Explore the ruins of the City of Mordheim, clash with other scavenging warbands and collect Wyrdstone - valuable shards from the comet that destroyed the city.

Legendary Game’s adaptation of Games Workshop’s classic table top game: Mordheim, set in the Warhammer world. Multi player turn-based arena strategy right at your fingertips, you’ll have the freedom to play how YOU want to play. Hide in the shadows and wait for the right moment to strike, get a vantage point and pick your targets off with ranged weapons, or bring the fight straight to your opponent in an up close and personal confrontation, the choice, is yours!

Beware all who enter Mordheim the Warhammer Universe is brutal and it doesn’t get more dangerous than a ruined city teaming with rival warbands and monstrous horrors. A core game feature is a permanent death and permanent injury! Players must prepare for death, destruction and disability. You will need to hire replacements, dismiss warriors from your band that get too badly injured and sometimes you may need to disband a warband completely and start again.

From release three mercenary factions are available: Reiklanders, Middenheimers and Marienburgers each with different traits and play styles. Each represents one of the factions pitted against each other in a brutal civil war over who should sit in the throne as Emperor. Can you harvest more Wyrdstone from Mordheim than your rivals to fuel your master’s war effort?
More factions will follow as DLC, including:

● Skaven – Skulking sinister rat men who need Wyrdstone to thrive
●Sisters of Sigmar – The only faction with remotely honourable intentions
● Witch Hunters – Agents of the Grand Theogonist who will burn first and ask questions later
● Cult of the Possessed – Men who have turned to the dark powers for salvation
● Undead – Agents of the Vampire Counts, helping their bid to control the living

Key Features:
● Tactical turn-based gameplay with incredible action sequences
● Recruit, customise and train your Warband
● A rich, powerful and immersive fantasy world
● Multiplayer online – you will go up against other player made Warbands
● Available for both iPhones and iPads!
● Continuous planned updates, including extra content and map variations.
● “Graphic novel” art style with a grim undertone perfectly setting the scene of the harrowing city of Mordheim

About Legendary Games
Legendary are award winning multi-platform, multi-player developers specialising in Unity and HTML5 Games. Web site:

Mordheim: Warband Skirmish © Copyright Games Workshop Limited 2016. Mordheim: Warband Skirmish, the Mordheim: Warband Skirmish logo, GW, Games Workshop, Mordheim. Warhammer, The Game of Fantasy Battles, the twin-tailed comet logo, and all associated logos, illustrations, images, names, creatures, races, vehicles, locations, weapons, characters, and the distinctive likeness thereof, are either ® or TM, and/or © Games Workshop Limited, variably registered around the world, and used under license. All rights reserved.

What's New

Version 1.6.5

Starting logo skip
Fixing colour bug on the customise screen
Reikland updated desc
Delete text changed to archive
Morrs Lantern added
Skip story option for new players
Auto Continue on the tutorial
Skaven now have Crimson Shade
Undead robes removed from human warbands due to optimisations
Fixing bug with reanimating premium pets
Added garlic leadership test feedback

Ratings and Reviews

4.0 out of 5
168 Ratings
168 Ratings

Whats not to love!

If your a Gw fan and love fantasy and Mordheim, then this is a must, period. Price is ridiculously low compared to everything out there, its cheaper then going to an arcade back in the day, by far. Now, I've read some whining about the paid for factions, not being fair, well I've got them all, I've an iPad and a tablet, so I've all rosters, my ReikLanders, the one that comes free, are awesome, can defeat any other ones. Its flavor, strategy, and some grim luck true to the original game. Now dev. Please ADD MoRE!!! Get the Witch hunter going and add the Possessed, and the other you know cool things. Where are my dwarfs! ;)
As for buying fate points, first it awesome you can, if you played real game you didn't really get many and it was brutal. The price for them is so reasonable, I thank the Company for not screw people with it. $28 for the largest package of 100 has lasted me weeks. $4.99 for a totally option new type war-band with 12 fate points too, again so not hurting your pocket, and hopeful it will help them continue making this game continue. Fyi, IMO people wanting free to play has caused this horrible market in gaming, now nothing is really free, and most really sucker you in. They work to design the game, program it, and launch it, so pay for it. What you get for free is worth anything and will get you some how, wither you will pay alot, or you waste your time.
Great Game 10 Stars, please continue expanding!!!!


Not pay to win, but pay to live

Would like to see rng so that I know if it’s my tactics or my luck that is to blame. Also, would be willing to pay for expansions if I knew I wasn’t forced to pay to recover favored characters that are wounded. Even a slow in game grind for fate would be acceptable.

*edit* After playing and researching- I realize that this is a loyal game to the tabletop original, which would be called “hard core” by today’s standards. Approach it knowing that ALL of your characters will one day die, but whether the Warband survives or not...that’s up to you. So the money I spent on hired swords that got killed is a loss I own. I still would have liked to know the odds of the insane flurry that took the first one though. Took Six hits in a row, with the best odds of any one of them landing laying at 57%.


Great idea, poor execution

I realize this is based off of a board game, but the flaws are numerous beyond that. Graphics are great, character movement is a bit goofy though and very slow. Also, the environment (trees and houses) block the view of what’s going on. This makes gameplay severely difficult at times.

For some reason my leader is too stupid to move based on his class, while other units of the same class always move. How is he leading then? Makes no sense. Some characters won’t attack powerful opponents due to fear. Fine, but if the opponent is unconscious then why are they still in fear? Again, makes no sense.

Skill upgrades allow for extra attacks, but anything more than two attacks (and they should really have a penalty considering the advantage) in a round is unreasonable. I’ve seen three in a round, all crits, all on different characters of mine who were well geared and higher level than the attacker. Doesn’t seem reasonable.

Many skills don’t tell you what they do, weapons give less info (I guess what costs more is somehow better?). Character stats lack the detail needed to make an educated decision on what skills to add next. Some maps are so one sided they aren’t worth playing (for better and worse).

This core game is brilliant. Absolutely amazing. The end product is complete, utter garbage. It’s like a steak being served on a toilet seat. Yeah, I’ll pass.


Legendary Games Ltd
773.7 MB
Requires iOS 8.1 or later. Compatible with iPhone, iPad, and iPod touch.
Age Rating
Rated 12+ for the following:
Infrequent/Mild Horror/Fear Themes
Frequent/Intense Cartoon or Fantasy Violence
© Games Workshop Limited 2016
In-App Purchases
  1. 10 Fate Points $2.99
  2. 50 Fate Points $13.99
  3. 100 Fate Points $25.99


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