Trouble Magnet
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- £3.99
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- £3.99
Publisher Description
Wandering out there in some remote region of the galaxy is a gargantuan, sentient Tar-Aiym weapons system. All Flinx has to do - while his pals look after his injured love, Clarity Held - is find the hefty object and persuade it to knock out the monstrous evil that is hurtling through the space to lay waste to the entire Commonwealth. A no brainier, really... just as soon as Flinx and his mini drag, Pip, visit Visaria - a dangerously depraved planet to make sure that humans are indeed worth saving. But prospects really go south when Flinx runs afoul of a ruthless crime king. What's more, a new mystery is waiting to be uncovered: a shocking clue about Flinx's shadowy past.
PUBLISHERS WEEKLY
Plagued by doubts about his quest to find the ancient alien weapon that will one day save civilization from the destruction of the Great Emptiness, adventurer Flinx along with his empathic mini-dragon Pip take a detour to the criminal-run planet of Visaria in the 12th fast-paced novel (after 2005's Running from the Deity) of Foster's space opera series. There, Flinx rescues Subar, a teenage gang member, who makes the mistake of trying to mug some insectoid aliens. Not much wiser, Subar and his cohorts later rob a valuable Terran antique shipment from a warehouse. This puts local crime lords on Subar's trail and once more brings Flinx and Pip to the rescue. Over the course of their adventures, Subar nearly loses his life to save his girlfriend, Ashile, and Flinx only survives thanks to last-minute intervention by some old comrades, aliens from another dimension. This deus ex machina resolution renews Flinx's conviction about his greater role as civilization's savior and reassures the fans that the series will go on.