By kunabi brother GmbH
Open iTunes to buy and download apps.
*** Apple Design Award Winner ***
"... one of the year’s best" ~ The New York Times
----- Overview -----
Blek is a unique game about imagination and personality. Everything you draw keeps moving – and watching your creations move is like watching magic.
The goal is simple: shape a line that collects all colored circles avoiding black holes on its route. There are no specific moves that you need to master. To every level countless solutions exist, from delightfully simple to exceptionally deep and complex, yet always elegant.
----- Articles & Commentaries -----
"One of the greatest joys of Blek is experimenting with your approach." ~ WIRED
"The Most Brilliant iPad Game I've Played All Year." ~ Kotaku
"It’s the sort of game you’d want to put on a space probe: when the aliens play it, they’ll take a liking to us right away." ~ The New Yorker
"Wonderful experience" ~ Pocket Gamer
"Blek is a thing of elegant, intuitive beauty" ~ Edge
----- Awards -----
• Apple Design Award
• Best Mobile Game - Casual Connect Europe, Amsterdam
• Excellence in Innovation - International Mobile Gaming Awards
• Best Game - Content Award Vienna
What's New in Version 1.4
+ New levels added
+ Small improvements and fixes
Thanks for all the fantastic support!
We added 20 new levels, free of charge - hope you enjoy it :)
We will never interrupt the game with messages and notifications, so if you have a free moment, please consider rating our game. Your support means a lot to us!
Who the freak thought it was okay to have the level zoom in on iPads? It's ridiculous. It zooms out on the phone, but it's way to small to even play on the harder levels. There are some strategies that would work on those harder ones (70+), but you can't do them on the iPad because you don't haven enough creaking space, and you can't do them on the phone because the screen is to freaking small.
Also, the portals in this game make absolutely no sense. Sometimes the blek or whatever goes right through and continues the line. Sometimes it restarts the line. Sometimes it does whatever the heck it wants to.
I beat this whole game, and the last level took me an hour because of how difficult the final levels are. I feel pretty confident that the people who gave this game 5 stars never made it to the higher levels. I liked this game—until the last 15-20 levels or so. Seriously, if you like to hear games then this game will drive you nuts. I feel like the devs kind of gave up on the last few levels.
A Interesting Puzzle Game
Blek is a fairly nice puzzle game with some fun mechanics that make it a slightly more unique game for the App Store. The game allows you to get started easily with a pretty heavy learning curve you get to slightly farther in. The game supplies a good amount of content not terribly much but enough to get your moneys worth. To state this is not a very easy game and most people (including myself) will get a bit stuck for awhile but it is rewarding to complete a level that might of been troubling you. This game is also available on Nintendo platforms and a styles might be of help for some of the tricky levels where precise lines can be necessary so keep in mind that if you own one of the big N's platforms if you are interested. A great first effort from the Brothers and I hope to see more from them so.
Interesting, addictive, but frustratingly buggy a the harder levels.
I quickly got addicted to this fun game, but got increasingly frustrated in the harder levels because graphic programming bugs repeatedly prevented completion of the "teaching" phase. Incorrect detection of screen touches sends the tracker to remote locations with wildly incorrect tracks and you need to "restart" the session. Then, there are invisible black holes. Not sure if those are intended to be there or not, but their juxtaposition with the more obvious bugs described earlier made me want to throw my iPad across the room. Even if the invisible hazards are intended, they seem like bugs, more than features. Level 53 is annoying the tar out of me because of app instability.