The TouchArcade Show
By TouchArcade.com
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Podcast Description
The TouchArcade Show is an irreverent iOS video games podcast featuring the staff of the number one iOS site on the Web, TouchArcade. We’re into new games, finger grease, flashy helmets, hot news, and listeners like you. Per our fans, \"The balance of brains, brawn, and beard are what make this the best podcast in the universe.\"
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ExplicitThe TouchArcade Show - 53 - Filled to the Brim with TNT | On this week's episode of The TouchArcade Show, we discuss the Cerebral Assassin. We also dive back into Diablo 3 and touch on how dead the mobile industry appears to be leading up to the ridiculousness that is E3. On topic, we dig deep on games like Bee Leader, Defender Chronicles 2, and Slingshot Racing. Heck, we even discuss the ustwo controversy at length before diving into our pool of listener questions. I think you'll like this week's 'cast, as it's a good mix of irreverent commentary and off-topic shenanigans. Listening couldn't be simpler: just click on one of the links in this post or subscribe to us on iTunes and Zune. The latter is preferred. You'll get our latest episodes the second they hit the World Wide Web. iTunes Link: The TouchArcade Show Zune Marketplace: TouchArcade.com Podcasts RSS Feed: The TouchArcade Show Direct Link: TouchArcadeShow-053.mp3, 32.6MB Here are your show notes: GAMES Defender Chronicles 2: Heroes of Athelia [$2.99] Bee Leader [99¢] Slingshot Racing [99¢] Virtua Tennis [$4.99] FRONT PAGE ustwo Develops And Publishes JS Joust Clone / ustwo Pulling Papa Quash iPhone 5 / iPod Touch To Have A Larger Screen? [MacRumors] GameFly To Start Publishing iOS And Android Games [Joystiq] This week's episode is sponsored by Bullistic Unleashed: Bullistic Unleashed, $1.99 Taking the ‘throwing things at other things’ genre to the gutter by way of a strip club, Bullistic Unleashed tasks the player with crushing the local shopping mall. Fling the anti-social bovines by their stretchy s*****ms and use pinball bumpers, exploding crates, elevators, and barrel cannons to keep your bull in play and rack up massive damage. Collect coins to unlock new bulls, each with their own unique and extraordinary aBULLities. But be careful -- the shop-keepers are fighting back with meat-grinders and dangerously attractive lady cows. Bullistic Unleashed is a universal App and is available now in the App Store for $1.99. | 5/25/12 | Free | View In iTunes |
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ExplicitThe TouchArcade Show - Bonus - Interview With Subatomic Studios | On this week's bonus episode of The TouchArcade Show, we chat with Subatomic Studios' Jamie Gotch and Sergei Gourski about the studio's upcoming game, Fieldrunners 2. Topics include how the first game's success is informing the design of its sequel, how special the franchise as a whole is to Subatomic, and how the studio is approaching the design of its latest tower defense game in a world now clotted with them. Overall, we came away with a good idea of how Subatomic thinks and operates, and we're guessing you probably will, too. If you'd like to listen this week, feel free to do so via one of the links below. You can also subscribe to our feed via iTunes or Zune and get our episodes the second they hit the Internet. iTunes Link: The TouchArcade Show Zune Marketplace: TouchArcade.com Podcasts RSS Feed: The TouchArcade Show Direct Link: TouchArcadeShow-Bonus-038.mp3, 18.5MB We'll be back with more bonus shenanigans at a later date. And, of course, we've got a new episode of our flagship podcast on the way. Stay tuned. | 5/24/12 | Free | View In iTunes |
