This app is only available on the App Store for iOS devices.
Tilt your iPhone to land your shuttle safely on a platform on the moon.
Control your shuttle using the accelerometer. Tilt your iPhone up and down to control thrust and speed. Tilt your phone left and right to control angle and position. You have to slowly land your shuttle upright on the platform. If you run out of fuel, gravity will not be your friend. Tap the screen to start a new game.
This game is nearly impossible to win. It took me about 25 tries before I landed successfully, and I think I just got lucky. If your life is filled with too much success and pleasure, try this game.
This application was provided as sample code for iPhone developers. Somebody far more talented than me made this application and I take absolutely no credit for it. I just think it's cool enough that it should be distributed for free.
The code license states that developers may "modify and redistribute the Apple Software, with or without modifications, in source and/or binary forms". I'm distributing it unmodified for the world to enjoy.
Sometimes the accelerometer stops working and you can't control the shuttle. Just quit and relaunch the app.
Thank you Apple for creating this incredible iPhone platform!
One of the greats
This was one of the original few apps I installed on my first iPhone way back in 2008.
Crash Landing is just as fun today as it was nine years ago.
Fun but hard
This game is simple but challenging. The trick is to use the least amount of fuel to land the craft as fast as possible. I wish the developer would rework the app so we could listen to music and podcast while playing the game.
Made me yearn for the old days
I first played apache lander the helicopter version of this game. It was very hard, high gravity and vertical tilting didn't always work. This game is so much better, has lower gravity and is easier to control. Lunar lander was one of my favorite games in the early days of computers. Also has indicators at top of screen that let you know what might be wrong with your landing/crash.
My suggestions for future versions:
Multiple levels, differing gravity levels with fuel to match. Levels in landscape mode with scrolling background and multiple landing sites. I'm just remembering what the old games had in them. I remember landing inside of a cave, so you had to maintain your altitude while you were moving horizontally. The only bad thing was poor graphics. Alot of the old games had great play value but poor graphics.
- Category: Games
- Released: Aug 16, 2008
- Version: 1.0
- Size: 1.4 MB
- Language: English
- Seller: Keaka Jackson
- © 2008 The World
Compatibility: Requires iOS 2.0 or later. Compatible with iPhone, iPad, and iPod touch.