Insomniac Games' Full Moon Show
By Insomniac Games, Inc.
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Podcast Description
Periodically, Insomniac Games' "Full Moon Show" gives gamers the opportunity to hear about making videogames from an insider's perspective. Of course, we also reveal exlusive info about the behind-the-scenes development of our new IP, as well as the Ratchet & Clank and Resistance series, and much much more.
| Name | Description | Released | Price | ||
|---|---|---|---|---|---|
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1 |
Episode 62 – Outernauts Announcement | Join Community Lead James Stevenson, Chief Creative Officer Brian Hastings, Designer Rowan Belden-Clifford and Associate Community Manager Brandon Winfrey as they discuss Insomniac's latest game, Outernauts. This show discusses the process of making the game, along with the challenges and surprises along the way. We also discuss our favorite beasts and parts of the game. It's the first in-depth chance to hear directly from the development team on Insomniac's first ever game on Facebook! | 5/10/12 | Free | View In iTunes |
| 2 | VideoFull Moon Show – Mastodon | The guys from Mastodon stop by the Insomniac offices to talk Brutality Pack with Ted and James in this special video episode of the Full Moon Show. Check out this exclusive interview from Insomniac, along with behind-the-scenes footage of Mastodon going hands on with Resistance 3. Brutality Pack is available on the PlayStation Store for $3.99 | 12/13/11 | Free | View In iTunes |
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3 |
Episode 60 – Resistance 3 Update | Join senior community manager James Stevenson, creative director Marcus Smith, lead designer Drew Murray and senior designer Cameron Christian as they headline the 60th episode of the Full Moon Show. We discuss Resistance 3, what 3 years meant to the project, our favorite weapons in the game and much more. Plus, a whole segment devoted to your questions. And a special guest appearance from our intern Brandon Winfrey on his 21st Birthday. | 7/14/11 | Free | View In iTunes |
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4 |
Episode 59 – December 29, 2010 | During our PlayStation Blog takeover, we wanted to bring you a behind the scenes look at Resistance 3, what we’ve been doing the last two years and what the last year of development will bring us. We also discuss our Resistance 3 war room at our office, as well as the making of the GamesCom and VGA trailers. | 12/28/10 | Free | View In iTunes |
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5 |
Episode 58 – R2 Retrospective audio | Check out the latest episode of the Full Moon Show - the full hour of discussion as we looked back at Resistance 2 before the release of the Game Informer cover story on Resistance 3. Listen in as Ted, Drew, Jake and James discuss development of R2, and you might even get a sneak listen to some new R3 music. | 10/14/10 | Free | View In iTunes |
| 6 | VideoEpisode 57 – R2 Retrospective | This week on the Full Moon Show, we take a look back at the development and reaction to Resistance 2. Join President and CEO Ted Price, Lead Designer Drew Murray, Lead Multiplayer Designer Jake Biegel, and Senior Community Manager James Stevenson as they have a wide-ranging, frank, and revealing conversation about the development of R2. See never-before revealed footage of our 2008 hit-shooter, and hear never-before-told stories about the development of the game in this special video edition of the Full Moon Show. | 10/7/10 | Free | View In iTunes |
| 7 | VideoEpisode 56 – September 17, 2010 | It's Internapalooza 2010! Join our newest class of interns on a whirlwind tour of the Burbank office and catch a fleeting glimpse of the magical intern experience! | 9/17/10 | Free | View In iTunes |
| 8 | VideoEpisode 55 – September 10, 2010 | Here are some highlights from our panel at the Penny-Arcade Expo in Seattle where we had our very first demo of Ratchet & Clank: All 4 One! Special thanks to Adam Sessler for moderating and to all of our fans who came out! | 9/10/10 | Free | View In iTunes |
|
9 |
Episode 54 – September 08, 2010 | The latest episode of the Full Moon Show is here, and was recorded live at the Penny-Arcade Expo on Sunday, September 5th, 2010. Listen in as we discuss the founding of the North Carolina studio, the desicion to create Ratchet and Clank: All 4 One, and talk about the build-up to revealing the game at GamesCom. In addition, we talk about what it takes to get a job at our North Carolina studio, and take a ton of your questions! | 9/8/10 | Free | View In iTunes |
| 10 | VideoBeyond the Game: Drew Murray | Join us on the latest episode of the Full Moon Show for a new edition of Beyond the Game. This week, one of Insomniac's lead designers, Drew Murray, discusses his path into the game industry. From trying to become a chef, to completing law school and starting a career as a lawyer, Drew's path proves that it's never too late to start following your dreams. | 7/2/10 | Free | View In iTunes |