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ExplicitThe TouchArcade Show - 52 - Diablo III, Oh, and iOS Games | On this week's episode of The TouchArcade Show, Eli and I try to persuade Jared to buy Blizzard Entertainment's Diablo 3. We also dive into what makes the game click with us comment on how its release has ground the gaming industry to a stop. Later, we manage to dive into iPhone and iPad. In our games section, we discuss Cuboid and Extinction Squad. In our front page section, we talk about how traditional industry guys never seem to have success on the App Store and get out our mallets for a proper legal discussion. If you'd like to listen, awesome! Click one of the links below. Additionally, you can subscribe to The TouchArcade Show on iTunes and Zune Marketplace. Those links are just below, too. The latter is the easiest way to listen to us, as you'll get new episodes the second they're released. iTunes Link: The TouchArcade Show Zune Marketplace: TouchArcade.com Podcasts RSS Feed: The TouchArcade Show Direct Link: TouchArcadeShow-052.mp3, 36.8MB Here are your show notes: GAMES Cuboid Free [Free] Extinction Squad [$.99] Sonic The Hedgehog 4: Episode 2 [$6.99] FRONT PAGE Q Entertainment Vets Release So-So Mobile Game Dragon Shout Creator Hit With Copyright Infringement Notice 'Whale Trail' Is Going F2P Wow, Look at This 'Sworcery' Jam Stuff! | 5/18/12 | Free | View In iTunes |
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ExplicitThe TouchArcade Show - Bonus - Interview With Zach Gage | On this week's bonus episode of The TouchArcade Show, Eli and I hit up Zach Gage of Zach Gage fame. You should get to know him. He's the brains behind one of the best words game on the App Store, and he's a super opinionated guy who isn't afraid to have a discussion about games as art or his current level of cleanliness. In fact, we dive into these two topics pretty hard during our conversation, if you haven't guessed already. This is easily our most laid-back discussion we've ever had on the show, but I think it'll end up giving you a really good idea of who Gage is, how he approaches game development, and how things like his personality and background inform that work. We cover a lot of ground in a really short amount of time in this podcast, and even touch on what Gage is doing right now. To give it a listen, just click on the links below. If you'd like to get these interviews and our regular show instantly, feel free to subscribe to us on iTunes or the Zune Marketplace. iTunes Link: The TouchArcade Show Zune Marketplace: TouchArcade.com Podcasts RSS Feed: The TouchArcade Show Direct Link: TouchArcadeShow-Bonus-037.mp3, 16.5MB We'll be back later this week with another regular episode of the TouchArcade Show. | 5/16/12 | Free | View In iTunes |
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ExplicitThe TouchArcade Show - 51 - Fluff. It. Out. | On this week's episode of The TouchArcade Show, we actually have to turn the car around in order to say something off-topic. At top, we discuss the arrival of the TouchArcade app [ Free ] and touch on its upcoming Universal-ness. Later, we dive into the latest, the best, and the hottest in iOS. From NOVA 3 to Pocket Planes, we've got your steamy games discussion covered. And in our front page section, we spend a good amount of time on Rovio's latest moves and Team Meat's latest stream of gripes. If you'd like to give us a listen, go ahead and do so. Just hit up one of the handy links below. Additionally, you can subscribe to us on iTunes and Zune to get our latest episodes the second they hit the 'net. iTunes Link: The TouchArcade Show Zune Marketplace: TouchArcade.com Podcasts RSS Feed: The TouchArcade Show Direct Link: TouchArcadeShow-051.mp3, 31.0MB A couple of house-cleaning notes before the show notes: we fixed our audio issue from last week, so feel free to keep your iPod at a normal volume all the way through. Also, our official Minecraft server is a real thing. E-mail the podcast if you want in, and I'll hit you back. GAMES Pocket Planes NOVA 3 [$6.99] Penny Time [$.99] FRONT PAGE Rovio Confirms That It Has Acquired 'Casey's Contraptions' Team Meat Goes Full Blast On F2P | 5/11/12 | Free | View In iTunes |
