Join the pogo gang!
In a grim sci-fi future where pogoing is outlawed, this gang of misfits breaks all the rules.
Pogo over the police and their dogs, avoid hazards, and make it to the top!
And once you complete the final level, try to reach a highscore in the Endless mode.
- Casual one-handed gameplay, no virtual buttons here!
- Adjust your angle to pogo around
- 2 gameplay modes: 40 hand-made Levels and Endless Mode to keep you pogoing
- Dozens of characters to unlock
- Sharp pixel art graphics
- Groovy music by Eirik Suhrke, composer of Downwell, Super Crate Box and Ridiculous Fishing
This game contains third party advertising which can be removed via a one time IAP. This game contains coins which can be collected within the game for free or bought with real money. This game contains cross promotion for other Nitrome games and this is not removed with the IAP for removal of ads.
Ratings and Reviews
**** this it is stinking impossible can't even get to the first checkpoint on 3 day
First, I would like to say this. Nitrome makes great games. Like, really fun, high quality, stylish games with kick*ss music. If you've never played one of theirs before, give one of there other games a try. You won't regret it. If you're really on the fence, all their PC games are free to play in browser. I was playing them since elementary school, and they just keep getting better.
All that said, I tried to like this one. I really did, but the learning curve for Gopogo is just way too steep. That may not be a problem if you could just hop back on the horse (or pogo stick, as the case may be) like Super Meat Boy, but you can't. In Gopogo, you die. A lot. And when you do, you are sent to a menu where you are asked to by more lives with in game currency, watch an ad (this option can only be used like three times), or quit. Now, this type of life based system can work to give your player an arcade like incentive to get better at the game, but in this case you never get a chance to practice or improve before hitting a paywall. How is anyone supposed to improve at a game if they can't even get past the third level? Do you think you could, I don't know, make survival mode ad free so players could get used to the tricky to master mechanics before taking on story mode or something?
Love you Nitrome but I wrote about this at length in my Vault review and now know for sure you don't care about or read reviews... STOP ADVERTISING FOR YOUR OWN GAMES WITHIN YOUR OWN GAMES ESPECIALLY WITH ADS REMOVED. When I play Beneath the Lighthouse, I get ads for... Beneath the Lighthouse!? You have FULL control over this and it's not only absurd but it comes off as (wish I could italicize) DESPERATE. Ads for games I have paid for just simply makes me regret ever giving you guys money, just a big FU to your supporters.
This game itself, gushes style, love the soundtrack. I'm okay at best with the monetization... Aka if you want to make playing the level mode nearly impossible then fine, it's an endless runner. The games controls were.... Clearly not tested by a soul before the game was released or if they were, then are simply another FU to Nitrome fans as the learning curve is practically non-existent (just nearly impossible to start) I could go on but just take your 3 stars and consider yourselves lucky to get 3 cuz ILU.
- 87.5 MB
Requires iOS 6.0 or later. Compatible with iPhone, iPad, and iPod touch.
- Age Rating
- Rated 9+ for the following:
- Infrequent/Mild Cartoon or Fantasy Violence
- © Nitrome Ltd
- In-App Purchases
- Handful of coins $0.99
- Stack of coins $2.99
- Mountain of Coins $5.99
Challenge friends and check leaderboards and achievements.
With Family Sharing set up, up to six family members can use this app.