil in the White City (Wikipedia) | 24 5 11 | Free | View In iTunes |
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ExplicitHJ85 - Paper gangsters & unspoiled Portals | We imagine the different ways and materials through which videogame powers and characters' abilities can be represented. We also have a spoiler-free discussion on what it felt like to play Portal 2 compared to Portal. Music is 'I Will Rise Above The World' by Zapac. Edward Tufte Russian gangsters and tattoos Battle High: San Bruno, Xbox indie game Loss aversion (I think this is the cognitive bias Danjo referred to) Caustic | 6 5 11 | Free | View In iTunes |
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ExplicitHatchetJob 84 - comic book review 'Concrete: Depths' | In this extremely short, solo show, you'll hear a brief review of Paul Chadwick's comic book 'Concrete: Depths'. Touching and thought provoking, Chadwick's work about a man trapped in a concrete body is worth checking out. Paul Chadwick's website | 17 4 11 | Free | View In iTunes |
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ExplicitHatchetJob 83 - Dragon Age 2 | In our discussion of Dragon Age 2, we cover subjects such as dialogue and emotional intent, whether RPGs are just job simulators and how every character in the game is constantly horny. There is a mild, thematic, spoiler about a side quest. We talk about the issues it raises rather than what the quest entails or how it ends. Music is Eye Magic Mix by Lasswell Tweet | 24 3 11 | Free | View In iTunes |
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ExplicitHatchetJob 82 - Fuel, Gargamel, Marvel Vs Capcom 3 | We handbrake turn with racing game Fuel, Danjo turns blue with excitement talking about Gargamel and procedurally generated worlds, then we hyper combo into Marvel Vs Capcom 3. Music is L.T.H. (AA's Refix) by Abstract Audio YouTube video on how Fuel's world might have been generated An seven-second K.O. in MvC3. High-level play at its deadliest? Tweet | 2 3 11 | Free | View In iTunes |
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ExplicitHatchetJob 81 - Bulletstorm, Crysis 2, Yomi and more | We kick sand in Bulletstorm's face, power up some love for Crysis 2, limp along in FPS Breach, get deja vu with Modern Combat: Domination and trade hits with David Sirlin's card game Yomi. 1hr 2min / 59mb Music is Late Night Volition by Phonnovo Breach by Atomic Games Modern Combat: Domination trailer Sirlin Games home of Yomi / Play Yomi online for free HatchetJob Sirlin interview | 2 2 11 | Free | View In iTunes |
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ExplicitHatchetJob 80 - Assassin's Creed Brotherhood, Amnesia, Need for Speed Hot Pursuit and more | We knife Assassin's Creed Brotherhood's multiplayer, try to remember Amensia: The Dark Descent, go full throttle with Need for Speed Hot Pursuit, get lost in Dungeons and Dragons' Castle Ravenloft and hide in foxholes with Combat Commander Europe. Music is 'I refuse to give up' by Rocavaco ft. MiElle Amnesia: The Dark Descent Castle Ravenloft Combat Commander Europe | 9 12 10 | Free | View In iTunes |
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ExplicitHatchetJob 79 - Fable 3, Fallout New Vegas, Super Meat Boy, Civilization 5 | We start by comparing Fable 3 to Fallout New Vegas and, spoiler, one comes off *very* badly indeeed. Super Meat Boy captures us in his fleshy grasp and we discuss good games that have bad demos. We even see how Civ 5 is more like a boardgame than a PC game and find out about a Civilization-style boardgame called 'Through the Ages'. Music is 'Outside Poolside' by Lasswell 1hr 33mins Ascension review Claustrophobia review Through the Ages review/overview (not ours) Nothing to Envy, website for book on North Korea Wikipedia entry for Primo Levi's book | 2 11 10 | Free | View In iTunes |
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CleanHatchetJob 78 - The DNA of gaming? | Humans have played boardgames for thousands of years - civilisation and gaming are indivisible. I speak to Dr.Irving Finkel, a British Museum expert in ancient Mesopotamian script, languages and cultures, about his interest in games and their development, genres and history. 1hr 29mins Music is 'Oh Dear Mr Williams - Tango? by Unreal Dm | 9 10 10 | Free | View In iTunes |
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ExplicitHatchetJob 77 - Frozen Synapse, Vanquish Demo, Puzzle Strike | We discuss Frozen Synapse, a top-down, quasi-realtime tactical shooter, sidestep with the demo of Platinum Games' Vanquish and tease you about a video review of Puzzle Strike aka Puzzle Fighter the board game. 34 mins. Puzzle Strike video review The Worst Date Ever Frozen Synapse website Staats' Frozen Synapse video. Uploaded with the game's YouTube feature. He is the green player. Notice how, just before his rocket is fired, the top-right red player steps back, waits, then goes forward, avoiding the rocket. | 14 9 10 | Free | View In iTunes |
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ExplicitHatchetJob 76 - Castlevania HoD, The World Ends With You & The Lion King | Is Castlevania: Harmony of Despair a new game with a retro heart? How come someone who hates JRPGs can play Squeenix's 'The World Ends With You'? And what if George Lucas made The Lion King? 39 mins. Castlevania HoD The World Ends With You / gameplay video | 2 9 10 | Free | View In iTunes |
