Cane and Rinse
By The Cane and Rinse Team
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Podcast Description
The Cane & Rinse Podcast is made by passionate videogaming enthusiasts for like-minded listeners. With almost a century of experience between us, Leon and Tony aim to provide in-depth discussion with help from knowledgeable, articulate guests from the gaming community, the world of games development and industry and beyond.
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ExplicitIssue Thirty-Four: Vessel & Dear Esther | Tony, James, Josh and Darren Gargette are your panel for two contrasting titles. Strange Loop's Vessel is a puzzle-platformer with a steam-punk aesthetic and an emphasis on physics. While thechineseroom's Source Engine adventure exists almost entirely without videogame conventions or ludological concerns, instead focusing entirely on relating a story to the participant. Find out if the crew believe that that each succeeded in its aims. Music used in this show is as follows: Track 1: Vessel by Jon Hopkins Track 2: Sleepwalker by Jon Hopkins Track 3: The Bone of Jakobsen by Jessica Curry Edited by Darren Gargette Subscribe here: iTunes - RSS | 26 5 12 | Free | View In iTunes |
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ExplicitIssue Thirty-Three: Metal Gear Solid 2: Sons of Liberty | In the third of our six Metal Gear 25th anniversary specials Leon, Tony, James and Ready-Up's Paul Rooney come to that most controversial of instalments, Metal Gear Solid 2: Sons of Liberty. Did this much anticipated title represent a new echelon in interactive storytelling, or was it the start of the slippery slope for Kojima and gaming in general? Music used in this show is as follows: Track 1: Metal Gear Solid Main Theme by Tappi Iwase (arranged by Harry Gregson-Williams) Track 2: Fortune by Norihiko Hibino Track 3: Twilight Sniping by Norihiko Hibino Track 4: Can't Say Goodbye to Yesterday by Rika Muranaka (vocal by Carla White) Edited by Sean O'Brien Subscribe here: iTunes - RSS | 20 5 12 | Free | View In iTunes |
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ExplicitIssue Thirty-Two: Bulletstorm | Leon, Tony, Karl and Darren Forman don their muscle suits and slogan-daubed space armour while reloading their shotties one-handed and swearing as they return to EA's 2011 blaster Bulletstorm. Is People Can Fly's whiplash orgy as much fun as you can have with only a controller in your hand? Music used in this show is as follows: Track 1: Theme Tune by Krzysztof Wierzynkiewicz and Michal Cielecki Track 2: The Brakes Are Out by Krzysztof Wierzynkiewicz and Michal Cielecki Edited by Darren Gargette Subscribe here: iTunes - RSS | 13 5 12 | Free | View In iTunes |
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ExplicitIssue Thirty-One: Thatgamecompany (flOw, Flower & Journey) | In this Issue Leon, Tony, Josh and Sean review the outstanding, innovative titles produced during Thatgamecompany's three game deal with Sony; the soothing flOw, the beautiful Flower and the emotional Journey. The panel also contemplate the developer's future post Kellee Santiago and PlayStation exclusivity. Music used in this show is as follows: Track 1: Gratitude by Austin Wintory (flOw) Track 2: Lazy Daydream by Vincent Diamante (Flower) Track 3: Nascense by Austin Wintory (Journey) Track 4: Apotheosis by Austin Wintory (Journey) Edited by Sean O'Brien Subscribe here: iTunes - RSS | 7 5 12 | Free | View In iTunes |
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ExplicitIssue Thirty: Eternal Darkness: Sanity’s Requiem | In 2002 Silicon Knights produced this GameCube exclusive survival horror yarn. Leon, Tony, Karl and Darren Gargette return to the Roivas mansion to discover whether or not this Lovecraft infused adventure remains as startling as it was ten years ago. Music used in this show is as follows: Track 1: The Gift of Forever by Steve Henifin Track 2: Black Rose by Steve Henifin Track 3: Ram Dao by Steve Henifin Edited by Darren Gargette Subscribe here: iTunes - RSS | 29 4 12 | Free | View In iTunes |
