By Arnold Rauers
This app is only available on the App Store for iOS devices.
Card Crawl is a solitaire style Dungeon Crawler played with a modified deck
of standard cards.
*** Pocket Tactics - Card game of the year 2015 ***
*** Pocket Tactics - Reader's Choice game of the year 2015 ***
*** Pocket Tactics - Editor's Choice game of the year 2015 ***
*** German Games Award - Nominated for best game design 2016 ***
Clear the Dungeon of 54 cards by using item-cards, slaying monsters and managing your limited inventory. Each run you can use 5 ability-cards (mini deck building) which will give you unique skills. By collecting gold you can unlock 35 ability-cards which enable new tactics and even better highscores.
Card Crawl’s 4 single player game modes are enhanced via Game-Center to compare scores and the associated decks created by each player. A typical game can be played within 2-3mins and is a perfect one more game experience while waiting in line or commuting.
iPad Mini with Retina Display, iPad with Retina Display, iPad Air, iPod 5, iPhone 4S, 5/5S, 6/6+
+ solitaire style gameplay
+ 4 game modes (Normal & Constructed, Daily & Delve)
+ Dungeon Deck Editor to create and share custom Dungeon Decks
+ 35 unlockable ability-cards
+ mini deck building
+ Game-Center integration to compare highscores and decks
+ use Game-Center to challenge your friends
+ tricky Game-Center achievements
+ 2-3mins playtime per game
Learn more about Tinytouchtales & Card Crawl at www.cardcrawl.com
What's New in Version 2.2.8
this is another small update with a few fixes.
Please rate and review the game after the update, this way you can help us out a lot!!
+ Fixed: App Store rate link doesn't work
+ Fixed: If a used coin card get's morphed in the back pack you can't pickup the new card
+ Fixed: The reporting for the all cards collected achievement
+ Fixed: Typos
7+, iOS 10.x
This title is so good that I bought a copy for my wife. She isn't into RPGs, dungeon crawlers, roguelikes or CCGs, but loves both the aesthetics and concept of this game. It's solitaire with a hint of the foregoing for the imaginative nothing of the sort for others. It has something for nearly every personality type—an amazing feat. Elegant simplicity at its finest, and a two-person indie development team that is active in the online communities and has supported the game with a number of updates. Large studios, with all the resources at their disposal, almost never pander to their fans. These devs have and deserve to be rewarded.
Easy to learn, hard to master!
I've been looking for just fun fantasy games to play and I'm normally not into card based games. But this one honestly is too much fun I can't put it down. Normally I'm not good at strategy especially in card game/item management based games. But Card Crawl took the those and made them fun and easy to learn. But don't let it fool you, it still poses a challenge making every game a fresh new experience! Thanks for making me more interested in strategy card games! For sure would recommend!
For only $3, this game is a remarkable value. I have sunk over 15 hours into it already and played 358 hands in total. It is a card game, yet a dungeon crawler at the same time. The quests, community game mode, and the "daily dungeon" all add to the replay value. There is so much packed into this delightful little game. I recommend it highly.
Also, if you haven't checked out Card Thief, by the makers of Card Crawl, please do! It is a very worthy sequel.
- Category: Games
- Updated: Feb 10, 2017
- Version: 2.2.8
- Size: 148 MB
- Language: English
- Seller: Arnold Rauers
- © 2015, Tinytouchtales
Compatibility: Requires iOS 8.0 or later. Compatible with iPhone, iPad, and iPod touch.