Hardback is a deck-building word game, a prequel to Paperback. As an aspiring 19th-century novelist, you work to pen your next masterpiece, earning prestige along the way. Specialize your deck in certain genres to exploit card combinations, and press your luck to draw extra cards — but make sure you can still string a word together!
Players build a deck of letters with various powers and race to 60 fame points to win.
1-5 player hotseat and online async
3 levels of computer opponents to challenge you.
No wilds in your deck - any card can be wild.
Push your luck for more cards with the Ink system.
Match genre colors to gain bonus abilities on your cards.
Fight over the coveted award cards.
Timeless Classic cards stay in play, until someone uses them.
New hardcore mode - can't repeat a word!
Minor bug fixes.
Ratings and Reviews
Great deckbuilding word game
This is another take on their earlier game, Paperback. It adds several interesting complications and improvements. There is a new suit mechanic, where you want to collect cards that compound their scores when played together. Each suit also focuses on certain types of gameplay advantages, so there is more variation from game to game that depends on which suits you focused on collecting. There is a new wildcard mechanic, where any card can be used as wild by flipping it over. This greatly increases the number of words that can be made from any hand. Because wild cards do not score at all, you have an interesting puzzle to solve in deciding which cards to score and which cards to use as wild. It also has a new “push your luck” mechanism where you can draw extra cards, which you must play. If you can play the new cards, you can get a great score, but if you draw an unfortunate combination of letters you might get stuck. On the downside, it feels like there is some more luck to it. I have had games where I easily tripled the score of the robots on medium, and I have had other games where I couldn’t get started. Overall, I loved Paperback, and Hardback takes the same idea to another level.
Fun word building deck builder
I like it a lot more than Paperback. While Paperback is a fun and relaxing game, I felt myself getting bored halfway through. Hardback is full of interesting decisions. The categories add a whole new level and create chaining bonuses like in Star Realms. Buying and using ink is a key feature of Hardback since it’s the only way to draw cards, and adds a press your luck element to the game. The greatest part is that you can flip over cards to make them wild. This allows freedom to create tons of words while still considering the chaining abilities of the cards. There are also options to adjust the victory point goal for longer or shorter games.
Great game, great app
I would recommend this game, and this app, to players who are familiar with other "deck-building" strategy games, specifically ones such as Star Realms and Ascension. I think fans of deck-builders will like this even if they don't like other word games. I suspect, though I don't know, that word game players may find this game a little too heavy on the game and too light on the words. But it's worth a try, because it's a great game and a great app. Solid graphics, music, gameplay. Highly recommended!
With Family Sharing set up, up to six family members can use this app.