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ExplicitIssue Twenty-Nine: Prince of Persia (2008) | Leon, Tony, James and Darren Forman return to Persia circa 2008 and Ubisoft's (so far) one-off reboot of the two decade old Prince of Persia franchise. Discusses are the controversial difficulty (or lack of), the controversial art style and the controversial ending (or lack of) - all that and the controversially cynical and hard epilogue dlc. Music used in this show is as follows: Track 1: Main Theme by Inon Zur and Stuart Chatwood Track 2: Healing Grounds by Inon Zur and Stuart Chatwood Edited by Darren Gargette Subscribe here: iTunes - RSS | 22 4 12 | Free | View In iTunes |
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ExplicitIssue Twenty-Eight: Metal Gear Solid | In the second of six planned Metal Gear specials, Leon, Tony, James and Ready-Up's Paul Rooney go large on the series' 1998 32-bit début. In a self-imposed-length-limitation-defying podcast, we get deep into Solid Snake's island adventure and revisit just what made it so remarkable back in the late 1990's. Music used in this show is as follows: Track 1: Metal Gear Solid Main Theme by TAPPY (Tappi Iwase) Track 2: Intruder 1 by KCE Japan Sound Team Track 3: Encounter by KCE Japan Sound Team Track 4: The Best is Yet to Come by Aoife Ni Fhearraigh (composed by Rika Muranaka) Edited by Sean O'Brien Subscribe here: iTunes - RSS | 15 4 12 | Free | View In iTunes |
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ExplicitIssue Twenty-Seven: BIT.TRIP Complete | Leon, Joshua and Darren Gargette join Commander Video on his "journey of the soul" with this in-depth look at every one of the six games in Gaijin's BIT.TRIP series. All retro style over substance or inspired expression of pure gameplay? Furthermore, why are they all so damn hard?! Featuring as well of course some of the fantastic chip-tunes from the games. Music used in this show is as follows: Track 1: Transition by Petrified Productions Track 2: Control by Petrified Productions Track 3: Id by Petrified Productions Track 4: Impetus by Petrified Productions Track 5: Patience by Petrified Productions Track 6: Epiphany by Petrified Productions Edited by Darren Gargette Subscribe here: iTunes - RSS | 8 4 12 | Free | View In iTunes |
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ExplicitIssue Twenty-Six: The Darkness & The Darkness II | Tony, Joshua, Karl and Darren Gargette take a look back at the 2007 release, The Darkness, along with it's more recent counterpart, The Darkness II. Is its play style unique or an excuse to have everyone's heads ripped of by small demons? Music used in this show is as follows: Track 1: The Darkness Theme by Gustaf Grefberg Track 2: Jenny's Theme by Gustaf Grefberg Track 3: The End of the Line by Gustaf Grefberg Edited by Sean O'Brien Subscribe here: iTunes - RSS | 2 4 12 | Free | View In iTunes |
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ExplicitIssue Twenty-Five: Luigi’s Mansion | Mario's unsung sibling got his own gig in 2001 for the launch of the Nintendo Gamecube. Leon, Tony, Darren Gargette and GameBurst's Gary Blower return to Luigi's Mansion to investigate whether the foundations of its underrated reputation are sound. The panel also speculate as to what the forthcoming 3DS sequel will offer. Music used in this show is as follows: Track 1: Title Screen by Kazumi Totaka Track 2: Luigi Humming by Kazumi Totaka Track 3: The Gallery by Kazumi Totaka Edited by Darren Gargette Subscribe here: iTunes - RSS | 25 3 12 | Free | View In iTunes |
