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A classic marble-shooter, beautifully illustrated and dazzling with brilliant effects.
LUXOR 2 takes you on a beautiful voyage through the land of ancient Egypt. Play 88 gorgeously rendered levels of brilliantly displayed crisp and stunning graphics set amongst the pyramids and temples of ancient Egypt. Use your mystical winged scarab to shoot and destroy the approaching magical spheres before they reach the pyramids at the end of their path.
Luxor 2 features powerups including Lightning Storm, Color Cloud, Net, and Dagger to help you shoot down those enemy spheres faster than ever before! Work your way up through the ranks to become the Pharaoh over all of Egypt!
Key Game Features:
· 88 explosively challenging and gorgeously 3D-rendered levels
· Four levels of difficulty, including: the expert level that unlocks the mind-blowing Challenge of Horus
· Over 80 new statistics and badges, plus bonus rounds at the end of each stage
· Work your way from Farm Hand to Pharaoh by improving your rank
· Three stimulating modes of play, including Survival and Practice modes
· 13 explosive power-ups, including the new Color Cloud, Net, Dagger and Lightning Storm, to help shoot down the oncoming enemy spheres
· 13 intense and rewarding bonus rounds at the end of each stage
Visit us on the App Store at http://itunes.apple.com/us/artist/mumbojumbo/id312416866
to find more of our award-winning casual games including our Luxor Series, Midnight Mysteries Series, 7 Wonders Series and more!
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What's New in Version 1.1.1
Minor bug fixes.
Not as good as the original
While I love the graphics on Luxor 2, there are some problems that make it a poor follow up to the original. First the balls are tiny. That would not be as much of a problem but with the richly textured backgrounds, the balls are hard to see. This goes for the 'falling' jewels and rewards as well. In faster moving upper level games, you sometimes have to choose between a 'life' coin or a power up. The tiny size of these make it almost impossible to choose. More troubling is that the controller is not easily maneuverable. It 'hangs up' and is sluggish to respond.
This game has potential but needs work.
It's harder to swipe to switch to the other ball on Luxor 2 than on Luxor. It also seems as if I get more dagger power ups than before. And for some reason the ball likes to change colors when it shouldn't so I end up shooting the wrong color in the wrong place because of the color change, and no, it's not the same as when there are no more balls of a certain color. This is just strange.
I feel as if Luxor 2 is an unnecessary update. Back to the regular Luxor I go.
I enjoyed the first iteration of this game tremendously. Luxor 2 is fun, but not as much. I still need more time playing the game to be able to truly evaluate it. One complaint is the color f the balls. Sometimes the yellow, red, and orange look the same. Additionally, the balls don't seem to speed up, like the initial version. Again, I'm not far into the game yet to know if it does speed up. Overall it is still fun, and seems to simply extend the first version.