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ExplicitHatchetJob 75 - Minecraft, Monday Night Combat, Moon Taxi | We cover open worlds and 'emergent' gameplay Minecraft, talk about the best support character in gaming with Monday Night Combat and, sadly, end up being a bit mean about Moon Taxi - a game that's all about stories, but doesn't tell them very well. 49 mins. Music is 'I Don't Hurt My Love (pseudo-format Mix)' by Vidian | 23 8 10 | Free | View In iTunes |
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ExplicitHatchetJob 74 - David Sirlin on Playing to Win, Game Balance & More | In this in-depth interview, we speak to David Sirlin, author and videogame / boardgame designer, about Playing to Win, balancing games and more. He was lead designer on Super Street Fighter 2 Turbo HD Remix and re-balanced Puzzle Fighter HD. His boardgames are partially inspired by videogame genres. Note: the iTunes entry may mistakenly say he was lead designer on Puzzle Fighter HD. 1hr 27min / 62 mb Sirlin.net Sirlingames.com The mysterious book Trip Hawkins mentioned. Music is 'U Teru S. Birth of Souls' By Loveshadow | 6 7 10 | Free | View In iTunes |
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ExplicitHatchetJob 73 - Personal Best Awards: Your Games Of 2009 | Normal 0 We rock up with an alternative to 'traditional' game of the year awards - you came up with the categories, you chose the winners. From the weird to the wonderful, these awards are as much about you as they are games - can you guess which title won 'best stubble'? 42 mins / 50 mb Music Normal 0 Recommender by Dokashiteru Parks on Fire (California Burning mix) by DJ Rkod Pulse (George Ellinas Mix) by George Ellinas Vacuuux 1 by DJ Adori Scott Waves to April's Salty Grace (Dance Mix) by J Lang Emergence Drum N Bass Remix (Rough Mix) by I Am The Stev Remember the Name (Introduction) by Jay Sinkie Christopher Willits Remix by Acumen | 30 6 10 | Free | View In iTunes |
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ExplicitHatchetJob 72 - Your Games Of...2009? Buh? | Yes, we're taking on 'game of the year' awards. They're done too early, have plodding categories and don't reflect what we really feel about games. Come up with a category for an award and tell us which 2009 game wins it and why. Tell us Your name and where you're from The category you've come up with and game you've chosen to win it Your explanation of the category and game How to send them Leave a comment here. Leave a phone message: +44 (0) 20 7193 5323 By email: hatchetjobshow@gmail.com (You can send an Mp3 of your entry to that address too. Under 10mb and one minute or less please.) Music is 'Be Easy' by AlexBeroza | 14 6 10 | Free | View In iTunes |
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ExplicitHatchetJob 71 - ModNation Racers, Red Dead Redemption, Race for the Galaxy | We drive by ModNation Racers, mosey on down to Red Dead Redemption (with some light-ish spoilers) and zoom through Race for the Galaxy. 1hr 2 min / 59 mb Music is 'Revolve' by hisboyelroy. Red Dead glitches. Race for the Galaxy on PC and Mac Rftg tutorial videos Rftg overview video Understanding the symbols in RftG | 31 5 10 | Free | View In iTunes |
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ExplicitHatchetJob 70 - PSP 3000, Halo Reach, FIFA 10, Arkham Horror | We chat about buying a PSP 3000 and rumoured PSP2; argue about Halo Reach and whether its gameplay lets it down; get an AMerican perspective on FIFA 10 (and indulge in some class warfare) and talk about killing demons and fisticuffs in Hell in Arkham Horror. 1hr 11min. / 59mb Music is 'Bored on Your Backside' by Trifonic. | 16 5 10 | Free | View In iTunes |
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ExplicitHatchetJob 69 - SSFIV, Dwarf Fortress, Wii Monster Hunter Tri | We touch on Super Street Fighter IV, crack up at Danjo's Dwarf Fortress adventures, get confused by Power Grid and feel bad about killing creatures in Monster Hunter Tri. 69 min. / 59 mb Music is 'Lies' by BlakeHT. Dwarf Fortress tutorial vids (thanks to Tiger Walts). | 6 5 10 | Free | View In iTunes |
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ExplicitHatchetJob 68 - Apple iPad review, Splinter Cell: Conviction & More | We review Apple's iPad and some games, discuss Splinter Cell: Conviction, talk about Kingdom Hearts on the DS and more. As an experiment, this show is unedited. Please let us know what you think. 1hr 20min / 67 MB Music is 'Inspire Me Forever (Secret Anomaly Jonez Mix)'.> | 18 4 10 | Free | View In iTunes |
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ExplicitHatchetJob 67 - Boardgames, FPS Leadership, Just Cause 2 | We chat about boardgames Pandemic, Dominion, Cash 'N' Guns, Bang and Puerto Rico. We also talk about FPS tactics and leadership and laugh about Just Cause 2 on the 360 and PS3. 1hr 12 min. / 58 MB Music is 'Brad and Chuck' by MC Jack in the Box. HatchetJob.com YouTube channel. | 5 4 10 | Free | View In iTunes |
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ExplicitHatchetJob 66 - A Call For Better Game Bundles | We discuss the idea that games should be bundled with books and movies that deepen the player's understanding of the game and the world at large. Music is 'How Do I Make You See v1' by Ivan Chew. 55 min. / 45 MB Music is 'How Do I Make You See v1' by Ivan Chew | 6 3 10 | Free | View In iTunes |