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ExplicitIssue Twenty-Four: LIMBO | Multiple sinners Leon, Tony, Josh and Sean journey into the afterlife to revisit Playdead's 2010 début, Limbo. We proffer some theories as to what the Hell is going on in the game, discuss our own experiences as well of those of our forumites and burn through a pyre of your Twitter Three Word Reviews. Music used in this show is as follows: Track 1: Menu by Martin Stig Andersen Track 2: City by Martin Stig Andersen Track 3: Gravity Jump by Martin Stig Andersen Track 4: Boys' Fort by Martin Stig Andersen Edited by Sean O'Brien Subscribe here: iTunes - RSS | 18 3 12 | Free | View In iTunes |
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ExplicitIssue Twenty-Three: Metal Gear & Metal Gear 2: Solid Snake | In the first of six planned monthly Metal Gear specials Leon, Tony, James Carter and Ready-Up's Paul Rooney return the series' MSX origins with the original 1987 Metal Gear and its 1990 sequel, Metal Gear 2: Solid Snake. We also cover off a few of the other non-canon spin-offs and gaidens. Music used in this show is as follows: Track 1: Operation Intrude N313 by Konami Kukeiha Club Track 2: Theme of Tara by Konami Kukeiha Club Edited by Darren Gargette Subscribe here: iTunes - RSS | 11 3 12 | Free | View In iTunes |
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ExplicitIssue Twenty-Two: Mass Effect & Mass Effect 2 | To mark the launch of the third game in the Mass Effect trilogy, Leon, Darren Forman and Josh Garrity climb back aboard the Normandy to once again explore BioWare's rich, galaxy-spanning fiction. Do the earlier games in the series justify the fever for the third? And just who are the sexiest members of the crew to three male nerds of various ages? Music used in this show is as follows: Track 1: Mass Effect Theme - Jack Wall & Sam Hulick Track 2: Uncharted Worlds - Jack Wall & Sam Hulick Track 3: Suicide Mission - Jack Wall Edited by Sean O'Brien Subscribe here: iTunes - RSS | 4 3 12 | Free | View In iTunes |
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ExplicitIssue Twenty-One: Oddworld: Stranger’s Wrath | In which Leon, Tony and Darren Gargette attempt to establish whether Stranger's hallowed reputation is justified, as well as delving into the history of Oddworld; from Abe's days as a prestigious PSone platform star, through Munch's brief time in the sun to Stranger and what the future may hold for Oddworld's Inhabitants. Music used in this show is as follows: Track One: Fighting Outlaws - Michael Bross - Oddworld: Stranger's Wrath OST Track Two: Quest Up River - Michael Bross - Oddworld: Stranger's Wrath OST Track Three: Into the Darkness - Michael Bross - Oddworld: Stranger's Wrath OST Edited by Sean O'Brien Subscribe here: iTunes - RSS | 27 2 12 | Free | View In iTunes |
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ExplicitIssue Twenty: Rayman Origins | In this twentieth Issue Leon, Tony, James Carter and Josh Garrity go to town on Michel Ancel's lush 2011 UBIart platformer Rayman Origins, as well as taking a fairly comprehensive look at the Ubisoft franchise's chequered history. Furthermore we consider Beyond Good & Evil 2 - will it finally get made now? Music used in this show is as follows; Track One: Lum King - Christophe Heral & Billy Martin - Rayman Origins OST Track Two: Ocean World Glouglou - Christophe Heral & Billy Martin - Rayman Origins OST Track Three: Chest Pursuit - Christophe Heral & Billy Martin - Rayman Origins OST Edited by Darren Gargette Subscribe here: iTunes (enhanced) - RSS (enhanced) - RSS (MP3) | 19 2 12 | Free | View In iTunes |