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ExplicitD3: 'Pocket Heroes' Devs Talk To Us About Delays, Dreams, And Direction In Our Latest Bonus Podcast | A couple of years ago, Brandon and Cody Pollet formed F5 Games as a clever way to sneak into Electronic Entertainment Expo and experience the gaming event firsthand. Both were college students with big ideas, and they ended up leaving it with even bigger ones. E3 gave their studio a soul. When the App Store exploded later, the duo discovered a direction. In 2011, Brandon and Cody went back to the Los Angeles-based event that got them dreaming big in the first place to reveal Pocket Heroes. They describe it on this week's bonus episode of the TouchArcade Show as the game they've always wanted to make, and it's been a long time coming. Pocket Heroes hits either later this month or early June, almost a full year since the duo initially showed off their idea. iTunes Link: The TouchArcade Show Zune Marketplace: TouchArcade.com Podcasts RSS Feed: The TouchArcade Show Direct Link: TouchArcadeShow-Bonus-036.mp3, 17.4MB Pocket Heroes is a little like what would happen if Words With Friends [$2.99] and Dungeons & Dragons were slammed together repeatedly. In Pocket Heroes, you'll battle foes and explore dungeons alongside other users asynchronously and level up and manage the skills of your priestess, Dwarven mech, rogue, or paladin in the process. As you'll see, it's also rocking a gorgeous lo-fi art style, but with specific enhancements that make it feel new and relevant on phones. Demoing the game for the first time at the event wasn't an intentionally poetic move. It also wasn't a coordinated reveal drawn up in an elaborate, year-long marketing plan. Brandon and Cody just wanted to see if people liked their idea before they committed to it. They needed a push to believe in what they had. Their idea was big, bold, and it seems like they knew it was going to push them creatively. "We were pretty hesitant to show it off," Brandon tells TouchArcade. "We made Independence Night [Free] and then we made IncrediBlox [$.99]. They weren't huge successes on the App Store." "We were kind of at the point -- do we have what it takes to figure this thing out, do we know how to make something that people are going to like? So, we decided to go to E3 and show it off. This is the game we've always thought we should be making. Let's show it off and see if people are interested." "We did, and then we got this huge response," Brandon says. "I don't regret showing it off as early as we did. I don't think it would have ever been made if we hadn't gotten that feedback from everybody." It's been a heck of a ride for Pocket Heroes fans, in part because Brandon and Cody didn't realize what they had, but also because what they had planned was too ambitious for its own good. Brandon explains. "When we first started mapping out Pocket Heroes, it was called The Black Fortress. We had a very specific idea of how it was going to play out." Brandon and Cody soon discovered that having underpowered heroes tackling tremendous evil in what would have been an end-game dungeon wasn't, in fact, awesome. The game needed progression, and it needed to be more consumable. So, the game has been split into simpler, more digestible parts. What you'll see in a couple of weeks is the just first of four chapters. The rest will be added over the year. The last chapter will be, roughly, the game Brandon and Cody originally designed a year ago. They'll see their original vision through, though it might be close to next E3 before we see it all. How fitting, right? On this week's bonus episode of The TouchArcade Show, Brandon and Cody talk freely about all of this and further elaborate on the delay between sneak peek and reveal of Pocket Heroes. They also dive into what sets their apart from the rest of the RPG herd. Other topics include the games that inspired the development of Pocket Heroes and what F5 [...] | 5/8/12 | Free | View In iTunes |