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ExplicitHatchetJob 65 - BioShock 2 and MAG for the PS3 | We chat about BioShock 2, specifically whether it works as a sequel and the things they could have done instead. We also touch on its multiplayer. We then talk about MAG, a PS3-exclusive FPS. 60 mins / 57mb Music is Brad Sucks - Never Get Out (Kirill Skovpen remix). | 21 2 10 | Free | View In iTunes |
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ExplicitHatchetJob 64 - Mass Effect 2, Bad Company 2, RPG Cliches & Health In Games | We discuss Mass Effect 2 and RPG Cliches, touch on Bayonetta and its health mechanics and talk about the Battlefield Bad Company 2 demo. 46 min. / 40 MB Music is 'These Are The Moments' by Omni Vista. | 7 2 10 | Free | View In iTunes |
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ExplicitHatchetJob 63 - Might & Magic: Clash of Heroes, iPhone games, Star Trek Online & more | We discuss Dragon Age: Origins, Might & Magic: Clash of Heroes, The Saboteur, iPhone games, Star Trek Online and its lifetime subscription and read out your emails. 54min / 51mb Music is Souls of Da Insects by M3roadworx | 23 1 10 | Free | View In iTunes |
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ExplicitHatchetJob 62 - Super Mario Games, Annoyed Spouses and Blind UI | In this, laid back, two-man show, we chat about why Super Mario Galaxy is a technical game, games to play with pissed off wives, blindness and UI design and more. 35min. / 33mb Music is Impromptu in A by DoKashiteru. Bob Fosse & Billie Jean | 15 1 10 | Free | View In iTunes |
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ExplicitHatchetJob 61 - Viral mechanics in games | We brainstorm about how viral mechanics could be used to improve games and chat about a few other things as well (and veer off into a conspiracy-theory sounding segment). 38 mins. / 35mb African-Americans and medical experiments African fear of Western medicine Parasitic mind control Music is 'sometimes' by airtone. | 4 1 10 | Free | View In iTunes |
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CleanHatchetJob #60 - Prosopagnosia , face blindness, with Dr.Brad Duchaine | We talk to Dr.Brad Duchaine about prosopagnosia, AKA face blindness, which is the inability to recognise faces, be they of colleagues or loved ones. It's a more common problem than you'd think. 36 min. / 39 MB Cambridge Face Memory test www.faceblind.org Bill Choisser's faceblindness site Martha Farah Jim Tanaka Charles Stross Music: Re-Acting by dr_gore2000 | 8 11 09 | Free | View In iTunes |
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ExplicitHatchetJob #58 Mitch Gitelman - Fasa, Shadowrun, Microsoft. Pt 1. | In a funny and candid interview, we speak to Mitch Gitelman, Director of First Party Game Development, Xbox Live Arcade, about his start in the industry, his time at FASA, the ups and downs of making Shadowrun and his work at Microsoft. Pt. 1 of 2. With: Mitch Gitelman, Danjo, Someguy, Souldaddy Shadowrun (Wikipedia) Music: Lost In Translation by Aktar Aktar, Professor Kliq remix. 48 min. talk / 6 min. music / 44.5 MB | 2 7 09 | Free | View In iTunes |
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CleanHatchetJob #57 - Addiction And Videogames | We speak to Dr.Mark Griffiths, Director of the International Gaming Research Unit at Nottingham Trent University and find out some surprising facts about addiction and videogames. Music is 'Being a Man (Truth Mixture) by Scomber. With: Mark Griffiths, Danjo, Souldaddy 46 min. talk / 5 min. music 38 MB | 19 5 09 | Free | View In iTunes |
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CleanHatchet Job #56 - AC/DC Live, Time Limits In Games + Why WoW Is Divisive | Take an old SNES magazine, mix in Facebook and you get our special guest. We also chat about AC/DC Live for Rockband, time limits in games and why WoW is divisive. With Jon, Someguy. Music is 'Bro l< en' by Loveshadow. Super Play magazine on Wikipedia 33 min. chat / 3 min. music / 30.3 MB | 2 5 09 | Free | View In iTunes |
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CleanHatchetJob #55 - Book & Videogame-Box Artist Paul Kidby | We interview Paul Kidby, who is now the artist for Terry Pratchett's Discworld series, but used to do cover art for videogames boxes and magazines. We chat to him about his career, how he works and more. (In the show I forgot to mention Dirtbox and Messiac who both had their Qs asked.) With Paul Kidby, Souldaddy Music is 'The Annual New England Xylophone Symposium' by DoKashiteru. www.paulkidby.net 45 min. talk / 4 min music / 35.1 MB | 15 4 09 | Free | View In iTunes |
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ExplicitHatchetJob #54 - Resident Evil 5 Discussion | We review the experience of playing Resident Evil 5. (Sounds complex, but makes perfect sense when you listen.) With Danjo, Someguy, Souldaddy Music is 'Drugs of Choice (Rachel Maguire Remix)' by Daniel Fridholm 15 min. talk / 4 min. music / 14MB Resident Evil 5 on Wikipedia | 30 3 09 | Free | View In iTunes |
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CleanHatchetJob #53 - Interview with Dave Green of the London Games Fringe | Dave Green is the Communications Director of the London Games Fringe. We chat to him about the Fringe, DLC, DRM, aliens in games and what his videogame super power would be. With The Dave Green, Souldaddy Music:'I Hate California (Suicide Music Limited Remix)', Suicide Music Ltd. 56 min. talk / 5 min. music / 37.9 MB London Games Fringe Amiga Power Ringworld I was going to put a link to the London Games Festival, but my browser game me a virus warning. It may be a false positive, but beware. Email us | 16 3 09 | Free | View In iTunes |