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ExplicitIssue Nineteen: Alice: Madness Returns | This week Leon, Tony, James & Darren G try to get into the mind of American McGee and his take on Carroll's Alice. We also discuss a developer slapping his own name on a game box; does this stem from arrogance, justifiable pride or something else? Music used in this show is as follows; Track One - Alice: Madness Returns Theme - Marshall Crutcher - Alice: Madness Returns OST Track Two - Madness - Marshall Crutcher - Alice: Madness Returns OST Track Three - Card Castles in the Sky - Jason Tai - Alice: Madness Returns OST Edited by Darren Gargette Subscribe here: iTunes (enhanced) - RSS (enhanced) - RSS (MP3) | 12 2 12 | Free | View In iTunes |
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ExplicitIssue Eighteen: Red Dead Redemption | In this week's issue, Leon Cox, Tony Atkins, James Carter and Joshua Garrity venture back to the wilds of New Austin, West Elizabeth and Nuevo Paradiso to discuss their opinions on Rockstar Games' cowboy themed 2010 opus Red Dead Redemption. Music used in this show is as follows; Track One - Bury Me Not On The Lone Prairie - William Elliot Whitmore - Red Dead Redemption Original Soundtrack Track Two - Far Away - Jose Gonzalez - Red Dead Redemption Original Soundtrack Subscribe here: iTunes (enhanced) - RSS (enhanced) - RSS (MP3) | 6 2 12 | Free | View In iTunes |
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ExplicitIssue Seventeen: Halo: Combat Evolved Anniversary | This week Leon and Tony are joined by Karl Moon and, making his Cane and Rinse podcast debut, Darren Gargette, to discuss 343 Industries Halo: Combat Evolved Anniversary. Music used in this show is as follows; Track One - Pale Rider - Martin O'Donnell & Michael Salvatori - Halo: Combat Evolved Anniversary OST Track Two - Yawning Chasm - Martin O'Donnell & Michael Salvatori - Halo: Combat Evolved Anniversary OST Subscribe here: iTunes (enhanced) - RSS (enhanced) - RSS (MP3) | 31 1 12 | Free | View In iTunes |
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ExplicitIssue Sixteen: An Interview with Adam Capone | This week Leon and Tony interview the internet enigma that is Adam Capone, starting with his transatlantic career within the games industry and then about his extracurricular activities such as his Joypod shenanigans and the infamous @petermolydeux. Chapters for this show (.m4a format only) are as follows; 0:00:00 -- Intro 0:01:44 -- Adam Capone 0:52:09 -- Part Deux Music used in this show is as follows; Track One - Track 44 - Trond Viggo-Melssen - Terminator Salvation videogame soundtrack Track Two - Paranoid - Iron Horse - Black & Bluegrass Subscribe here: iTunes (enhanced) - RSS (enhanced) - RSS (MP3) | 23 1 12 | Free | View In iTunes |
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ExplicitIssue Fifteen: Introspective Retrospective | To conclude our thoughts on the year in videogames that was 2011, Cane and Rinse contributors Karl Moon, Darren Gargette, James Carter, Joshua Garrity and Darren Foreman each offer their own personal perspectives on the previous twelve months of digital delights. Chapters for this show (.m4a format only) are as follows; 0:00:31 -- Karl 0:14:32 -- Darren G. 0:35:06 -- James 0:50:45 -- Josh 1:03:11 -- Darren F. Music used in this show is as follows; Track One - Lacrimosa - Jason Graves - Dead Space 2 soundtrack Track Two - Main Theme - Danny Baranowsky - The Binding of Isaac soundtrack Track Three - Land of the Livid Dead ~ Nowhere to Run - Christophe Héral & Billy Martin - Rayman Origins soundtrack Track Four - Turret Wife Serenade - Aperture Science Psychoacoustics Laboratory - Portal 2: Songs to Test By Track Five - Saints Row the Third - Malcolm Kirby Jr - Saints Row the Third soundtrack Subscribe here: iTunes (enhanced) - RSS (enhanced) - RSS (MP3) | 16 1 12 | Free | View In iTunes |
