This app is only available on the App Store for iOS devices.
***Celebrate Pong’s 40th Anniversary with the App Store’s FIRST OFFICIAL Atari PONG game***
***Grand Winner of the PONG Indie Developer Challenge***
Pong World introduces a new generation to the classic game of PONG® with a dazzling unique twist and colorful new look. Explore Pong World by defeating opponents while collecting all five paddle creatures; Shaggy, Chompers, Sir Bouncelot, Razzle and Gnop to help you in your journey for domination. Each paddle is equipped with unique upgrades and powers. Unlock 4 different locations, each equipped with unique features -- summon a wall of energy to block your opponent’s ball, hinder your enemy’s vision and much more!
Get ready to explore Pong World! Buckle up, it’s going to be a bouncy ride!
HERE ARE MORE REASONS TO LOVE PONG WORLD:
•Personalize and upgrade 5 animated paddle creatures with their own unique power boosts and personalities - Shaggy, Chompers, Sir Bouncelot, Razzle and Gnop! Collect them all!
•4 unique levels challenge you with special power-ups: Jungle Juice, Fog of Faith, Winds of Change and Moon Beams.
•3 play modes offer a new look to the classic PONG gameplay: Conquest, Survival and Two-Player Battle!
•Put crazy spin moves on the ball to catch your opponent off-guard!
*** CHECK OUT OUR OTHER EXCITING GAMES! ***
Atari’s Greatest Hits, Super Bunny Breakout™, Atari Outlaw™, Centipede®: Origins and watch for our future apps at facebook.com/Atari
If you are experiencing any problems with Pong World, please email CustomerSupport@atari.com so we can assist you.
It should be fun, but the controls ruin it.
The graphics are charming and the idea is solid, but good god those controls make it nigh impossible to play. I don't know how it's even possible to screw up the controls this badly for a game as simple as Pong, so props to Atari for figuring out how I guess.
You can't hold your finger below the paddle to move it, even though it seems like that's supposed to be the case given the empty space at the bottom of the screen. So instead you have to hold your finger directly over the paddle. That's bad enough already because you can't see the paddle, but it's made even worse by the fact that the area where you can actually touch is so small that if you move your finger up or down even slightly, chances are you'll lose control of the paddle. It's also common to move too fast for the paddle and end up running out of space to move it.
These issues make it impossible for me to even complete the first level. I spent some time looking for a tilt control option, but that doesn't exist, so until these awful controls are addressed this game is just a frustrating nightmare to play.
Destroy a classic...
I understand this is not classic pong...but you are taking a clean and simple game and making it too complicated...I get the power ups and choosing of the paddle monsters but it is too much like breakout.
Also the curving of the ball is way to extreme...not to mention the color of the ball and anemia tin of all the powerups and then them flying to the paddle is confusing to follow. Now maybe because I am colorblind, but not blue color blind...in level 2 the ball and spinning pegs make it too hard to see the ball with all the coins and powerups being the strongest colors... Why is there no setting to limit the color or trails or animation?
Over all this game is not worth it. I can't mess with settings to adjust for different playing abilities or visual preferences and the gameplay is way to away from the original or at times difficult to play at all... It would be great to have preferences to drop the curve..I mean if you mention Atari and Pong, I expect something that is like the original, not overly modern and just could be another game made by a company trying to rip off the pong experience with over done effects...give me the pong i Know and love... Needs a lot of work...
Fun Gameplay, Lame Upgrade System
This game is fun for a little while, but it takes a ridiculously long time to earn enough coins for paddle upgrades and level unlocks. The moon level is 6250, which is at least 50 games worth of Pong World (less your "Daily Spin"). On top of that, I constantly lose coins for no good reason after earning them in a game - it appears to be a bug related to your menu choice after playing a game. Extremely annoying.
This game is basically all about buying coins as in-app purchases. Don't bite! There are only four levels and the gameplay doesn't evolve much - at least not enough to justify $5 worth of coins.
Finally, the thing is larded with ads and has no ad-free version. Definitely worth a spin, but not much more than that.
- Category: Games
- Released: Nov 29, 2012
- Version: 1.0
- Size: 40.1 MB
- Language: English
- Seller: Atari, Interactive
- Pong® World © 2012 Atari Interactive, Inc. All Rights Reserved. Pong® is a trademark owned by Atari Interactive, Inc. Developed by zGames. zGames and the zGames logo are trademarks of zGames, LLC. All Rights Reserved. Marketed and distributed by Atari, Inc., New York, NY. Atari and the Atari logo are trademarks owned by Atari Interactive, Inc. All other trademarks are the property of their respective owners.
Compatibility: Requires iOS 4.3 or later. Compatible with iPhone, iPad, and iPod touch.
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