Domino Drop is a delightful new puzzle game with dominos and gravity!
Learn how to play it in a minute, master it day by day.
Your mind will be challenged.
Your soul will be calmed.
- 3 unique game modes
- 12 pleasant music tracks
- Global Leaderboards
- No Ads, No In-App Purchases
Ratings and Reviews
Memorable music and irresistible gameplay pair perfectly in the tile-matching Domino Drop. This Tetris-like puzzler has you matching dominos to prevent stack-ups. But as the board gets busier, the colors get more varied, and thoughtful strategy quickly grows challenging. The gameplay feels polished and familiar, but it’s the tiny details packed in every corner—the clink of the falling dominoes, the turntable spinning fuzzy, warm jazz—that makes each match pure bliss.
Bug switching orientation
Looks like the developer hasn’t updated this app in a long time. You need to hold your device in portrait mode until the game fully loads, otherwise you will have issues with the orientation switching.
Fun game, but would like the option to remove all white pieces, and please make it more simple to get between games. Watching the beginning transition/loading in between each game is nonsense. One click/touch should be all that’s needed but you have to touch the arrow, wait for the play area to reset, the flick up to open the box, then wait for the USB thing to move and click in place before you get your first game piece. That’s fine if it’s your very first game of the day/session, but I play 10 or more games at a time and it gets annoying.
Game could also benefit from a little drop shadow or outline showing you which pieces are locked together. This would make it easier to know which pieces you need to match up to get some waterfall action going.
Also, playing on iPhone is impossible with the drag drop approach (lots of people complain about that in reviews). Dropping dominoes on the right side of the board is most difficult and even if I get one moved all the way to the right it moves a spot (to the left) when I’m simply lifting up my finger.
Controls get in the way
As others have mentioned, this game would be perfect if lifting your finger didn't drop the current piece. If I am dragging a piece side to side and want to reposition my finger, or even click pause, it drops the piece. Instead, I think a second gesture like a distinct tap should be used to place, or even a button off to the side. This is not a fast-paced game like Tetris; it is thoughtful and calm, so there is no reason for hair-trigger controls. If anything, they make the game less calm and incite screaming. I can only imagine how frustrating this must be for people who have trouble with their hands.
Another design issue, this one minor: the view is semi-3D, so you see the top edge of the current row. However, the rest of the pieces below that row do not really appear 3D, and you see only their face. This makes the top row look blurry and misaligned with the background grid (once I saw it, I can't un-see it). I really like the rest of the design aesthetic, but I don't think there's any reason for the pieces to be shown this way. Purely face-on would be less distracting.
- Vitalii Zlotskii
- 43.6 MB
- Requires iOS 6.0 or later. Compatible with iPhone, iPad, and iPod touch.
- English, French, German, Italian, Japanese, Korean, Portuguese, Russian, Simplified Chinese, Spanish, Swedish, Traditional Chinese, Turkish
- Age Rating
- Rated 4+
- © 2015 Vitaliy Zlotskiy
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With Family Sharing set up, up to six family members can use this app.