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ExplicitThe TouchArcade Show - 50 - Fourth Time is the Charm | On this week's episode of The TouchArcade Show, we power through conversations about smart gyms and wearable heart monitors in order to bring the latest, greatest, and the best in iPhone and iPad. At the top of the show, we dive into oral reviews of a bunch of cool games, including Brainsss and King of Fighters 2012. Later, we ponder if the free-to-play market is about to collapse and dig into the realities of development in a market that only wants 99¢ stuff. You can listen below via these handy-dandy links or, hey, you can subscribe to us on iTunes or Zune. The latter is the only way to get our stuff the very second it comes out and lord knows you want us immediately so do it! iTunes Link: The TouchArcade Show Zune Marketplace: TouchArcade.com Podcasts RSS Feed: The TouchArcade Show Direct Link: TouchArcadeShow-050.mp3, 42.7MB Here are your show notes: GAMES Brainsss [$2.99] Flight Control Rocket [99¢] The King of Fighters-i 2012 Tower of Fortune [99¢] DreamWorks Dragons: TapDragonDrop [$1.99] Junk Jack [$2.99] JARED'S KITTY KORNER Cat Sliding [Free] FRONT PAGE 'Draw Something' Is Losing Dudes Like Whoa Tiger Style Reveals Lifetime Sales Numbers Jason Citron Forming Games Studio This week's episode is sponsored by Jim Guthrie's official soundtrack for Indie Game: The Movie. The original Soundtrack by Jim Guthrie (of Sword & Sworcery fame) for Indie Game: The Movie is available for pre-order now on Bandcamp and iTunes. The 24-track album featuring music from the award winning documentary chronicling the journeys of independent game developers by filmmakers James Swirsky and Lisa Pajot will be released in full on May 15th. It will also be available on double LP exclusively through Bandcamp. Pick up a pre-order copy of Indie Game: The Movie: The Soundtrack today on Bandcamp and iTunes. | 5/4/12 | Free | View In iTunes |
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ExplicitThe TouchArcade Show - 49 - Quick Hits | On this week's episode of The TouchArcade Show, we battle through conversations about muscle retention and HHH's taste in order to bring you the latest and greatest in the world of iPhone, iPod Touch, and iPad. We get off to a running start by discussing the hottest real-time strategy game at the moment, Total War Battles, and then quickly dive into a flurry of oral reviews courtesy Mr. Hodapp. Later, we pan Kickstarter again, talk about Rovio Mobile's weird IAP plans, and the themes of Minecraft. If you'd like to listen this week's episode, please do so via the handy-dandy links just below. If you'd rather get our podcasts the second they hit the Internet, consider subscribing to us on iTunes or Zune Marketplace. iTunes Link: The TouchArcade Show Zune Marketplace: TouchArcade.com Podcasts RSS Feed: The TouchArcade Show Direct Link: TouchArcadeShow-049.mp3, 41.9MB Oh! And if you have interest in joining our Minecraft server, send us another e-mail, as we might end up opening our stuff to all. E-mail podcast@toucharcade.com. Thanks! Here are your show notes: GAMES Total War Battles [$6.99] SpellTower [$.99] Polymer [$.99] Escape from the Age of Monsters [$.99 / HD] Bubble Pig [$.99] Aby Escape [Free] Ballistic SE [$1.99] Ski Safari [$.99] Wormholes [Free] Bus Turbo Racing [$.99] Marvel Vs Capcom 2 [$2.99] JARED'S KITTY KORNER catnapper [Free] FRONT PAGE 'Minecraft - Pocket Edition' Now Supports Crafting Robert Bowling Announces His New Studio 'Angry Birds Space' / 'Jetpack Joyride' / 'Sword & Sworcery' / 'Anomaly Warzone Earth' Updates This week's episode is sponsored by Aralon: Sword and Shadow: Aralon: Sword and Shadow HD, $6.99 Aralon: Sword and Shadow by Crescent Moon Games is a huge open world action RPG. It has more than 30 hours of gameplay in a massive 3D world, the biggest landscape ever to grace a mobile device. A full night and day system, complex quests, crafting, swimming, fishing, pipe smoking, pick-pocketing, and much, much more. Play as an elf, troll, or human, pick various classes, and go on an epic journey through the Kingdoms of Aralon. Aralon: Sword and Shadow is now available for the discounted price of 99 cents, over 80% off for a limited time only! | 4/27/12 | Free | View In iTunes |