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ExplicitIssue Fourteen: 2011 | For the first podcast of 2012 Leon & Tony gather up the vestiges of the holiday season (some Thornton's chocolates & Crabbie's ginger beer), huddle round a crackling open fire and reflect upon the gaming year that was 2011. No chapters for this episode folks, didn't seem any need because of the format of this particular show. | 8 1 12 | Free | View In iTunes |
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ExplicitIssue Thirteen: Battlefield 3 | A less structured than usual and festively combative issue this week as Leon, Tony, Jay and Karl Moon assemble to trade shots over EA/DICE's Battlefield 3. Is the single player as poor as the reviews suggest? Does the co-op match up to Modern Warfare's Spec Ops? And is the multiplayer the be-all and end-all of competitive online shooters? Have a listen to hear our decree. Chapters for this show (.m4a format only) are as follows; 0:00:00 -- Intro 0:02:08 -- DICE 0:04:58 -- Singleplayer 0:41:10 -- Co-op 0:48:23 -- Multiplayer 1:29:28 -- Round off Music used in this show is as follows; Track One - The Dark - Johan Skugge & Jukka Rintamak - Battlefield 3 Soundtrack Subscribe here: iTunes (enhanced) - RSS (enhanced) - RSS (MP3) | 29 12 11 | Free | View In iTunes |
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ExplicitIssue Twelve: PlatinumGames | In this issue Leon, Tony, Josh and Darren revisit two full-on action games from Japanese 'super-group' developer Platinum. Bookending 2010, Bayonetta and Vanquish embraced their medium, but does such disregard for serious narrative hold up in the homes of the 2010's as it did in the arcades of the 1980's and 1990's? We also speculate on what forthcoming Platinum projects Anarchy Reigns, and the much talked about Metal Gear Rising: Revengeance will offer in 2012. Chapters for this show (.m4a format only) are as follows; 0:00:00 -- Intro 0:02:13 -- Bayonetta 0:12:18 -- Artificial Intelligence 0:18:49 -- Accessibility 0:26:01 -- Sexuality 0:32:08 -- Characterisation 0:41:19 -- Soundtrack 0:49:58 -- Vanquish 0:53:54 -- Characters 1:00:03 -- Cool Things 1:22:56 -- What's next? 1:33:59 -- Round off Music used in this show is as follows; Track One - One of a Kind - Hiroshi Yamaguchi - Bayonetta Soundtrack Track Two - Fly me to the Moon - Julie London - This is the Return of Cult Fiction Subscribe here: iTunes (enhanced) - RSS (enhanced) - RSS (MP3) | 18 12 11 | Free | View In iTunes |
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ExplicitIssue Eleven: Deus Ex: Human Revolution | Leon, James, Josh, Sean and Ready-Up's Dan Bendon return to review Square Enix' late summer smash. Did Eidos Montreal's prequel do justice to the legacy of Ion Storm's seminal 2000 original and justify those stellar scores, or was it a case of "right place, right time" for a game which wasn't even fit to lace the cybernetic-ally enhanced boots of disappointing 2003 sequel Invisible War? Chapters for this show (.m4a format only) are as follows; 0:00:00 -- Intro 0:01:58 -- Deus Ex: Human Revolution 0:11:13 -- Racist? 0:15:12 -- Other voices 0:19:29 -- Controls 0:24:11 -- Musings on gameplay 0:44:34 -- Impressions 0:52:02 -- Ending 1:03:49 -- Round off Music used in this show is as follows; Track One - Main Menu - Michael McCann - Deus Ex: Human Revolution soundtrack Track Two - Icarus - Main Theme - Michael McCann - Deus Ex: Human Revolution soundtrack Soundtrack available from here to purchase or download Subscribe here: iTunes (enhanced) - RSS (enhanced) - RSS (MP3) | 12 12 11 | Free | View In iTunes |