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CleanHatchetJob #52 - Street Fighter IV, Watchmen, Plain Sight, Flower | We chat to Alex Ashby, programmer for Beatnik games, about his game 'Plain Sight'. We also discuss Street Fighter IV, Watchmen, Flower and more. With Alex Ashby, Mime-Danjo and Souldaddy Music is 'Seeding Time' by Astroglider 1hr talk / 4 min. music / 32.4 MB Links to things we chatted about: Plain Sight Beatnik Games Street Fighter IV Watchmen Picasso exhibition Flower Counter Strike Every Extend Extra Extreme Super Mario Galaxy Psychonauts PlanetSide The Weakest Link 300 Royal Philharmonic Flash Gordon Flow Email us | 10 3 09 | Free | View In iTunes |
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ExplicitHatchetJob #51 - GTA: The Lost And Damned & Dawn Of War II | We talk about GTA IV expansion The Lost And Damned, Dawn of War II, Battle Royale and whether people actually play cheap Steam games. With Danjo, Souldaddy Music is Maenam by Jami Sieber 27 min. talk / 5 min. music / 20 MB The Lost And Damned Battle Royale Dawn of War II Gabe Newell's talk Email us | 2 3 09 | Free | View In iTunes |
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CleanHatchetJob #50 - Interview: Ian Bogost On Activism & Games | Ian Bogost is a videogame critic, designer and researcher, as well as an author. We speak to him about how games can be used for activism and instruction, not 'just' having fun. With: Ian Bogost, Danjo, Someguy, Souldaddy 50 min. talk / 5 min. music / 27.3 MB Music is 'The Dreamer's Overture' by JT Bruce Links Bogost.com Persuasivegames.com Dawkins discussion Molyneux's problem Fast Food Nation Molleindustria (McD game maker) A Force More Powerful Email us | 23 2 09 | Free | View In iTunes |
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ExplicitHatchet Job #49 - Ideas For Improving Xbox Live Matchmaking | We discuss and brainstorm ways to improve Xbox Live matchmaking. Email us your ideas to be read on air: hatchetjobshow@gmail.com With Danjo, Someguy, Souldaddy Music is 'Day & Night' by Charlie Bit Me (qpec) 37 min. talk / 5 min. music / 20.1 MB Links: TED talk with the money experiment We're taking questions for our next guest, Ian Bogost, co-founder of Persuasive Games. | 17 2 09 | Free | View In iTunes |
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CleanHatchet Job #48 - Games Testing & Learning Disabilities | We chat to Siobhan Thomas, a games academic who believes there's tremendous potential for games companies to use people with learning disabilites as games testers and QA staff. (Some Qs from GWJ.) With Danjo, Siobhan, Someguy, Souldaddy 33 min. talk / 5.30 min. music / 18.9 MB Music is 'Baked Chicken Heat' by Fireproof Babies Links Mencap London Southbank Uni. Game Cultures Ellingham Employment Services IGDA user testing talk Inclusive New Media Design | 10 2 09 | Free | View In iTunes |
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ExplicitHatchet Job #47 - Catch Up With Tom Bramwell, Eurogamer Editor. Pt.2 | As part of our general catch up show, we chat to Tom Bramwell, Eurogamer.net editor. Topics covered include recession and innovation, who benefits from 'exclusive reviews', journalists and publishers being manipulated and Dawn of War II. With Danjo, Someguy, Tom Bramwell Music is 'Sad Robot' the Procacci remix Eurogamer.net Dawn of War II Mirror's Edge Email us | 3 2 09 | Free | View In iTunes |
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CleanHatchetJob #46 - Catch Up With Tom Bramwell, Eurogamer Editor. Pt.1 | As part of our general catch up show, we chat to Tom Bramwell, Eurogamer.net editor. Topics covered include the difference between US and UK journalists and the Resident Evil 5 demo. Pt.1 Eurogamer.net Rise of the Argonauts Resident Evil 5 Music is 'Cafe Connection' by Morgantj 29 min. talk / 3 min. music / 17 MB Email us | 2 2 09 | Free | View In iTunes |
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ExplicitHatchetJob #45 - World of Warcraft And MMO Discussion, Part Two | We discuss World of Warcraft, MMOs and RPGs with Devmani, AKA Randy, a hardcore MMO player who knows World of Warcraft about as well as anyone could. (Part two. Includes ganking.) With Danjo, Devmani, Someguy, Souldaddy Music is 'Salty, Nascent, Just For Me' by Scott Altham 39 min. talk / 4 min. music / 20.7 MB World of Warcraft Eve Online Ultima Online Email us | 28 1 09 | Free | View In iTunes |
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CleanHatchetJob #44 - World of Warcraft And MMO Discussion, Part One | We discuss World of Warcraft, MMOs and RPGs with Devmani, AKA Randy, a hardcore MMO player who knows World of Warcraft about as well as anyone could. (Part one.) With Danjo, Devmani, Someguy, Souldaddy Music is 'Claytonia' by Thursday Group 28 min. talk / 8.30 min. music / 17.7 MB World of Warcraft Dungeons & Dragons Email us | 28 1 09 | Free | View In iTunes |