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11 |
FMS 52: RFOM Retrospective (audio) | This is the companion to FMS 51, an unabridged version of the retrospective discussion about Resistance: Fall of Man. The Full Moon Show is back with a very special episode looking at the history of Insomniac's best-selling PS3 launch title, Resistance: Fall of Man. Join Insomniac CEO and Founder Ted Price, Chief Creative Officer Brian Hastings, Lead Designer Drew Murray, and Concept Artist Carlo Arellano as they discuss the beginnings of I-8. From its journey as a futuristic space opera, to World War I invasion, to its final form as an alternate history 1950s Resistance, I-8 came a long way during its development process. | 6/23/10 | Free | View In iTunes |
| 12 | VideoFMS 51: RFOM Retrospective | The Full Moon Show is back with a very special episode looking at the history of Insomniac's best-selling PS3 launch title, Resistance: Fall of Man. Join Insomniac CEO and Founder Ted Price, Chief Creative Officer Brian Hastings, Lead Designer Drew Murray, and Concept Artist Carlo Arellano as they discuss the beginnings of I-8. From its journey as a futuristic space opera, to World War I invasion, to its final form as an alternate history 1950s Resistance, I-8 came a long way during its development process. | 6/10/10 | Free | View In iTunes |
|
13 |
Full Moon Show #50: The I-5 Session | After last week's popular first look at Insomniac's cancelled PS2 game, I-5/Girl with a Stick, The Full Moon Show brings you the rest of the session in audio format. Listen as Ted Price, Brian Hastings, John Fiorito, and Brian Allgeier discuss the game from its beginnings, to its untimely cancellation. An additional 20 minutes of stories, commentary and insight into this cancelled project! | 6/3/10 | Free | View In iTunes |
| 14 | VideoMessage from Ted to our fans about our new partnership | Ted Price taped a special video message to you, our fans, to tell you about our new relationship with EA Partners to bring you a brand new franchise on the PlayStation 3 and Xbox 360. | 5/25/10 | Free | View In iTunes |
| 15 | VideoBeyond the Game: Beekeeping | The Full Moon Show returns with the first episode of the Beyond the Game series, where we profile what Insomniacs do outside of work. This week, we talk to Environment Artist Steve Ratter who has a hobby that will get you buzzing. | 5/13/10 | Free | View In iTunes |
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16 |
Episode 46 – November 19, 2009 | We're back with the finale of Season 3! We look back over the development and reaction to Ratchet & Clank Future: A Crack in Time. We also talk about your reaction to the reviews and fan feedback, as well as our recent community day and launch of the new site. Thanks for listening to Season 3! We'll be back soon! | 11/19/09 | Free | View In iTunes |
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17 |
Episode 44 – October 1, 2009 | Bryan and James are back with Insomniac Games senior writer TJ Fixman, and we welcome Paul Featherstone to the podcast for the first time. We talk about finishing Ratchet & Clank Future: A Crack in Time, and everything that has been going on for the past few weeks at the show. We also let you know what will be coming up as we approach launch, and ask TJ your questions from the forums. Plus we'll say a fond goodbye to Bryan on the show, what's he up to next? You'll have to listen to find out! | 10/1/09 | Free | View In iTunes |
| 18 | VideoVideo: Episode 43 – Sep 18, 2009 | Join us on this episode of the Full Moon Show from the 2009 Penny-Arcade Expo in Seattle, WA. We bring you a look at what was going on at the showfloor with Ratchet, and some exclusive footage of Brian Allgeier's Weapons 101 Presentation (and of course, a look at the three new weapons we announced there). We also wander around the floor and hang out with our community friends, Matt Grandstaff from Bethesda Softworks, Sean Baptiste from Harmonix Music Systems, and Arne Meyer from Naughty Dog. | 9/18/09 | Free | View In iTunes |
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19 |
Episode 42 – September 2, 2009 | The full gang is together for this brief show between game retail events and PAX in Seattle. We discuss the final push to gold on RCF:ACIT, and talk about some of the replay mode and skill point features going in. We also discuss Brian Allgeier's upcoming Weapons 101 presentation - as well as where you can find see new content from the game in the next couple of weeks. | 9/2/09 | Free | View In iTunes |
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20 |