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ExplicitIssue Ten: Bastion | Leon, James, Josh and Sean are joined by Ready-Up's Dan Bendon to air and share their views and opinions of one of 2011's stand-out downloadable releases, SuperGiant Games' Bastion. Sublimely artful, playable and important title or "artsy", pretentious bobbins with mediocre mechanics? Find out what each of us thinks in this week's Issue. Chapters for this show (.m4a format only) are as follows; 0:00:00 -- Intro 0:04:05 -- Bastion 0:16:50 -- Monsters 0:18:43 -- The Narrator 0:24:16 -- The Story 0:38:45 -- Endings 0:49:17 -- Gameplay 0:57:51 -- Tattoos 1:07:46 -- Round off Music used in this show is as follows; Track one - What's Left Undone - Darren Korb featuring Logan Cunningham - Bastion soundtrack Track two - A Proper Story - Darren Korb - Bastion soundtrack Track three - Mother, I'm Here (Zulf's Theme) - Darren Korb - Bastion soundtrack Track four - Setting Sail, Coming Home (End Theme) - Darren Korb featuring Ashley Barrett - Bastion soundtrack Soundtrack available directly from Supergiant Games Subscribe here: iTunes (enhanced) - RSS (enhanced) - RSS (MP3) | 4 12 11 | Free | View In iTunes |
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ExplicitIssue Nine: Dead Space | In this weeks issue Leon, Jay, Darren and late substitute Josh brave a return to the USG Ishimura, then later pop to The Sprawl for some last minute shopping and religious indoctrination. The crew also take a squint at the many Dead Space spin-offs: games, animations, comics and books. Chapters for this show (.m4a format only) are as follows; 0:00:32 -- Intro 0:01:24 -- Dead Space 0:07:56 -- Atmosphere 0:13:14 -- Gameplay 0:30:27 -- Comparison 0:39:47 -- Story 0:43:43 -- Other Media 0:49:59 -- Dead Space 2 1:04:22 -- Audio 1:07:30 -- Criticisms? 1:11:45 -- Ellie 1:16:06 -- Death Scenes 1:18:48 -- Dead Space 3 1:26:02 -- Round off Music used in this show is as follows; Outro Track - Canonical Aside - Jason Graves - Dead Space 2 soundtrack Subscribe here: iTunes (enhanced) - RSS (enhanced) - RSS (MP3) | 27 11 11 | Free | View In iTunes |
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ExplicitIssue Eight: Shadows of the Damned/Nic Watt interview | In part one Leon, Tony, Joshua Garrity and newcomer Sean O'Brien take an express elevator to Hell and back to cast eight demonic eyes over Grasshopper Manufacture's remarkable Shadows of the Damned. *Please accept our apologies for the substandard sound quality in this section; due to technical problems we had to use a back-up file*. In part two Leon talks to Nic Watt of amusingly monickered Australia based developer Nnooo about their recent critical smash escapeVektor Chapter 1: Combat Power Unleashed, as well as their history and future output. Chapters for this show (.m4a format only) are as follows; 0:00:00 -- Intro 0:01:50 -- Shadows of the Damned 0:10:31 -- Paula 0:17:19 -- Garcia 0:23:54 -- Soundtrack 0:29:26 -- Gameplay 0:52:10 -- Interview with Nic Watt 0:53:31 -- Career Path 1:00:32 -- Wiiware Developement 1:05:20 -- escapeVektor 1:11:59 -- Design 1:28:15 -- Soundtrack 1:31:56 -- Spirit Hunters Inc. Music used in this show is as follows; Johnson Rap - Shadows of the Damned game rip. Outro Track - Hunted - Nnooo (Andrew Curnock) - escapeVector soundtrack Subscribe here: iTunes (enhanced) - RSS (enhanced) - RSS (MP3) | 21 11 11 | Free | View In iTunes |
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ExplicitIssue Seven: Ninja Theory | The gloves are off this week as no fewer than five panellists tear it up over Ninja Theory's passion-inspiring pair. Hosts Leon and Tony are joined by regular contributor Darren Forman as well as Cane and Rinse debutants Paul Rooney (Ready-Up) and Gary Blower (Gameburst) to reconsider the merits and drawbacks of this striking duo of titles and why they have bought almost twenty copies between them. Chapters for this show (.m4a format only) are as follows; 0:00:00 -- Intro 0:02:40 -- Heavenly Sword 0:06:50 -- Gameplay 0:15:48 -- Boss Fights 0:19:02 -- Reception 0:36:33 -- Enslaved 0:43:59 -- Tech Orbs 1:05:32 -- Combat 1:15:37 -- Platforming 1:19:49 -- The World 1:37:06 -- Round Off Music used in this show is as follows; Outro Track - PS3 XMB Track (Title Unknown) - Nitin Sawhney - Enslaved: Odyssey To The West soundtrack Subscribe here: iTunes (enhanced) - RSS (enhanced) - RSS (MP3) | 14 11 11 | Free | View In iTunes |
