What’s That Sound? Learning to Listen and Identify Sounds
By Different Roads to Learning, Inc.
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Description
This interactive game develops auditory discrimination and processing skills in young learners. Players will improve their skills by matching objects and their associated sounds. Simple auditory processing skills lay the foundation for learning how to read, speak and spell.
What's New in Version 2.0
Update contains revised voiceovers, reinforcers and game console as well as several new images.
Customer Reviews
Nice app for d/hh
I use this app with some of my hard of hearing clients who are working on auditory discrimination. It would be nice if there was a replay function if they are not able to identify the sound on the first trial. Also it would be nice if you could increase the number of pictures displayed.
Would be great if...
Good start. Please update to add options to turn off spoken prompts. They are presented too close to the primary stimuli; moreover, they just add confusion for kids who really have difficulty with auditory discrimination of environmental sounds.
Add side feature to repeat the targeted environmental sound before selection. In training, a very important support for clients/kids is to just "hear it again" to be sure of selection. Also, some of the auditory prompts are too brief and/or are relatively low in volume. :-). One more suggestion..Please add two lower levels for 1)the individual item on screen with touch presentation of its sound and 2)a choice between two items. It would be great to have all this in current version; yet many of us would accept a very small cost differential to get the advantages of these suggested options/updates. Would appreciate feedback on my comments from developers and other purchasers.
Thanks ..from a therapist in Ohio.

- $1.99
- Category: Education
- Updated: Jan 06, 2012
- Version: 2.0
- Size: 24.9 MB
- Language: English
- Seller: DIfferent Roads to Learning, Inc.
- © Different Roads to Learning, Inc.
Requirements: Compatible with iPhone, iPod touch, and iPad.Requires iOS 3.2 or later