Episode 41 – August 14, 2009 | James and Bryan welcome back Ryan to the audio side of the Full Moon Show. Your three hosts discuss what's going on with Ratchet & Clank Future: A Crack in Time, as well as what you can expect to see from GamesCom and PAX in the next few weeks. We also welcome back two former Insomniacs as our mystery guests and they discuss their new iPhone game, Cubit. Finally, we take some time to answer your burning questions! | 8/14/09 | Free | View In iTunes |
| 21 | VideoVideo: Episode 40 – July 30, 2009 | The video podcasting continues with a very quick recap of what happened at Comic-Con. See all the folks Ratchet hung out with, exclusive footage from our party for the weapons contest, some video from our panel as well as the many folks who came by to grab inflatable wrenches. Plus, find out what's coming up next for A Crack in Time. | 7/30/09 | Free | View In iTunes |
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22 |
Episode 39 – July 2, 2009 | We return and discuss our recent major deadline and what's going on with playtests of Ratchet & Clank Future: A Crack in Time. We also discuss what we'll be showing at Comic-Con and where you will be able to find us during the show, and see brand-new exclusive content. Finally, we answer a ton of questions from the Insomniac Forums as well as MyResistance.Net. | 7/2/09 | Free | View In iTunes |
| 23 | VideoVideo: Episode 38 – June 15, 2009 | Our first regular video podcast directly from the studio wraps up E3, and we talk about what games we loved, as well as some of the crazy questions we got asked. We also bring you exclusive footage of what happens when Ratchet gets loose on the show floor. Plus find out where we'll be next with Ratchet & Clank Future: A Crack in Time, and what we will be showing there. | 6/15/09 | Free | View In iTunes |
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24 |
Episode 37 – May 21, 2009 | The Full Moon show returns! James Stevenson, Bryan Intihar, and Brian Allgeier discuss the E3 prep for Ratchet & Clank Future: A Crack in Time. We also welcome Brian Fleming from Sucker Punch to discuss the upcoming PlayStation 3 exclusive, Infamous. And in our community update, we talk about our favorite submissions to the RCF:ACIT weapons contest. All this and more! | 5/21/09 | Free | View In iTunes |
| 25 | VideoVideo: Episode 36 – November 20, 2008 | Join us on our first-ever video podcast (and season finale), live from the Resistance 2 launch event at the Metreon in San Francisco, California. We talk about our favorite moments during the development of Resistance 2, interview some fans, and show you all of the event's festivities. Plus we interview Ted, and Sony presents him with a very accurate gift. The Full Moon Show will return sometime in Spring 2009. | 11/30/08 | Free | View In iTunes |
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26 |
Episode 35 – October 23, 2008 | Marcus rejoins James and Bryan as they discuss finishing up Resistance 2, the public beta and make a special community announcement. Plus we have Todd Howard, Game Director on Fallout 3 at Bethesda Softworks talk about working on bringing back the fan favorite RPG series! We also discuss our some of your thoughts on the public beta and MyResistance 2.0. | 10/23/08 | Free | View In iTunes |
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27 |
Episode 34 – October 2, 2008 | In this audio themed episode, we bring in the composer of Resistance 2, Boris Salchow, along with Audio Director Paul Mudra and Sound Designer Dwight Okahara! In addition, you can hear a bunch of new music samples from Resistance 2 throughout the show! We also discuss our recent media events and trips, as well as answer a few of your burning questions. | 10/2/08 | Free | View In iTunes |
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28 |
Episode 33 – September 18, 2008 | We have a quick episode to update you on where Resistance 2 is at before we all run out to demo the game to the press! Hear the first details about what we are showing, reaction to the private beta, and what's next for all of us at Insomniac. We also welcome Haden Blackman, the Project Lead on Star Wars: The Force Unleashed, to discuss the release of the game. | 9/18/08 | Free | View In iTunes |
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29 |
Episode 32 – September 4, 2008 | We talk about the reviews and fan reaction to Quest for Booty, and Brian gives his retrospective on the creation of the title, as well as what he might have done differently. And on the Resistance 2 front, we talk about all of the recent announcements and conventions, as well as the private beta. We also welcome EcR967, one of our MyResistance.net forum mods, to the show to discuss his experience with the community and playing Resistance 2. | 9/4/08 | Free | View In iTunes |
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30 |