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ExplicitHatchet Job #43 - Sam & Max, A Short History of Nearly Everything, The Ascent of Money | We discuss Sam & Max on the Wii, Bill Bryson's 'A Short History of Nearly everything' and Niall Ferguson's 'The Ascent of Money'. (I got all the maths wrong on Sam & Max.) With Danjo, Messiac (games dev lecturer), Someguy Music is 'Broken Stereo' by Sean Fournier 19 min. talk / 5 min. music / 11.7 MB Links Sam & Max Leisure Suit Larry Secret of Monkey Island A Short History of Nearly Everything The Ascent of Money Royal Court Theatre Email us | 26 1 09 | Free | View In iTunes |
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ExplicitHatchet Job #42 - Elite, Virtual Learning Environments and Games For Teaching | We discuss Elite, Virtual Learning Environments and using games for teaching. (But no Gundam.) With Danjo, Messiac, Someguy Music is 'Maroon Sedans, Earpieces, Sunglasses' by Romancito Links: Elite Elite downloads Ian Bell's site Frontier Virtual Learning Environments Email us | 20 1 09 | Free | View In iTunes |
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ExplicitHatchet Job #41 - Trusting Gamers To Control 'Left 4 Dead' NPCs | Can gamers be trusted to control NPCs in Left 4 Dead? Or will they default to being unpleasant for the hell of it? With: Danjo, Someguy 16 min. chat / 3 min. music / 15.8 MB Music is 'The song of the Wandering Aengus' by Citizen Nyx. Email us | 5 1 09 | Free | View In iTunes |
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CleanHatchet Job #40 - 2008 In Review: Open Worlds & Lost Memories | Wrapping up 2008, we talk about open worlds, remembering moments in games, what frustrated us and more. With Danjo, Someguy, Souldaddy Music is 'Ode to Odie' by the Kazoo Funk Orchestra 39 min. chat / 3 min. music / 20.3 MB Email us | 28 12 08 | Free | View In iTunes |
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ExplicitHatchet Job #39 - XNA Game Dev & XBL Community Games, Part 2 | Interview part 2 - Tristan is developing a game with Microsoft's XNA system. We talk to him about the quality of games, developed using XNA, on Xbox Live's Community Game section. With: Danjo, Someguy, Souldaddy Music is 'Emona 1' by Maya Filipič. Email us | 26 12 08 | Free | View In iTunes |
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CleanHatchet Job #38 - XNA Game Development Discussion, Part One | Interview - Tristan is developing a game with Microsoft's XNA system and learning how to use it at the same time. We ask what he thinks of XNA and how easy it is to use for non-technical people. Music is 'March (Funkenstein Monstermix)' by Duckett 18 min. chat / 4 min. music / 10.2 MB Email us | 22 12 08 | Free | View In iTunes |
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CleanHatchet Job #37 - 'In The Pit', An Audio-Only Game | Interview - we talk to R. Hunter Gough, developer of In The Pit, an audio-only game in the Xbox 360's 'community games' section. Xbox Marketplace page for In The Pit - http://tinyurl.com/6kgp6m With: Danjo, Someguy, Souldaddy Music is 'Monster' by Ghostown 37 min. talk / 5 min. music / 20.1 MB Email us | 15 12 08 | Free | View In iTunes |
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ExplicitHatchet Job #36 - Emotional Mobile Phones & Being Evil In Games | Part two of our weekly catch up. Topics include growing old as gamers, using mobile phones to trigger emotional memories and being evil in games. Music is 'True Metal Of The World (AH-AH)' by NanowaR With: Danjo, Someguy, Souldaddy 29 min. talk / 4 min. music / 15.8 MB Email us | 12 12 08 | Free | View In iTunes |
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ExplicitHatchet Job #35 - Fallout 3 VS Mass Effect, Plus AvaPeeps | Part one of our weekly catch up. In this part we talk about Fallout 3, compare it to Mass Effect and discuss AvaPeeps online dating. With Danjo, Someguy, Souldaddy Music is 'Computer - Sporkboy's vocal exploits mix' by Sporkboy. 26 min. talk / 3 min. music / 13.9 MB Email us | 10 12 08 | Free | View In iTunes |
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CleanHatchet Job #34 - Trip Hawkins Interview, Part Six | Trip Hawkins, founder of Electronic Arts, talks to us about modern-day EA closing its casual label, its relationship with creative developers, how he balances being a creative person and a businessman and what he thinks of Sony's HOME for Playstation 3. UPDATE: We had some questions about Trip comparing HOME to WoW. I got in touch with him and he said this: "The only reason I noted WoW and HOME together is that they are both from hardcore game companies with a hardcore bias. Hence they both care about 3D graphics and immersion based on audiovisual realism, and their concept of "social" is to be gameplay competitors online. By contrast, what I call the Omni Consumer is more socially motivated and is more likely to adopt technology that is simpler and more convenient and that they know their friends can handle, plus the Omni Consumer may be seeking social benefits like making a date in real life." To find out more about the omni consumer concept, listen to part two of the interview. With: Someguy, Souldaddy 21 min. talk / no music / 12.8 MB Email us | 4 12 08 | Free | View In iTunes |
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CleanHatchet Job #33 - Trip Hawkins Interview, Part Five | Trip Hawkins, founder of Electronic Arts and creator of the Madden series, talks to us about arranged marriages in Japan, technology expanding social networks and why loneliness will be a major health issue of the future. With: Souldaddy, Someguy 11 min. talk / no music / 6.4 MB Email us | 4 12 08 | Free | View In iTunes |
