The Digital Architect
By Scott Onstott
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Podcast Description
Scott Onstott hosts The Digital Architect video podcast, bringing you screen captured tips and tricks demonstrating a wide variety of the digital tools used by architects, engineers, and builders. Every month I'll share screen-captured tips and tricks using some of the following programs--AutoCAD, Architectural Desktop, Revit, Photoshop, Sketchup, Google Earth, 3ds max, VIZ, Mental Ray, and V-Ray.
| Name | Description | Released | Price | ||
|---|---|---|---|---|---|
| 1 | VideoEpisode 24: Turning a Photo into a Short Video | Learn how to transform a still image into a short video using Photoshop CS3 Extended and After Effects CS3 Professional. This video is from my Playing with Perspective video module and assumes familiarity with the Vanishing Point filter in Photoshop and b | 7/16/08 | Free | View In iTunes |
| 2 | VideoEpisode 23: Rounding Edges at Render Time | Learn how to use a 3D rendering trick to give hard edges and corners a smooth filleted appearance, all without increasing the poly count or render time. This episode features 3ds Max 9 and the archdesign material within the mental ray renderer. | 3/11/08 | Free | View In iTunes |
| 3 | VideoEpisode 22: Illustrating with Photoshop Art History Brush | The art history brush has been part of Photoshop for years but few understand it or realize how useful it is in transforming 3D renderings into handmade illustrations. This episode show you how to transform ordinary 3D scanline renderings into works of ar | 2/24/08 | Free | View In iTunes |
| 4 | VideoEpisode 21: Top 10 AEC Photoshop Techniques | This video podcast is a recap of my talk at the "Birds of a Feather" presentation at Photoshop World, which took place in Las Vegas on September 6th, 2007. Watch me demo my favorite Photoshop CS3 Extended techniques for use in AEC markets. | 9/10/07 | Free | View In iTunes |
| 5 | VideoEpisode 20: Compositing in 3ds Max and Photoshop | 3D compositing is the art of assembling a presentation image from multiple image components rendered out of a 3D application. In this project, I will be rendering multiple images in Autodesk 3ds Max 9 and compositing the results in Photoshop. | 7/31/07 | Free | View In iTunes |
| 6 | VideoEpisode 19: Shadows with Negative Light | Learn how to project efficient shadows using negative light in 3ds Max 9. Using a negative multiplier actually removes virtual light, and by using a projector map you can effectively mask this "light" to create detailed shadows. | 5/28/07 | Free | View In iTunes |
| 7 | VideoEpisode 18: Measurement and Photomodeling | Explore the new Vanishing Point filter in Photoshop CS3 Extended. Learn how to extract measurement estimates from building photos. Create a 3D model from a photo and return it to Ps as a 3D layer. See how the technique allows text to retain editability in | 4/27/07 | Free | View In iTunes |
| 8 | VideoEpisode 17: Perspective Matching | Matching the perspective of a virtual 3D building model with a real site photo using Photoshop CS3 Extended. See how masking a 3D layer can bring portions of the site in front of the building. Adjust textures on the 3D model all within Ps. Smart objects a | 4/27/07 | Free | View In iTunes |
| 9 | VideoEpisode 16: 3D Entourage in Ps CS3 Extended | Learn how to add, position, light, and mask a refrigerator 3D model into a kitchen photo using the new 3D layer feature inside Photoshop CS3 Extended. This technique takes traditional architectural entourage to the next level. | 4/27/07 | Free | View In iTunes |
| 10 | VideoEpisode 15: Simulating realistic curtains | Drapery fabrics that hang and fold naturally is simulated in 3ds Max 9 using a combination of the Edit Spline, Garment Maker, Cloth, and HSDS modifiers. I show how to sew seams on fabric loops and pull back the curtains to induce realistic folds. | 2/3/07 | Free | View In iTunes |
| 11 | VideoEpisode 14: Advanced NURBS Walls | Using 3ds Max 9, I show how to model precise and highly organized wall systems entirely with NURBS. Imported instanced splines offer amazing editing power and flexibility for positioning and sizing multiple window openings. | 1/22/07 | Free | View In iTunes |