Episode 31 – August 14, 2008 | With Quest For Booty's release right around the corner (Aug. 21), we discuss the shenanigans that went down at our pirate-themed wrap party. And on the Resistance 2 front, Ratchet & Clank frontman Brian Allgeier chimes in with some hands-on impressions of our upcoming first-person shooter. We also welcome Denis Dyack, president of Silicon Knights, on the show to discuss Too Human and why he compares his studio to an old-school guild. Finally, find out when and where you can meet the Insomniac community team (and play R2) over the next few weeks. | 8/14/08 | Free | View In iTunes |
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31 |
Episode 30 – July 24, 2008 | We discuss E3, give updates on Resistance 2 and Ratchet & Clank Future: Quest For Booty, and answer your questions about both. In addition, we have the guys from Sony Bend on to talk Resistance: Retribution, and Gameplay Programmer Mike McManus tells you about his job. And we say goodbye to our good friend Rolf. PROGRAMMING NOTE: Next episode will be 8/14/08 due to travel schedules. | 7/24/08 | Free | View In iTunes |
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32 |
Episode 29 – July 3, 2008 | In this special abbreviated pre-E3 edition of the podcast, we talk about the new Resistance 2 Gamepro cover story, pre-E3 madness at the office, and say goodbye to one of our co-hosts (for now). Plus Rolf's Rant and more. PROGRAMMING NOTE: Next episode will be 7/24/08 due to E3. | 7/3/08 | Free | View In iTunes |
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33 |
Episode 28 – June 19, 2008 | We discuss the Resistance 2 gameplay footage that aired on Gametrailers TV and answer your questions about it. We also talk with High Impact's Lesley Mathieson about the recently released Secret Agent Clank for PlayStation Portable, and our Sony producer Greg Phillips tells you about his job. Plus, Marcus gives the next contest a bit of a twist! | 6/19/08 | Free | View In iTunes |
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34 |
Episode 27 – June 5, 2008 | We discuss our announcement of the Insomniac Games North Carolina studio and talk with Chad Dezern and Shaun McCabe about heading up the new studio. We also discuss Spike TV's recent visit to the office, and our old friends Mike and Tony stop by to talk about their latest game, and they even crash Rolf's Rant. Plus a new contest from Marcus and more! | 6/5/08 | Free | View In iTunes |
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35 |
Episode 26 – May 15, 2008 | As we are swamped here at Insomniac with travelling and press meetings, we bring you this abbreviated, but R2-Update Heavy episode of the Full Moon Show. We discuss our upcoming deadline for the Gamepro cover story, Bryan Intihar's first experience with the joy that is screenshots and give you an update about how SCEE Gamers Day went. On top of that, we can finally talk all about our competitive multiplayer. It's our biggest and meatiest Resistance 2 update yet! Plus a new contest from Marcus and more! | 5/15/08 | Free | View In iTunes |
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36 |
Episode 25 – May 1, 2008 | We pull ourselves away from Grand Theft Auto IV long enough to record this 25th episode of the Full Moon Show. We bring you the latest info on Resistance 2 and our demo in Europe next week. We also reveal more about our 8-player online co-op in our I Want Your Job interview with Jake Biegel. Former 1UP Network Editorial Director Dan "Shoe" Hsu joins us in the mystery guest segment, and we'll bring you the latest contest from Marcus. Plus Rolf's Rant and more! | 5/1/08 | Free | View In iTunes |
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37 |
Episode 24 – April 17, 2008 | We finish the podcast crossover with the Top Secret crew and bring in Brian Hastings to discuss last year's 10 Reasons the PS3 Wins the Console War, including the infamous "Wii Fad will Fade" comment. We also discuss what is going on with Resistance 2, and the brand new teaser trailer. Plus Rolf's Rant and more! | 4/17/08 | Free | View In iTunes |
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38 |
Episode 23 – April 3, 2008 | We welcome our fourth chair and newest co-host, Community Manager Bryan Intihar to the show. We also chat about new tech for Resistance 2, plus what deadlines we're working towards. UI Designer Jake Sones tries to tell you why you should come take his job. In addition, we bring in a game industry icon for the second part of his mystery guest interview. Plus Rolf's Rant and more! | 4/3/08 | Free | View In iTunes |
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39 |
Episode 22 – March 20, 2008 | We chat about concept art for Resistance 2, and bring in concept artist Brian Yam for I Want Your Job. We also reveal the Resistance 2 logos (see the links below!). For multiplayer fans, we discuss our recent playtests and upcoming deadlines. In addition, we bring in a game industry icon, who is now working on movies. And if you haven't read MyRes Monthly yet, a fan-created MyResistance magazine, we tell you why you shoulnd't miss it. Plus Rolf's Rant and more! | 3/20/08 | Free | View In iTunes |