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CleanHatchet Job #32 - Trip Hawkins Interview, Part Four | Trip Hawkins, founder of Electronic Arts and creator of the Madden series, talks about pre-teens using credit cards to play games, why Nintendo got it right, how the West has overrated the market for MMORPGs and why Blizzard, and hardcore gamers, will have to get used to people buying gold and items. With - Someguy, Souldaddy 15 min. talk / no music / 9.3 MB Email us | 3 12 08 | Free | View In iTunes |
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CleanHatchet Job #31 - Trip Hawkins Interview, Part Three | Trip Hawkins, founder of Electronics Arts and creator of the Madden games, talks about the future of the videogames industry, why good graphics intimidate casual gamers, stock options in companies and if he's an urban hoodie. With: Souldaddy, Someguy 12 min. talk / no music / 7.2 MB Email us | 2 12 08 | Free | View In iTunes |
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ExplicitHatchet Job #30 - Trip Hawkins Interview, Part Two | Trip Hawkins, founder of Electronic Arts and creator of the Madden games, tells us about his mobile games company Digital Chocolate. He talks about the advent of the 'omni-media gamer' and why the iPhone is a bigger deal than the PC. With: Souldaddy, Someguy 12 min. talk / no music / 7.3 MB Email us | 1 12 08 | Free | View In iTunes |
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ExplicitHatchet Job #29 - Trip Hawkins Interview, Part One | Trip Hawkins founded Electronic Arts and created the Madden series. He talks to us about the history of Madden, its inspiration and creation, including titles such as Dr. J and Larry Bird Go One on One. He also talks about how important the Sega Genesis (AKA Sega Megadrive) was to EA Sports. Part two of our Trip Hawkins interview will be posted very soon. With: Someguy, Souldaddy 11 min. chat / No music. 6.6 MB Email us | 30 11 08 | Free | View In iTunes |
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ExplicitHatchet Job #28 - Smell, Sound & Touch In Games | Interview - Prof. Charles Spence is head of the Crossmodal Research Laboratory at Oxford University. We speak to him about the interplay of our senses and their use in computer games, including why it's hard to play FPSs and talk tactics at the same time. However the first thing he talks about is food; crisps in particular. With: Someguy, Souldaddy Music: 'Fashion Freak' by Naked Ape 41 min. talk / 4 min. music 26.5 MB | 26 11 08 | Free | View In iTunes |
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ExplicitHatchet Job #27 - Wrath Of The Lich King, Anathem, A Kingdom For Keflings, Left 4 Dead Multiplayer | We talk about Wrath of the Lich King, Neal Stephenson's 'Anathem', A Kingdom for Keflings and Left 4 Dead multiplayer. With Danjo, Someguy, Soul Music is 'Only Good for War' by the Suit Corporation 24 min. chat / 4.30 min. music 16.3 MB Email us | 24 11 08 | Free | View In iTunes |
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CleanHatchet Job #26 - Winning, Losing & Neuro-Linguistic Programming | INTERVIEW: Paul is a neuro-linguistic programming (NLP) practitioner with youth charity Kikass. NLP tries to figure out why people are successful. Video games have a 'win or lose' way of judging success which is, broadly, modelled on society's view. NLP says something different. We start talking about the U.S. educational system, then segue into games. With: Danjo, Someguy, Souldaddy Music is 'Never get out (World War Z RMX)' by Mendez & Muna 39 min. talk / 4 min. music 25.2 MB Email us | 19 11 08 | Free | View In iTunes |
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ExplicitHatchet Job #25 - Left 4 Dead, Mirror's Edge & Ammo Conservation | We talk about ammo conversation in FallOut3, Mirror's Edge and why the Left 4 Dead demo sits uncomfortably between zombie movie and first-person shooter. With: Danjo, Someguy, Souldaddy Music is 'War And Sleep' by Ambient Teknology 28 min. chat / 4 min. music 15.4 MB Email us | 16 11 08 | Free | View In iTunes |
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ExplicitHatchet Job #24 - Gears Of War 2 Review | We review Gears of War 2 and talk about its multiplayer gameplay and tactical differences compared to Call of Duty 4. With: Danjo, Someguy, Souldaddy Music: 'Dear Boy' by Trip Wamsley 26 min. chat / 3.30 min. music 13.8 MB Email us | 11 11 08 | Free | View In iTunes |
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ExplicitHatchet Job #23 - Cerebral Palsy, Autism & User Interfaces | INTERVIEW: User Interface design is incredibly important for games - it covers the way humans interact with consoles and computers by using keyboard, mouse, joystick, joypad and Wii remote. Arun Mehta knows all about User INterface design issues, has developed software at the request of Stephen Hawking, and is using games and steering wheels help kids with cerebral palsy and autism use computers. His website is http://skid.org.in His email address is arun [DOT] mehta [AT] gmail.com We had some audio problems during the show. Music is 'Landlocked' by Human Response. 41 min. talk / 6 min. music 22 MB Email us | 6 11 08 | Free | View In iTunes |