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ExplicitIssue Six: Assassin’s Creed franchise | This week, in preparation for the forthcoming Assassin's Creed: Revelations, Tony Atkins, Jay Taylor, Karl Moon and James Carter discuss Ubisoft's popular franchise, from their thoughts on the ongoing story to the various gameplay elements. Does the series still have the ability to keep scaling the lofty heights of the charts or does it risk losing its footing and plummet unceremoniously to the ground? Chapters for this show (.m4a format only) are as follows; 0:00:00 -- Intro 0:01:14 -- What's it all about? 0:19:21 -- Eden and other secrets 0:23:11 -- Selling the Creed 0:33:25 -- Historical Figures 0:40:03 -- Influence 0:46:30 -- Gameplay 1:13:40 -- Multiplayer 1:25:24 -- Revelations 1:31:18 -- Round Off Music used in this show is as follows; Outro Track - City of Rome - Jesper Kyd - Assassin's Creed Brotherhood soundtrack Subscribe here: iTunes (enhanced) - RSS (enhanced) - RSS (MP3) | 7 11 11 | Free | View In iTunes |
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ExplicitIssue Five: Gears of War 3 | An uncommonly up-to-date show this week as we cast eight compound eyes over Epic's Locust-infested trilogy-completer. Leon and Tony are joined by Darren Forman and Karl Moon to discuss all aspects of the title, from the dramatic campaign through to the competitive multiplayer via Horde and Beast modes. Chapters for this show (.m4a format only) are as follows; 0:00:00 -- Intro 0:01:22 -- Personal History 0:07:45 -- Gears 3 0:18:42 -- Co-op 0:24:19 -- Campaign Thoughts 0:43:38 -- The Story 1:02:14 -- Horde 1:13:13 -- Multiplayer 1:21:47 -- Final Thoughts 1:30:38 -- Round Off Music used in this show is as follows; Outro Track - Into Dust - Mazzy Star - So Tonight That I Might See Subscribe here: iTunes (enhanced) - RSS (enhanced) - RSS (MP3) | 31 10 11 | Free | View In iTunes |
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ExplicitIssue Four: Team Ico | These two great stories of four young people: ICO, Yorda, Wander, Mono and the eerie yet beautiful land(s) they live in have been rewarded with a sumptuous HD rerelease on PlayStation 3. What better time for a Cane and Rinse retrospective? Leon, Tony and Jay are joined by devout Team ICO fan Joshua Garrity to discuss both ICO and Shadow of the Colossus; their gameplay, aesthetics and narrative as well as speculating on how the two relate to one another. Chapters for this show (.m4a format only) are as follows; 0:00:00 -- Intro 0:02:33 -- ICO 0:07:05 -- Combat 0:13:30 -- Box Art 0:16:38 -- Gameplay 0:34:23 -- Story 0:46:14 -- Shadow of the Colossus 0:54:25 -- Graphics 0:57:56 -- Audio 1:00:46 -- Gameplay 1:20:25 -- Story 1:35:50 -- Round off Music used in this show is as follows; Track One - Castle in the Mist - Michiru Oshima and Pentagon - ICO Soundtrack Track Two - Prologue: To the Ancient Land - Ko Otani - Shadow of the Colossus soundtrack Track Three - Swift Horse - Ko Otani - Shadow of the Colossus soundtrack Subscribe here: iTunes (enhanced) - RSS (enhanced) - RSS (MP3) | 23 10 11 | Free | View In iTunes |
