Samurai II: Vengeance
By MADFINGER Games, a.s.
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☞☞ Featured in the Gorgeous Games by Apple !!! ☜☜
☞☞ "Samurai II is a very entertaining title with solid gameplay and stunning graphics." MacWorld.com ☜☜
The long-awaited sequel to Samurai: Way of the Warrior has finally arrived on iPhone and iPad! While the original got rave reviews for its stylized manga graphics and quick, bloody gameplay, Samurai II delivers even more action and an intuitive new control scheme.
SlideToPlay.com - 4/4
Ipadarena.com - 10/10
AppSpy.com - 5/5
MacWorld.com - 4.5/5
AppAdvice.com - 4.5/5
Gamezebo.com - 4.5/5
Touchreviews.net - 4.5/5
Nineoverten.com - 4.5/5
Gamerstemple.com - 90/100
Pixeljumpers.com - 9/10
Samurai: Way of the Warrior was featured in Best Games of 2009 by Apple – Samurai II is a true successor, aided by over a year of focused development. Overall production values and vicious action put Samurai II on par with console 3D brawlers. Screenshots don’t do Samurai II justice – the fluid action has to be seen running at 60 frames per second on the Retina display or popping off the iPad screen.
But looks alone won’t carry a game – the developers listened to fan feedback and improved gameplay throughout. With a new virtual d-pad, dynamic camera, environmental puzzles, traps, and vicious new enemies, Samurai II is brand new experience for hack ‘n’ slash gamers on the go.
Samurai II sends Daisuke on a quest for revenge across the war-scorched countryside. From a seafaring village to a flying fortress to the legendary Isle of the Dead, the samurai will stop at nothing to hunt down his arch-enemy Orochi. Will he get his Vengeance?
★ Universal app - supports iPhone 3G, iPhone 3GS, iPhone 4, iPod Touch 3G, and iPad. The game is optimized to take advantage of each device's strengths.
★ Intuitive virtual joystick ensures you’re slicing up baddies, not swiping the screen.
★ Dynamic camera finds the best perspective for each encounter, adding variety while keeping focused on the action.
★ Tense, quick and gory battle sequences!
- Battle hordes of on-screen enemies wielding new weapons and sporting unique abilities.
- Stay nimble and plan your attacks – roll out of harm’s way and eliminate ranged enemies like the Samurai Archer before they can strike.
★ Improved gameplay includes new features.
- Solve environmental puzzles, avoid dangerous traps, and discover useful items.
- The fight is on - not to worry, the combat never takes a back seat to platforming or fetch-quests.
★ RPG elements reward skilled players – upgrade the Samurai’s health, buy new attack combos and upgrade them to devastating levels.
★ Between levels, gorgeous anime-style comic panels tell the samurai’s tale with original hand-drawn artwork.
★ New survival mode pits the samurai against waves of enemies, giving hardcore players a score-attack mode to hone their skills. Two games in one!
★ Runs at 60 frames per second on iPhone 4G and iPod 4G.
★ Advanced AI system on par with console games. Goal Oriented Action Planning architecture is used in many PC, PS3, and Xbox 360 games.
★ Samurai II is developed on the Unity 3D 3.0 engine, the latest technology available on mobile devices.
★ Apple Game Center support, including Leaderboards and Achievements.
★ Original soundtrack – in classic samurai movie style, soft music builds with the heat of battle.
Special Thanks To : ImNoSuperMan, PureSkill, Squarezero, Rocco, eggzbacon, Prab
What's New in Version 1.0.3
☯ Support iOS 3.1.3 now !!!
☯ Enabled iOS 3.2 version for iPad
☯ Fixed crash in the Level 3
☯ Easy difficulty is really easy now
Love it. A few suggestions.
Love this game. I play it all the time. Really gives you the Samurai feel. Learning combinations gives you room to grow and find new fun ways to shred enemies. Play is mostly excellent.
A couple suggestions to make it more enjoyable.
1. Character sometimes gets stuck for some reason. He ends up floating off the floor and walking in place. There is nothing you can do to free yourself from this unless there is an enemy around to hit you and knock you out of it. Sometimes you just have to end the game. Please find a way to fix this.
2. I've noticed some time shifting when Slo Mo starts. Actions of certain characters speed up in compared to normal. I.E. Archers load and fire quicker in comparison, which can be frustrating if you have a sense of how long that takes in normal time.
3. As mentioned elsewhere characters could be varied a bit more. And in the land of the dead they could have been... well ... dead. Just a thought. Anticipating some fun characters for the next version.
4. In action sequences with many character spinning and slashing. Reaction time of Samurai slows a bit on my iPhone 4. Might be pushing the envelope there.
5. Lastly, the dialogue in the comic strip and other game texts could use a proof read and rewrite by an English editor. Wouldn't take to long. Some of it is awkward.
Thats it! Thanks for the great game!
2 Words "T-h-e SH#T!"
This Game is the Sh#t, the cell-shaded graphics are so vivid thier eye popping. The gameplay is smooth and fluid. Controls are simple and impressively responsive. Im not sure what kind of engine these graphics are running but i hane yet to see any lag or stalling surprising since the backgrounds are so animated and characters boby motion are so complex, although it quickly drains your battary. Combat and level design do become stale and repiditive a hour or 2 in. But the horrendis slow motion instant death sequenes keep it exciting. I would like to see more violent/gory ways to kill enemies by using the game enviroment to advantage for example throwing enemies into the gaint moveing gear wheels in the background. Maybe add DLC's like new weapons, outfits, more chapters. BOTTOM LINE worth paying $5.99 let alone $2.99 wich is a steal how is this not the app of the year?
This game revolves largely around the sword fighting, which happens to be fairly repetitive (hit a button over and over) and often too difficult (WAY too many enemies to fight, too little health). Controls are also occasionally unresponsive, such as the "tap for continue" button after a death occurs. Not entirely happy with the three dollars I paid.
The environments that fighting takes place in are beautiful, however (the game's one redeeming factor).
UPDATE: I just found out about the combos and health power ups, making this game far less impossible, and much more entertaining. If you've got three bucks, there are worse ways to spend it.
- Category: Games
- Updated: Nov 19, 2010
- Version: 1.0.3
- Size: 97.6 MB
- Language: English
- Seller: MADFINGER Games, a.s.
- © MADFINGER Games, a.s.
Compatibility: Requires iOS 3.1.3 or later. Compatible with iPhone, iPad, and iPod touch.