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ExplicitHatchet Job #22 - Fallout 3, More FarCry 2, The New Xbox Live Experience & More | We review Fallout 3, go back to FarCry 2, talk about a game for blind people, chat about spending time with the new Xbox Live Experience and more. Guests: Souldaddy, Someguy, Danjo Music: 'Bad Attraction (Very Angry Young Man Mix)' by Scomber 28 min. chat / 3 min. music 14.7 MB Email us | 4 11 08 | Free | View In iTunes |
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ExplicitHatchet Job #21 - Game Design Courses & Industry Relevance | INTERVIEW: Our guest 'Messiac' is a games development lecturer. He talks to Someguy, a recruiter for the games industry, about games design courses, their relevance to the industry and what their graduates can realistically expect. With: Danjo, Someguy, Souldaddy Music: 'I like it like That (s.thaens)' by Stefsax 31 min. chat / 4 min. music 16.5 MB | 29 10 08 | Free | View In iTunes |
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ExplicitHatchet Job #20 - FarCry 2 Review | We review FarCry2 for the Xbox 360, chat about it in relation to Halo 3's A.I. and its importance to the games industry in terms of user-created content. Guests: Danjo, Messiac, Someguy, Soul Music: 'Ophelia's Song (DNA Remix)' by DNA 24 min. chat / 4 min. music 12.9 MB Email Us | 27 10 08 | Free | View In iTunes |
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ExplicitHatchet Job #19 - Fable II Review | We review Fable 2 and discuss whether it's the standard by which all other RPGs should now be measured. Guests: Danjo, Messiac, Someguy, Souldaddy Music: 'Shadow Games (Radio Mix)' by Loveshadow 23 min. chat / 5 min. music 11.6MB Email us | 27 10 08 | Free | View In iTunes |
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ExplicitHatchet Job #18 - Dead Space, Resistance 2 & Impact Bias | We review Dead Space 2, hear about the Resistance 2 beta and chat about 'impact bias' and why your brain might trick you into getting overexcited about new games. (Find out more at http://tinyurl.com/6f4rlp) Guests: Games development lecturer Messiac, Soul, Danjo and SOmeguy. Music: The theme to 'Love' by Ian Dorsch 18 min. chat / 3 min. music 9.57 MB Email us | 26 10 08 | Free | View In iTunes |
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ExplicitHatchet Job #17 - Design For Core Or Casual? | We discuss - vigorously - Peter Molyneux's view of the game's industry internal divide between hardcore and casual gamers. Is this viewpoint damaging for the industry and for 'hardcore' games? (This show was inspired by a Kotaku article and a shot of Peter M. holding an invisible baby.) Guests: Danjo, Someguy, Soul Music: 'Short Fuses Burn Long Bridges (bill berry mix)' [sic] by William Berry 25 min. chat / 7 min. music. 14.9MB Email us | 22 10 08 | Free | View In iTunes |
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ExplicitHatchet Job #16 - Saints Row 2, Call of Duty 5 & End War | We chat about playing the Call of Duty 5 beta, the Tom Clancy's End War demo and Saints Row 2. Guests: Danjo, Someguy, Soul. Music: Black is the Night remixed by Scott Altham 20 min. chat / 6 min. music 11.7 MB Email us | 20 10 08 | Free | View In iTunes |
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ExplicitHatchet Job # 15 - Stuck In Or Stood Back? Which Gamer Are You? | Why do some gamers like to be part of the action and why do some prefer to stand back and direct the action? What differentiates an RTS and FPS player? Guests: Danjo Olivaw, Souldaddy. Music: '2025', DoKashiteru. 25 min. chat / 4 min. music 13.6MB Email us | 17 10 08 | Free | View In iTunes |
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ExplicitHatchet Job #14 - Films Sets & Game Settings | In this episode we discuss whether a game, in terms of its 3D setting, can progress a story better than a book or film. Unusually, we had audio problems with this episode so sometimes our voices cut out and there's a rather abrupt ending, which was highly annoying. Music is 'Certain Death (Still Alive Remix)' by Blackberry 18 mins. chat / 7 mins. music. 11MB Email us | 14 10 08 | Free | View In iTunes |
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ExplicitHatchet Job # 13 - Rock Band 2, Little Big Planet & Contemporary Dance | We chat about what we've been up to this week, including Rock Band 2, Sid Meier's Colonization, playing the joy that is Little Big Planet and being confused by contemporary dance. Music is 'Star Guide' by Tryad. 20 min. chat, 3 min. music. 10.5MB Email us | 12 10 08 | Free | View In iTunes |
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ExplicitHatchet Job #12 - Do Games Need 'Blank Slate' Characters? | Do games need protagonists with undefined histories for players to immerse themselves? Guests: Souldaddy, Someguy Music: 'This is our music (Thruewiddit mix)' by Duckett 26 min. chat, 3 min. music. Some swearing. Email us | 9 10 08 | Free | View In iTunes |
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ExplicitHatchet Job # 11 - Japanese Dolls, Gamers & Danny DeVito | Can the games industry learn something from people that collect Japanese dolls? Do gamers just play with virtual dolls? Music is 'Cherry' by Josh Woodward. Guests: Someguy, Souldaddy. 20 min. chat, 5 min. music. 11.4MB | 7 10 08 | Free | View In iTunes |