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40 |
Episode 21 – March 6, 2008 | We chat about using motion-capture in Resistance 2, our new technology sharing initiative called Nocturnal, and news from the Game Developers Conference (GDC). In addition, we have two very rockin' special guests, one who works for Insomniac (and starred in our music video, see below) and another who doesn't, but is behind a game all you fantasy rockers are playing. We also announce a very special addition to the team who will join us on the first April podcast. Who could it be? | 3/6/08 | Free | View In iTunes |
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41 |
Episode 20 – February 7, 2008 | We discuss the announcement of Resistance 2 and the early design process, what's going on with multiplayer and reveal some info about how we're animating our characters. Also, interviews with Games Consultant Mark Cerny and MyResistance.Net Member of the Year, Zotmaster. We'll also keep you up to date on MyResistance.Net happenings, and bring you a brand new Mystery Guest. Plus Rolf's Rant, and more! | 2/7/08 | Free | View In iTunes |
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42 |
Episode 19 – January 17, 2008 | We discuss the announcement of Resistance 2 and the Game Informer cover story, introduce our new co-host, discuss MyResistance.Net happenings, and bring you a newly independent Mystery Guest. Plus Rolf's Rant, and more! | 1/17/08 | Free | View In iTunes |
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43 |
Episode 18 – November 15, 2007 | We discuss Ratchet & Clank Future: Tools of Destruction being released worldwide, announce the winners of the Ratchet & Clank fandom contest, and bring in Ted Price to talk about starting a game company and the industry. Plus Rolf's Rant, and more! | 11/15/07 | Free | View In iTunes |
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44 |
Episode 17 – October 30, 2007 | We discuss Ratchet & Clank Future: Tools of Destruction being released, the commercial, and give you the very first details on Resistance: Fall of Man Patch 6. In addition, we give you a chance to win a very rare Ratchet & Clank maquette, bring you a new mystery guest from "that other console." Plus Rolf's Rant, and more! | 10/30/07 | Free | View In iTunes |
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45 |
Episode 16 – October 18, 2007 | We discuss Ratchet & Clank Future: Tools of Destruction going gold, the wrap-party, and what we've been playing. In addition, we bring you a new mystery guest that you've been wanting for months, talk to HR Director Carrie Dieterle about her tips and tricks for getting a job at Insomniac. Plus Rolf's Rant, and more! | 10/18/07 | Free | View In iTunes |
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46 |
Episode 15 – October 4, 2007 | We discuss Ratchet & Clank Future: Tools of Destruction going gold, what's going on around the office, what we've been playing, address some rumors, and Ted makes a cameo. In addition, we bring you a new mystery guest behind this holiday's biggest multi-platform shooter, talk to Tools Programmer Giac Veltri, and give you a chance to win the Ratchet & Clank Future: Tools of Destruction epic poster! Plus Rolf's Rant, outtakes and more! | 10/4/07 | Free | View In iTunes |
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47 |
Episode 14 – September 20, 2007 | We discuss more traveling for our hosts, talk about the final optimizations and polishing Ratchet & Clank Future: Tools of Destruction, answer your burning questions about the game (disc size, frame rate), interview Audio Lead Dwight Okahara, and give you a chance to win the Ratchet & Clank Future: Tools of Destruction epic poster! Plus Rolf's Rant, tons of fan mail in the Community section, outtakes and more! | 9/20/07 | Free | View In iTunes |
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48 |
Episode 13 – September 6, 2007 | We discuss PAX and Games Convention in Leipzeig, talk about eliminating the last bugs and polishing Ratchet & Clank Future: Tools of Destruction, discuss September's biggest PS3 release with its creator, interview Localization Coordinator Dylan Gould, and give you a chance to win the Ratchet & Clank Future: Tools of Destruction epic poster! Plus Rolf's Rant, outtakes and more! | 9/6/07 | Free | View In iTunes |
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49 |
Episode 12 – August 16, 2007 | We announce the release date of Ratchet & Clank Future: Tools of Destruction, talk to Animation Director Chris Nicholls, discuss the Global Gaming League Resistance: Fall of Man tournament finals in NYC and talk to players at the event! Plus Rolf's Rant, outtakes and more! | 8/16/07 | Free | View In iTunes |
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50 |
Episode 11 – August 2, 2007 | It's here, the latest episode of the Full Moon Show featuring: "I Want Your Job!" with Engine Director Mike Acton, a 100% *New* Mystery Guest, and the inside track on "Ratchet & Clank Future: Tools of Destruction" development news! | 8/2/07 | Free | View In iTunes |