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ExplicitThe TouchArcade Show - 48 - Super Mario 2 Spoiler Alert | Near the end of one of the "slowest" weeks we've had in recent memory, we casted a pod for mass earhole consumption. If you're not a fan of our off-topic weeks you might want to avoid this one. But, do note you'll be missing out on a lot of fun discussion: at the top, we dive into the recently released Xbox Live Arcade indie title Fez and ponder what an iPad port would look like, spit a little bit of game about next-generation consoles, and orally review hot new games like Burger Cat. In our second segment, we discuss anything and everything, but eventually get to your user questions. It was a weird week, so we've got a weird show for you. If you'd like to listen, please do so via those handy-dandy links below. Additionally, you could subscribe to us on Zune or iTunes to get our latest episodes the second they hit the Internet. iTunes Link: The TouchArcade Show Zune Marketplace: TouchArcade.com Podcasts RSS Feed: The TouchArcade Show Direct Link: TouchArcadeShow-048.mp3, 34.4MB Here are your show notes: GAMES Trees of Life [$.99] MacGuffin's Curse [$1.99 / Lite] Wawa Land [$.99] JARED'S KITTY KORNER Burger Cat [$.99] FRONT PAGE A 'Battlefield 3' Companion App Hits Musical Chairs: 'S&S' Hits Steam, Steam title Planned for iOS This week's episode was sponsored by Cutlass Cove. Cutlass Cove, $0.99 / Lite - Cutlass Cove by independent developer Cheeky Mammoth is an action-packed pirate game that combines nautical combat with the strategic use of powerful spells and munitions. In Cutlass Cove you control a pirate ship, firing cannons at enemies and using voodoo spells to complete 60 challenging objectives and acquire 20 unique ranks. Cutlass Cove is an intense pirate skirmish on the high seas where you summon whirlpools, unleash tornado storms, ignite brandy slicks, fire cannonballs imbued with destructive molten force, captain a ghost ship and feed your enemies to the sharks. Cutlass Cove is a universal app that is available now in the App Store for $0.99. | 4/20/12 | Free | View In iTunes |
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ExplicitPassion And A Mission: Why Codito Development Is Into Delivering Digital Versions Of Your Favorite Board Games | "I've kind of been the driving force behind this." Chris Ewington describes what board games mean to him in passionate bursts. "It's who I am. It's what I do. It's what I was meant to do." Chris is the head honcho at Codito Development, an outfit that specializes in securing licensing and then reproducing tabletop games on iPad under the banner of Sage Games. Chris' experience with porting the tabletop experience stretches long before iPad came into our lives. He used to make "homegrown" computer versions of his favorites to share with friends and family. In a lot of ways, he's the perfect guy to be doing this. His studio has the talent, and he has an astounding amount of reverence for the art form and what it does differently in today's modern gaming landscape, which is dominated by stupid games like Angry Birds. iTunes Link: The TouchArcade Show Zune Marketplace: TouchArcade.com Podcasts RSS Feed: The TouchArcade Show Direct Link: TouchArcadeShow-Bonus-035.mp3, 20MB "There's a lot to be said I think in terms of entertainment value for things like Angry Birds and those huge hits out there where you can go play for 10 seconds and get some fun out of that, but with board games there's a little more thought involved," he tells us on this week's bonus episode of the TouchArcade Show. "They offer a lot of the other great things that some of those hit titles have, and particularly these euro board games have really great theming. You can kind of get into the world of the game if you will. They also have the replayability and fun factor -- there isn't just one way to win this game," he says, picturing a title. "If I play it again, even with the same people, it's going to be a completely different experience." Before iPad was even announced, Chris was thinking about iPad. He and his pals had been talking about playing board games on something just a little bit bigger than an iPhone or iPod Touch. He describes the announcement