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ExplicitHatchet Job #10 - Xbox 360 120GB HD, Brothers in Arms, Rock Band 2 and The National Theatre | Xbox 360 120GB HD, The National Theatre, Brothers in Arms, Rock Band 2 drums, FIFA, football and class war. 24 minutes' chat, 5 minutes' music. Swearing. Music: 'Chrysalide' by Wuzz. Email us | 6 10 08 | Free | View In iTunes |
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ExplicitHatchet Job #9 - Natural Vs. Artificial Rewards | Guests: Danjo Olivaw, Someguy, Souldaddy How games reward you for playing them. Music: 'Bust This Bust That', Professor Kliq www.professorkliq.com 38:39 / 9.97MB Email us | 4 10 08 | Free | View In iTunes |
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ExplicitHatchet Job #8 - Can Games Be Distinctly British? | Guests: Souldaddy, Danjo Olivaw, Someguy 00:00 - 22:00 Can games be distinctly British? 22:00 - 27:10 Music. ‘Between Light and Shadow (Feat. Moving Sand)’ by Triplexity. Show is a diminutive 6.21 MB Email us | 1 10 08 | Free | View In iTunes |
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ExplicitHatchet Job #7 - Brothers in Arms: Hell's Highway | Guests: Souldaddy, Danjo Olivaw, Someguy. We discuss what we thought of Brothers in Arms: Hell’s Highway on the 360, Pure and even nibble on a slice of Splinter Cell: Double Agent. 00:00 - 28:32, Brothers in Arms. 28:32 - 30:30 - Pure 30:30 - 34:40 - Splinter Cell: Double Agent 34:40 - 40:44 - Music. ‘Open Up’ by Gideon K. A middling 40:44 and a skimpy less-than-ten megs. Swearing. Email us | 30 9 08 | Free | View In iTunes |
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ExplicitHatchet Job #6 - Game Demos | Guests: Souldaddy, Danjo Olivaw 00:00 - 19:14 What we’ve been reading, watching and playing. Stalker: Clear Sky, Norman Mailer and Marshall McLuhan in conversation, Bad Science by Ben Goldacre and Seismac, a seismograph for Mac laptops. (Links below.) 19:14 - 42:06 Discussion on game demos. Favourite demos, what we liked about them and some ideas on how to break the stereotypical way demos are presented, played and discussed. 42:06 - 46:15 Music. ‘Motor (Versión 2001)’ by Vate. Links: Mailer & McLuhan: http://tinyurl.com/2dlj8q www.badscience.net Seismac: http://tinyurl.com/kcfyp A piddly 8MB or so. Email us | 22 9 08 | Free | View In iTunes |
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ExplicitHatchet Job #5- Too Human, Mercenaries 2, Bangai O-Spirits & Unlockable Content | Guests: Danjo Olivaw, Souldaddy, Someguy. If you want to skip to a particular bit just use the times below. 00:39 Too Human (360) and games’ controls 10:12 Mercenaries 2, 360 16:36 Bangai-O Spirits, Nintendo DS 22:00 Starts with gaming and childhood, goes into discussion on filtering unecessary on-screen info 28:22 Why worrying about winning is bad for your score, then motivating players in team games 38:16 Unlockable content, drip feeding players with rewards and related issues 01:11:24 Game worlds and realism. Are all games just puzzlers in disguise? All the way to the end! 1:27 long. It squeezed into a whalebone corset of (just under) 15 MB. There’s effing and blinding. Music is ‘Slickster’ by OmTheory. Email us | 15 9 08 | Free | View In iTunes |
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ExplicitHatchet Job #4 - Renting Games | In this show I talk with ‘Someguy’, a man on the periphery of the games industry. We talk about how renting games affects the way one plays and think about them. We also touch on what developers think of the rental industry. At the start of the show we have mini-reviews of Tiger Woods 09 and Dark Sector for the 360. We also discuss games’ difficulty, Gary Glitter’s dress sense, gold farming and more. There’s some swearing in this episode. Music is ‘Field of Grass’ by Mountain Mirrors. Show is compressed to a sprightly 14.3MB. Email us | 5 9 08 | Free | View In iTunes |
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CleanHatchet Job #3 - Star Wars: The Font Unleashed (sic) | Star Wars: The Force Unleashed. Odd menus, strange lightsabres and thoughts on games-of-films. Four minutes and 14 seconds. Intro music is ‘Sad Robot’ by Pornophonique. Email us | 25 8 08 | Free | View In iTunes |
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ExplicitHatchet Job #2 - Procedural Content | Second show, further tweaking of format. My guest, Danjo Olivaw, and I continue on the GTA4 procedural content theme. We push it further we discuss ways of generating massive amounts of content for massive games. (Note that we’re talking about content that’s not crucial to a game’s plot.) We also talk about children and computer games, touching on edutainment and the way kids relate to robots. On a slightly lower note, there’s also swearing and talk of blue movies. NOTE: This is the last show recorded while playing a game. Music is 'Sad Robot' by Pornophonique 55 mins. Email us | 24 8 08 | Free | View In iTunes |
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ExplicitHatchet Job #1 - Game Size | This is the first Hatchet Job show. It’s more of a practice run more than anything, both of recording a show and using this publishing software. In this episode my guest, Dave McCoy, and I talk about the relationship between a game’s size and its quality, GTA4, and more. There may be some swearing. Music is by Georges Bloch Email us | 24 8 08 | Free | View In iTunes |
| Total: 94 Episodes |
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- Category: Video Games
- Language: English
- © Copyright (C) SRO, All Moral Rights Asserted