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51 |
Epsiode 10 – July 19, 2007 | It's here, the latest episode of the Full Moon Show featuring: "I Want Your Job!" with designer Drew Murray, a 100% *New* PAIR of Mystery Guests in-studio from Japan, and the inside track on "Ratchet & Clank Future: Tools of Destruction" development news! | 7/19/07 | Free | View In iTunes |
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52 |
Episode 8 – June 21, 2007 | It's here, the latest episode of the Full Moon Show featuring: "I Want Your Job!" with lead gameplay programmer Anthony "Moo" Yu, a 100% *New* Mystery Guest for that game company (you know, that one?), and the inside track on "Ratchet & Clank Future: Tools of Destruction" development news! | 6/21/07 | Free | View In iTunes |
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53 |
Episode 7 – June 7, 2007 | It's here, the latest episode of the Full Moon Show featuring: "I Want Your Job!" with lead multiplayer programmer Eric Ellis, a 100% *New AND Naughty* Mystery Guest, and the inside track on "Ratchet & Clank Future: Tools of Destruction" development news! | 6/7/07 | Free | View In iTunes |
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54 |
Episode 6 – May 17, 2007 | It's here, the latest episode of the Full Moon Show featuring: "I Want Your Job!" with Voice Actor David Kaye, a 100% *New AND More Incognito* Mystery Guest, and the inside track on "Ratchet & Clank Future: Tools of Destruction" development news! | 5/17/07 | Free | View In iTunes |
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55 |
Episode 5 – May 3, 2007 | Check out the latest episode of the Full Moon Show featuring: "I Want Your Job!" with scriptwriter TJ Fixman, a 100% *New AND more Hardcore* Mystery Guest, and the inside track on "Ratchet & Clank Future: Tools of Destruction" development news! | 5/3/07 | Free | View In iTunes |
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56 |
Episode 4 – April 19, 2007 | Download the latest episode of the Full Moon Show featuring: "I Want Your Job!" with Lead Concept Artist Darren Quach, a 100% *New* Mystery Guest, and the inside scoop on some big Insomniac news! | 4/19/07 | Free | View In iTunes |
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57 |
Episode 3 – April 5, 2007 | Check out the third episode of the Full Moon Show, featuring Insomniac Chief Creative Officer Brian Hastings, and yet another very special Mystery Guest! | 4/5/07 | Free | View In iTunes |
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58 |
Episode 2 – March 15, 2007 | Check out the second episode of the Full Moon Show, featuring Insomniac Assistant Project Manager Ed Kim, and another very special Mystery Guest! | 3/14/07 | Free | View In iTunes |
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59 |
Episode 1 – Mar 3, 2007 | Check out the first Episode of the Full Moon Show, featuring Insomniac Principal Artist Dave Guertin, and a very special Mystery Guest! | 3/2/07 | Free | View In iTunes |
| Total: 59 Episodes |
Customer Reviews
Decent Show.
It's not the best podcast out there that talks about video games, but it does let fans of Insomniac Games' work on the latest news, and comments about the development of their titles. Though, this podcast does not deliver on each Tuesday and Thursday of the month, it's still somewhat entertaining to listen to more than once, so the fans and casual listeners have entertainment value while they're either working out, or heading to work/school. The average time of the episodes are decent, but the latest season needs to be a bit longer by returning to the original set up from season one.
The best developer-run podcast I've run across...
Of course it helps that I've been a big fan of Insomniac Games titles since the first Spyro game was new and loved each new game they've put out. While the show DOES have its limits in terms of what information is divulged, it's entertaining and you do feel like you're getting inside tidbits in almost every episode. The show is also very well produced, very rarely are there technical issues leading to a bad sounding episode. I really like having my bi-weekly look into the development process at Insomniac games. Any chance of an East Coast edition every two weeks (staggered from the FMS release schedule)? Hey, you can't blame a guy for trying to get weekly podcasts out of you... at least I'm not trying to add to YOUR workload, get some of the new(er) guys to do one too! I'm sure the fans would love inside info from BOTH studios! Keep up the good show and more importantly, the great games!
Awesome!
One of the best podcasts out there. Keep up the good work guys! Can't wait for more info on A Crack in Time and hopefully hear about the future of Resistance soon.
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