Screenshots

Description

THE HIGHLY ANTICIPATED SEQUEL TO WIND-UP KNIGHT!

High-end platforming gameplay in a beautiful 3D world!
Your favorite clockwork automaton is back with a bigger world, crazy new mechanics, and 42 brand-new insidious levels!

INCREDIBLE GRAPHICS
Double jumping over a spike trap while diving sword-first into a crazed Hippogriff never looked so good!

UNBEATABLE GAMEPLAY
Checkpoints, Bouncy Pads, Ice Blocks, Warps, Rolling Boulders, and a whole slew of new mechanics!

BRAND-NEW SIDE-QUESTS
Think you've got a level beat? Think again! Side-quests in every level force you to think outside the helmet!

TOURNAMENT MODE
School your leaderboard friends by playing a daily challenge on just one life!

CUSTOMIZE YOUR KNIGHT
Use power-ups and items to play your way.

Wind-up Knight has been played by ten million people. Wind-up Knight 2 turns all the dials up to 11.

What's New

Version 1.7

- Fixed missing gnome hat in level 39
- Performance improvements
- Other minor bug fixes and polish.

Ratings and Reviews

4.4 out of 5

122 Ratings

122 Ratings

Not quite as good as its predecessor

ThatOneFrancis

I'm a fan of WUK1. Definitely one of my favorite games. That said, I can't say the same of WUK2.

I have no qualms about paying for it. Let me just get that out of the way.

Why I give it a 3 is down to its faults. I love how they added different crest goals for each stage to add to the replay factor of each stage. What I don't care for is the stage designs themselves. Several stages do resemble WUK1 on how clever and precise timing must be done to get a perfect score. In WUK2, I find more often than not, it's not that timing is a factor, it's about dying and memorizing what's coming up. There are -many- spots where players are likely to die, not due to their own fault, but because an enemy is behind a graphic like a chain and such. So that's 1 star off.

Next, I know I don't have an iPhone 6, but I'd figure an iPhone 5s is still relatively new and could handle this game. Many times, the buttons are just non-responsive. And I don't mean they don't register my touch. I mean, I touch, the button lights up, and the knight does absolutely nothing. I've noticed this several times to make sure it wasn't a figure of my imagination. And so, controls is where I give it another star loss.

I honestly hoped for better, but in the end, I'd suggest people stick to WUK1 and skip WUK2.

Can only play til stage 8

Efreet29

I loved the first game, so the second game comes at bigger disappointment. Most reviews here are written before they hit the stage limit because the game prompts you to. But they too probably soon found out they needed to pay $4.99 to continue playing. To be fair, there are certain inprovements over the first game, and you can keep playing the free mode without paying, but not the full story mode.

Better the first one.

Reaz-heanz

I've completed WOK 1 and played 2 for two hours, comparing both of these this one is more fast paced, has are secondary missions and is graphically more enhanced. If you like one you will like this even more.

Information

Seller
Robot Invader
*WEA.AppPages.Size*
885.4 MB
Category
Games
Compatibility
Requires iOS 7.0 or later. Compatible with iPhone, iPad, and iPod touch.
Languages
Japanese
Age Rating
Rated 9+ for the following:
Infrequent/Mild Cartoon or Fantasy Violence
Copyright
© 2014 Robot Invader
Price
Free
In-App Purchases
  1. Unlock Map (Special Offer) $2.99
  2. Unlock Map $4.99
  3. Fistfull of Coins $1.99

Supports

  • Family Sharing

    With Family Sharing set up, up to six family members can use this app.

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