of iPad as an "Apple Saves The Day" kind of moment, as it gave him a legitimate outlet to take his passion and put it into a series of digital products. The list of official ports since is long: Chris has had a hand in Puerto Rico, Tikal, Ra, Medici, and most recently, Tigris & Euphrates. In a weird twist, the growth of the App Store has given Chris a calling. The majority of App Store consumers are casual-leaning, so they aren't familiar with titles like Puerto Rico [$7.99] or Tigris & Euphrates [$4.99]. Chris says its his studio's mission to get people to play these kinds of games, to show them that games can offer so much more than cheap thrills. "...it's part of our mission to open some eyes and introduce people to the joys of it. You can sit down and play a game like Puerto Rico or Tigris and you don't know what's going to happen. You have a rough idea how to play the game, but you don't know what the interactions are going to be." Chris says that the fact that most board games don't have a single win condition is one of the most interesting things about them. The high-level strategy, complex theming, and even proximity are several of his other favorite aspects on his personal list. His goal is lofty, but Chris is still grounded. He realizes that the world of gaming has moved on from tabletop. Much more visceral games like Pong, Mario, and Call of Duty have been re-defining what games are. It's a new landscape, new audience, new world. But the things he most celebrates about board games are what he thinks will keep people around. It's also why he'll continue doing what he's doing. "Board games are a natural fit for my interests and personality. I think more in 2D than 3D. And so, it's not just ... experiencing this big 3D world and trying to blast people. It's more cerebral than [...] | 4/18/12 | Free | View In iTunes |
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ExplicitThe TouchArcade Show - 47 - No Batteries, R.I.P. | This week on The TouchArcade Show, we do another stellar job staying on topic -- for the most part. At the top, we spend a good amount of time to the latest releases: Epic Astro Story, Puncho Fighto, and Burnout: Crash eat up a lot of our games section. Topics like the recent Kickstarter explosion and Magic: The Gathering on tablets round out the show. We also answer quite a few user e-mails, which we always appreciate. If you'd like to listen this week, go ahead and do so via the handy links below. If you would rather get these things the easy way, feel free to subscribe to us on iTunes or, hey, even Zune. The subscription is free and automatic. It's a win-win. Or something. iTunes Link: The TouchArcade Show Zune Marketplace: TouchArcade.com Podcasts RSS Feed: The TouchArcade Show Direct Link: TouchArcadeShow-047.mp3, 42.2MB Here are your show notes: GAMES Burnout Crash! [ $0.99 ] Puncho Fighto [ $0.99 ] Epic Astro Story [ $3.99 ] Blast Ball [ $0.99 ] Infinity Blade 2 [ $2.99 ] Kitten Sanctuary [$0.99 / Free ] JARED'S KITTY KORNER LoveCat [ $1.99 ] FRONT PAGE 'Magic' Coming To iPad 2XL's 'XLR8' Isn't a Game, But it Makes Driving Feel Like One Also, this owns, thanks @mikemeade: | 4/13/12 | Free | View In iTunes |
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ExplicitThe TouchArcade Show - 46 - Picking Teams; Choose Wisely | On this week's episode of the TouchArcade Show we power... actually, we stay pretty much on topic. At the top, we address a pressing bit of user feedback before jumping into the latest, hottest, and best in iOS. Fibble and On the Wind lead off our games segment, and then we gleefully dive into a bunch of news-y subjects after the break. Topics include the latest rash of 3rd party peripherals and EA being voted the worst company in that one Internet poll. Feel free to join us. You can listen via one of the links below, or hey, subscribe to us on either iTunes or Zune. If you like us, subscribing is the easiest way to get our new podcasts the second they hit the web. Also, don't forget to rate us and be sure to denote your team affiliation. iTunes Link: The TouchArcade Show Zune Marketplace: TouchArcade.com Podcasts RSS Feed: The TouchArcade Show Direct Link: TouchArcadeShow-046.mp3, 36.8MB And now, the show notes: GAMES On The Wind [$1.99] Towers N Trolls [$.99 / UHD] Fibble [$1.99 / HD] Sky Gnomes [$.99] JARED'S KITTY KORNER Super Catrio I [$.99 / Lite] FRONT PAGE Controller Round-up: Apple's rumored device, the BladePad, and An Interesting Camera-Enabled peripheral EA Voted Worst Company In America Square Releases Puzzling New Game | 4/6/12 | Free | View In iTunes |