| 12 | VideoEpisode 13: NURBS Walls | This tutorial shows you how to make walls with dependent door and window openings using Non-Uniform Rational Basis Splines. It's a great technique offering you tons of editing flexibility (video from my 3ds Max and VIZ for Architects Module 3). | 1/5/07 | Free | View In iTunes |
| 13 | VideoEpisode 12: References and Instancing Modifiers | Learn why reference clones are so powerful in all versions of 3ds Max and Autodesk VIZ. See what you can do with references and instanced modifiers and how the typography of the stack tells a story. | 12/22/06 | Free | View In iTunes |
| 14 | VideoEpisode 11: Clone and Align in Max and VIZ | Learn how to efficiently populate a 2D architectural plan with 3D furniture model clones using the powerful Clone and Align tool in 3ds Max 8 or Autodesk VIZ 2007. Clone and Align is a powerful tool that is more than the sum of its parts. | 12/7/06 | Free | View In iTunes |
| 15 | VideoEpisode 10: WalkThrough in Max 9 and VIZ 2007 | Learn how to fluidly walk through interior spaces in 3ds Max 9 and VIZ 2007. WalkThrough mode is a powerful first-person viewport navigation system that operates much like a gaming environment, but is also great for architectural visualizations. | 10/27/06 | Free | View In iTunes |
| 16 | VideoEpisode 9: Hardwood Floor in 3ds Max 5 | This tutorial shows you how to make a professional quality hardwood floor material. I show how to use the bricks map in conjunction with multiple map scalers and mapping channels. In addition, a falloff map with nested flat mirror map makes a realistic re | 9/24/06 | Free | View In iTunes |
| 17 | VideoEpisode 8: Patterns in Photoshop | In this tutorial, I show you how to create custom patterns and pattern libraries using Photoshop 7. Then you'll learn three different methods for applying and controlling patterns to simulate real world textures in a kitchen plan. | 9/24/06 | Free | View In iTunes |
| 18 | VideoEpisode 7: Walls and Roofs in Revit | This tutorial shows how to model a complex tower roof in Revit 5. It then moves on to wall editing tricks including trimming and changing base constraints in the town hall model's courtyard. | 9/24/06 | Free | View In iTunes |
| 19 | VideoEpisode 6: Radiosity in VIZ Render 2006 | Here I give tips and tricks on generating a radiosity solution in ADT's companion rendering program. Filtering, reusing direct illumination, and region rendering are some of the topics covered. | 9/24/06 | Free | View In iTunes |
| 20 | VideoEpisode 5: Patch Displacement Modeling in VIZ | In 3D modeling a landscape, I demonstrate both manual and displacement techniques. Using an image to displace geometry is an extremely powerful technique that produces natural looking landforms. | 9/23/06 | Free | View In iTunes |
| 21 | VideoEpisode 4: AutoCAD 3D Modeling | Using AutoCAD 2002, I take cleaned up 2D plans as my starting point, and then show numerous tips and tricks for generating 3D geometry. An entire floor of a high rise building is the subject for this tutorial (from my AutoCAD Level 2 course). | 9/23/06 | Free | View In iTunes |
| 22 | VideoEpisode 3: Golden Rectangle in ADT | The golden rectangle is the secret of proportion in much great art and architecture. In this episode I reveal not only how to geometrically derive the golden rectangle, but how to turn it into a super-useful dynamic block in Architectural Desktop 2006 (wo | 9/23/06 | Free | View In iTunes |
| 23 | VideoEpisode 2: Google Earth and Web3D Mashup | Google Earth is integrated with Web3D to create hybrid architectural visualization system. | 6/23/06 | Free | View In iTunes |
| 24 | VideoEpisode 1: Bitmaps | VIZ 2007 Image modes, bitmaps, multi/sub-object materials, mapping coordinates, map channels, the bevel profile modifier, and much more is discussed. | 4/14/06 | Free | View In iTunes |
| Total: 24 Episodes |
Customer Reviews
Scott is an awesome instructor !!
This is the man who taught me how to use 3D studio Max, Viz and Autocad while I was his student in San Francisco. His instructions are very easy to follow and he is a very patient person so if u want to learn 3D or Autocad he is the person to learn from.:) Dillon
User
Excellent review of usage of multiple softwares in architectural design ..



