Gamebook Adventures 2: The Siege of the Necromancer
By Tin Man Games
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Second in the series of critically acclaimed interactive fantasy gamebooks in which you, the reader, control the direction of the story! You do not need to have played any previous Gamebook Adventures titles in order to play this.
"Set in the coastal town of Myr, you have returned home after a long Summer in the mines of Durath Tor to find your hometown besieged by strange creatures. A dark presence has taken over the town and you are the only one who can rid the stronghold of Erid Buul, the mysterious new Lord and his ghastly cohorts."
"The graphics are simply excellent, with selectable fonts and backgrounds available. The quality of the design is such that it’s easy to forget you’re holding a mere iPhone in your hands and not a real-live book." - TouchMyApps
"The quality of the writing here is superb. Like the first game the author manages to keep your interest held, with the vocabulary rich and the writing witty and descriptive, holding an element of tension throughout." - Games Uncovered
"...the host of smaller parts really make The Siege of the Necromancer shine in comparison to the increasing number of adaptations of the old books." - Know Your Mobile
Gamebook Adventures 2: The Siege of the Necromancer has the following features:
•Newly written fantasy adventure story containing magic, monsters and mystery. We are not simply a re-print of old gamebooks with each GA story lovingly crafted by experienced gamebook authors.
•Easy to use interface with classic page turning. As easy as reading a book!
•Read in portrait or landscape. (iPad only)
•Dynamic page links that respond to your situation.
•New gamebook rules and battle system unique to Gamebook Adventures. Rules are accessible at any time during the adventure if you need to refresh yourself.
•Real-time 3D dice rolling with realistic physics. Shake the device like a dice shaker and watch the 3D dice bounce around the scene and off each other. Stop shaking and the dice will land giving you a result.
•Quick Dice feature for those who want to speed up dice rolls
•Easy to change fonts, font sizes, and paper type to set up the book the way you want it.
•Accessible character sheet at all times during reading which auto updates when you pick up an item, your stats change, or you gain valuable information to help in your quest.
•Difficulty levels - Classic, Bookworm and Novice.
•Use bookmarks to save your progress helping you get past tricky sections.
•Many paths to follow, with each revealing important story arcs. Lots of potential ways to complete the book and get the perfect ending.
•Achievements to collect throughout the book for those who wish to thoroughly explore all aspects of the story.
•Beautifully illustrated by Dan Maxwell. Once found, each illustration is framed and mounted on the achievements wall so they can be accessed full-screen!
•High resolution artwork which takes advantage of the iPhone 4 retina screen and iPad screen dimensions.
•Keep informed as the land of Orlandes grows. “Orlandes Uncovered” is a detailed history of the fantasy setting and will be updated at regular intervals giving you a rich and rewarding overall experience with the gamebooks.
•Interactive world map which can be zoomed and scrolled. This will also be updated regularly as the details about the world unfold and expand.
Gamebook Adventures is brought together through the efforts of passionate and avid gamebook enthusiasts. If you are familiar with the Fighting Fantasy, Sorcery, Lone Wolf or Grail Quest series then Gamebook Adventures will really appeal to you. Our aim is to give those nostalgic readers of old something new and fresh, and bring a new exciting experience to those unfamiliar with gamebooks. If you enjoy fantasy RPGs or adventure games then this is for you!
What's New in Version 4.61
Fixed a problem that could cause the map to be unable to pan and zoom.
Fixed an issue that could cause the wrong music to play.
Added a new cinematic intro.
Tough but satisfying
This book is more difficult than book #1. However, it is not impossible. Just really hard. I didn't have too many problems reaching the end. The larger challenge is to limit the number of battles you get in so that you still have HP left for the obscenely hard boss battles at the end. Hint: play smart, not hack-n-slash.
Thanks for another great game book,TMG.
Not quite as great as book one, not quite as organized in its flow or story telling, and I know I would get a lot out of a second play through, but overall I still thought it was quite good. The final boss battles were really hard and really fun. Well done. Good use of the bookmarks is key. I won in classic mode. I liked it!
Too Difficult, Very Frustrating
I've replayed this book at least 50 times but can never solve it. I've even started the book with maxed out scores and still cannot beat the book. Very frustrating. The one true path must be obscurely hidden in the book -- I've tried everything, it seems. Playing this book became a waste of time.
- Category: Games
- Updated: Sep 16, 2013
- Version: 4.61
- Size: 67.3 MB
- Language: English
- Seller: Tin Man Games Pty Ltd
- © 2010 Tin Man Games Pty Ltd
Compatibility: Requires iOS 5.0 or later. Compatible with iPhone, iPad, and iPod touch. This app is optimized for iPhone 5.