“With artificial intelligence we’re summoning the demon.”
Elon Musk

Indie Prize Grand Prix (GTP Indie Cup 2018)
Best Mobile Game (GTP Indie Cup 2018)
Best Unity Game (Games Gathering 2017)
Best Mobile Game (DevGAMM 2017)
Excellence In Visual Art (DevGAMM 2017)
Best Game Design (White Nights 2017)

The civilization of the past vanishes, leaving behind only the Ancient Network. 256 years later, an anonymous explorer descends into its cold depths.

Venture into a journey through the endless empty cyberspace, inspired by the works of William Gibson, Dan Simmons and Peter Watts.

Immerse into the Ancient Network and uncover the secrets of the vanished civilization. Communicate with the Titanic Interfaces and hack their secured Forms.
Secrets hidden in the Network are waiting for you.

• Exquisite visual style.

• A new take on the classical arcade mechanics.

• Immense attention to the story and atmosphere.

• Epic boss battles.

• Extraordinary music and sound effects. Use headphones!

• The hero's progress system. Increase your level and become stronger.

• Various skills for more effective hacking.

• Engage more with the story by completing extra hacking tasks to discover secrets of the past.

• Simple at first glance, hardcore when you get to know it. Be ready to test your reflexes.

Hyperforma is a premium game without ads and in-app purchases. Enjoy an exciting sci-fi story with dynamic gameplay and a great atmosphere.

Twitter: @nordunit
Instagram: @nordunit

Thanks to all researchers of the Ancient Network! You encourage us to keep creating.
Your support is very important to us indie developers.

What's New

Version 1.13

Thank you for reviews and suggestions for improving the game! In this version:
- 2 game difficulty modes you can switch anytime! (since ver. 1.10)
- Performance improvements.
- Minor bug fixes.

Ratings and Reviews

4.3 out of 5

16 Ratings

16 Ratings

Great game with a huge catch


So the developers’ intent was to create a multi-dimensional brick-breaker set in a sci-fi world. Alllllmost made it.

As enjoyable as the game is at first, there’s a mechanic involving multiple insta-death objects surrounding the field. These rotate around the field perimeter in response to your inputs.

The problem is, this is a lousy mechanic to have when the goal is to break blocks with conditions. Your focus is on the center of the playfield, not the edges. When you need to also constantly scan the perimeter to avoid running into these insta-death objects, the game becomes a chore rather than entertainment. Especially because they are often very hard to avoid - nothing worse than starting a level to immediately run into one on rebound.

Either lose these entirely, or give us the option to turn them off. I’m writing this after closing the game in frustration at the end of only the fourth level with two of these death objects in play.

Let me play the game - remove this crappy mechanic that actively prevents me from engaging.


Developer Response

Thank you for the review, it really helps us to improve the game! UPD. Please, check up for update to version 1.10. This version contains 2 game modes: with and without lasers on the edges and some more improvements. So you can change mode anytime in game menu. We hope you'll enjoy it!

Lack of Clarity


I’ll just make this easy and quote myself:

“An absolute mess of vague power-up applications that only serve to subvert any sense of strategy. There is never any notion of using a particular ability at any one time as being more advantageous over another, which allows the player to use them arbitrarily with no sense of purpose. This leaves a feeling of disconnect and dissatisfaction with the absolute basics of the gameplay. In its legitimate attempt to push the genre in an original direction by upping the action and variable, the game becomes buried under its own twisting confusion.

The boss battles are awesome though, because they are nothing like the standard proceedings. In that regard, not all is lost.”

Developer Response

Thank you for the review! It is important for us because it helps to improve the game.

Pretty Game, Terrible Mechanics


This app has the potential to be fun and there are some really fascinating story/design elements, but these all get severely overlooked due to the game’s terrible controls. It’s already a difficult game as is, but there’s also this great sense of randomness and chaos behind movements that led to several incredibly annoying repeats of a level. Unless you’re looking for a genuinely hard game that requires BOTH precise skill and just dumbfounded luck, I wouldn’t recommend it.

Developer Response

Thank you for the review!
You are right, the game quite difficult and a player needs to find a balance between control and chaos. Maybe if you give it another try you'll enjoy it 😇
UPD. We've released a new update with a second game mode - "normal mode" without lasers on the edges. There are also a lot of improvements and Game Center support. So, you can check it, if you want!😊


Fedor Danilov
134.7 MB
Requires iOS 9.0 or later. Compatible with iPhone 5s, iPhone 6, iPhone 6 Plus, iPhone 6s, iPhone 6s Plus, iPhone SE, iPhone 7, iPhone 7 Plus, iPhone 8, iPhone 8 Plus, iPhone X, iPad Air, iPad Air Wi-Fi + Cellular, iPad mini 2, iPad mini 2 Wi-Fi + Cellular, iPad Air 2, iPad Air 2 Wi-Fi + Cellular, iPad mini 3, iPad mini 3 Wi-Fi + Cellular, iPad mini 4, iPad mini 4 Wi-Fi + Cellular, 12.9-inch iPad Pro, 12.9-inch iPad Pro Wi-Fi + Cellular, 9.7-inch iPad Pro, 9.7-inch iPad Pro Wi-Fi + Cellular, iPad (5th generation), iPad Wi-Fi + Cellular (5th generation), 12.9-inch iPad Pro (2nd generation), 12.9-inch iPad Pro Wi‑Fi + Cellular (2nd generation), 10.5-inch iPad Pro, 10.5-inch iPad Pro Wi‑Fi + Cellular, and iPod touch (6th generation). Apple TV.
English, French, German, Italian, Japanese, Korean, Portuguese, Russian, Simplified Chinese, Spanish
Age Rating
Rated 9+ for the following:
Infrequent/Mild Horror/Fear Themes
Infrequent/Mild Profanity or Crude Humor
© 2017 ИП Данилов Ф.С.


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