Odd Bot Out
By Martin Magni
Open iTunes to buy and download apps.
Pocket Gamer - I already fell in love with Odd
Indie Game Magazine - Really, really cute
Gamezebo - Lovingly crafted and considered
Odd is not like the other robots. After failing a standardized test Odd ends up in the recycling bin. Help Odd escape the robot factory using building blocks, electricity, and physics!
Each level in this contraption puzzle game presents a new challenge. Build a bridge across a (small) abyss. Design and drive an unsafe car. And ride a robotic centipede, like you always wanted to.
- 100 unique and puzzling levels
- Wheels, motors, circuits, and other building blocks
- Stress free, creative, non-violent game play
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There's better games.
I've played the first 50 levels of this game at the time of my review, and I have to say, it's interesting. But unfortunately, the appeal stops there. While the game has an integrated crafting system of sorts, it rarely exploits it, instead requiring you to simply add one or two parts to a previously-made machine. The levels can be very short, only really serving the purpose of showing you some cool tech that you can't actually make yourself.
While the crafting system is cool, and the main limitation is the game's resources, the crafting can (and will) act up. You'll find it frustratingly difficult to turn a block 90 degrees for a simple task, only to drop it and have it flip back over to the wrong side.
It would not be very difficult for the developers to make this into a great sandbox game, but I doubt we'll ever see it. Save your money, and go find two other mediocre puzzle game for the price of this one.
Great concept; Not quite there
As a physics based engine, most of the objects react well with each other, but they don't react well to touch. I'd frequently drag a block only to see it lag behind the path of my finger - almost an entire half second behind! Please work on better interaction.
I was disappointed in the levels. Several of the levels just had to be guessed at until you figured out the "trick." There should always be a way to solve a puzzle without guesswork, either with a better clue upfront, or more obvious interaction, or better level design.
The flow of the levels needs tweaking. I expected the higher numbered levels to be more difficult than the lower levels, but this was not always the case.
I'd love to have more opportunity to build your own machine. Too often they were pre built contraptions that I then just had to manipulate. Let me participate in the building! Or at least the power routing.... For some of the blocks, the only time I was able to experiment with them was in the "sandbox" at the end of the credits. (Also, is there not a faster way to get to this from the menu once I've discovered it? Walking across the forever-long field to get to the storage shed is a pain.
Otherwise, some great stuff is happening here. Great concepts. Nice visual design. Fun mix of gravity/interaction physics with construction/power physics.
Adorable Character And Really Fun Game.
I am really enjoying this super cute game so far. I found the graphics, artwork and sound effects to just be wonderful. I also really like how there are no hints for the puzzles and you just have to use brain power and deductive reasoning to figure them out.
One feature request that I would like to make to the developer is, can you please add a level editor to the game? I think it would just be so much fun if users had a way to construct their own puzzles using the tools of the game and hopefully share their creations with other users. I believe a physics game like this is just begging for the option of a fully functioning level editor. I hope that you will please consider and think over my feature request please, thank you.
I think if you are looking for a super cute puzzle/platform/physics game, then you just cannot go wrong with choosing Odd Bot Out in my opinion. Many thanks to the developer for this awesome game and all of the time and hard work that you no doubt put into constructing and refining it. Thanks again and God bless.
iPad Air 2/ iOS 8.1.1
- Category: Games
- Released: Jan 31, 2015
- Version: 1.0
- Size: 12.7 MB
- Language: English
- Seller: Martin Magni AB
- © 2014 Martin Magni AB
Compatibility: Requires iOS 6.0 or later. Compatible with iPhone, iPad, and iPod touch.