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ExplicitIssue Three: James Mielke Interview | Our first interview subject on Cane and Rinse is the multi-talented industry veteran James Mielke. He describes his remarkable career path from comic illustrator to producer at Tetsuya Mizuguchi's Q-Entertainment, via (amongst other things) clothes designer and bar manager, not to mention Editor-In-Chief of Electronic Gaming Monthly & 1UP.com. We also explore Q's output past and future, we talk turkey about the commercial performance of Child of Eden, we even get an exclusive regarding the forthcoming Vita release of Lumines: Electronic Symphony. And much more besides. Chapters for this show (.m4a format only) are as follows; 0:00:00 -- Intro 0:02:47 -- Career Trajectory 0:20:26 -- In-game Cameos 0:27:25 -- The Change over 0:35:24 -- Child of Eden 1:01:31 -- The Future? 1:28:09 -- Round off Subscribe here: iTunes (enhanced) - RSS (enhanced) - RSS (MP3) | 16 10 11 | Free | View In iTunes |
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ExplicitIssue Two: Resident Evil 4 | In honour of the recent digital re-release of Resident Evil 4, Leon Cox is joined by Jay Taylor, Darren Forman and Joshua Garrity to revere and/or butcher this most sacred of last-gen cows. We explore the game's protracted development, discuss where it fits - or doesn't - within the BioHazard canon and consider what direction the franchise might take next. Chapters for this show (.m4a format only) are as follows; 0:00:31 -- Intro 0:02:03 -- Development 0:10:37 -- Story 0:29:58 -- Graphics 0:36:25 -- Sound 0:42:48 -- Gameplay 1:10:09 -- The future? 1:26:08 -- Round up Subscribe here: iTunes (enhanced) - RSS (enhanced) - RSS (MP3) | 9 10 11 | Free | View In iTunes |
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ExplicitIssue One: God of War III | For the first show proper Leon, Tony & Jay are joined by Darren Forman to discuss Sony Santa Monica's God of War III. We also turn our thoughts to other games in the God of War franchise and discuss Kratos' future. As well as this we then investigate the respective design decisions made within the so-called 'hack and slash' genre by Western and Eastern developers: Are they really so different or is that a commonly perpetuated myth? Chapters for this show (.m4a format only) are as follows; 0:00:00 -- Intro 0:02:14 -- Visuals 0:13:23 -- Gameplay 0:34:43 -- East vs West 0:43:09 -- What's a Hack 'n Slash? 0:54:15 -- Puzzles 0:58:55 -- Story 1:12:03 -- Greek mythology in games 1:26:45 -- Final round-up 1:29:26 -- Closing notes Subscribe here: iTunes (enhanced) - RSS (enhanced) - RSS (MP3) | 2 10 11 | Free | View In iTunes |
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ExplicitIssue Zero: The Beginning | The "Dummy" Issue - a shorter than usual podcast allowing us to introduce ourselves and give a little background on both our gaming and podcasting histories as well as setting out our aims for the show proper and accompanying blog. The podcast is available in two formats, you can download either a standard mp3 version or an "enhanced" version*. *The enhanced format contains embedded chapters (allowing for spoiler evasion), images and clickable links. Subscribe here: iTunes (enhanced) - RSS (enhanced) - RSS (MP3) | 20 9 11 | Free | View In iTunes |
| Total: 35 Episodes |
Customer Reviews
New Begining
The Dawn of a new era! Welcome back and a new addition to my daily travels
Breath of fresh air
A new podcast from the people who were partly responsible for gamerdork and the digital cowboys . Although this is just a introductory podcast outlining their aims, it shows a lot of thought has been put into what I'm sure will be a refreshing new style of gaming podcast. Well done guys, I look forward to the first "proper" podcast you do :)
Flawless victory!
An exciting new podcast about gaming that is well worth a listen especially if you want articulated, knowledgeable hosts that are passionate about the subject. Not only superior knowledge but with witty banter these chaps have all the bases covered!
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