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Explicit'Baldur's Gate' For iPad Hitting Every iPad And Maybe iPhone, Future DLC Seems Likely | No matter what iteration of Apple's tablet you have, Baldur's Gate: Enhanced Edition will work on it. In our conversation with Beamdog's Cameron Tofer this afternoon, the COO confirmed that no iPad will be left behind. He also said that an iPhone port is a possibility, too. "We're going to have to make that decision of can we do it, is it really worth it," Tofer told us. "If we can't do it, if we get it on there and its just not playable, we can't make a product of it. I'm going to give it my best because I'd love to see it on [the iPhone], but I can't really make any promises right now." The license agreement that Beamdog signed that makes this edition of the game possible includes the iPhone. Downloadable content seems considerably less iffy. While Tofer didn't specifically state that Beamdog will be churning out content outside of the new adventure and character, he teased that Beamdog isn't going to bail on the game post-release. "This isn't just something where we're going to ship the game and move on. We've got big plans," Tofer told us. iTunes Link: The TouchArcade Show Zune Marketplace: TouchArcade.com Podcasts RSS Feed: The TouchArcade Show Direct Link: TouchArcadeShow-Bonus-034.mp3, 20MB Tofer described Beamdog's relationship with rights holder Wizards of the Coast as good, and the studios work together daily. If you'd like to hear more of our conversation, feel free to tune in via the links above. On top of a weekly podcast, we frequently discuss topics with developers on bonus shows like these. Get them while they're hot! They tend to get cold fast. | 3/28/12 | Free | View In iTunes |
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ExplicitThe TouchArcade Show - 44 - Running the Trifecta | This week on The TouchArcade Show, we battle through discussion about staph infections, broken necks, and other off-topic stuff to bring you the latest, hottest, and best in iOS news, reviews, and commentary. At the top, we do a new iPad check-in just to see if everyone is still digging Apple's New Thing. Later, we dive into discussions on Swordigo, Hunger Games: Girl On Fire and Angry Birds Space. Of course, we also get to your user questions. If you'd like to listen, feel free to do so via the links below. Additionally, you can subscribe to our weekly radio show via Zune and iTunes. It's the easiest way to get our stuff the second its uploaded to the Internet, so consider your options! iTunes Link: The TouchArcade Show Zune Marketplace: TouchArcade.com Podcasts RSS Feed: The TouchArcade Show Direct Link: TouchArcadeShow-044.mp3, 42.7MB And now your show notes: GAMES Angry Birds Space [$.99 / HD] Hunger Games: Girl On Fire [Free] Sky Gamblers: Aerial Supremacy [$4.99] Fireball: SE[$.99 / HD] Swordigo [$1.99] JARED'S KITTY KORNER Nyan Cat Adventure [$.99 / Free] FRONT PAGE Zynga buys 'Draw Something' Devs Mobile 'WOW' Could Still Happen | 3/23/12 | Free | View In iTunes |
| Total: 14 Episodes |
Customer Reviews
Can't get enough of Eli
When you need you fix of iOS gaming, Eli delivers the goods like LeBron during the finals. Eli has his finger on the pulse of iOS gaming.
Favorite podcast EVAR!
You guys are the greatest, I want to stroke Jared's beard.
Smoked Gruyere
Hey, I love the THUG LIFEness of the podcast. But more importantly, smoked gruyere is my favorite cheese. Go buy 1/4 of a pound of smoked gruyere, 1/4 of a pound of your favorite meat, and a box of club crackers and you got the best snack ever.






