This app is only available on the App Store for iOS devices.
• The World's #1 cliff diving game - now on your mobile! •
Pull off Frontflips, Backflips & Gainers from high cliffs, rickety platforms, trees, castles, and trampolines! Choose from a wide range of divers, and unlock new tricks and moves. Aim for a perfect entry into the water, and don’t hit the rocks!
Featuring a custom physics engine with animated ragdoll physics, Flip Diving is the most dynamic and entertaining cliff diving experience ever created!
TONS OF DIVING TRICKS
• Layouts, Pikes, Reverses - and more tricks coming soon!
• Each trick dynamically animated with ragdoll physics!
• Dive from trees, boats, trampolines and more!
• Over 50 jump platforms to leap from!
A HUGE RANGE OF CHARACTERS
• Take a dive as a bodybuilder, a businessman, or in a penguin costume!
• Each diver has different abilities, weights, and unique physics!
• More coming soon!
SHOW OFF TO YOUR FRIENDS
• Record your best dives - or your biggest fails - and share them with your friends!
This game does not require internet connection, and can be played offline.
What's New in Version 2.7.0
• New Location Upgrades! - Spin to unlock new heights!
• Bug fixes
Game is good, but I have one concern
Hey Miniclip, I really enjoy this game because it's a quick game that's good for passing time. Everything about the game is fine, except I have one concern. Some games I download on both my iPhone5s and iPad Air. Since, I use both devices, I rely on Facebooks data backup feature, which allows me to keep my save data without having to do anything at all. This game has a Facebook feature to post scores, etc, but unlike 90% of apps this app dosent use Facebook to back up data. Instead, every time you play the game you have to upload the save data to he server, and then if you want to start on a new device you have download the data. Can you guys please fix this
Update ideas and suggestions
This game is a addicting game that has a huge variety of tricks, characters, and levels. So here are some update ideas and things that I would like to see in the game; It would be cool if you can somehow compete against computer characters and have to get a greater score or copy their trick to win, another trampoline level with a flatter or a trampoline that's tilting right that leads on to a trampoline tilting left, then a final character that looks cool and funny and has all the qualities such as building and keeping spinning/height momentum, then finally maybe a tumbling mode or gym mode is asking a lot but that would be awesome.
This game is fun for a few tries, but the expectation for the reward of new levels, tricks, players, etc, and feeling accomplished is far too mundane and unrealistic to achieve. You work so hard and long at collecting points, to then randomly receive an extra ladder for the level you've already been bored with all week?
Developer: Make this more fast paced with the ability to gain more momentum in achievements. We either need higher rewards granted to us, or the cost of spins significantly reduced and also without increasing the cost. With increased rewards you could also give cost values to new tricks, locations, players, etc that we could go shopping with and decide which to spend money on based on what we've earned.
I've deleted this game, as it was just too slow.
- Category: Games
- Updated: Feb 09, 2017
- Version: 2.7.0
- Size: 190 MB
- Language: English
- Seller: Miniclip SA
- © 2016 MotionVolt Games Ltd and Miniclip SA
Compatibility: Requires iOS 8.0 or later. Compatible with iPhone, iPad, and iPod touch.
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