Reiner Knizia's Razzia - The Mafia Board Game
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Set in the 1930's gangster and Mafia world, prohibition, financial crisis, gambling, corruption, illegal goods, growth of organized crimes, anything illegal and outlawed is controlled by the Mafia families.
Players will lead their family as they fight each other for dominance. There is one goal. Earn as much money as possible before the police takes action. Be aware the police is often on the field - how much do you dare risk for the tempting rewards?
Razzia is a bidding card game. Each player represents the head of a crime family. Using your cheques, get as many cards symbolizing various interests for the Mafia as possible via the auction, and beware of the police who will try to thwart those plans by all means necessary.
A bidding game based on strategy and random events.
Razzia is a well known and loved title throughout the world, and this is the first touch screen device adaption of the classic game.
- Completely reimagined from the original game with new artwork.
- Game mode for single player (vs Human and AI).
- Multiplayer mode includes ranking of the best players.
- An extensive tutorial introduces the game for new players. For the experts there is a short explanation to prepare for this new adaptation.
The game was developed in collaboration with Dr. Reiner Knizia, who approved the new solutions introduced in the game.
What's New in Version 1.1
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Good implementation of a card game
Many iOS translations of card games lose the feeling of playing a card game. Especially when not using a standard deck; the player can find it difficult to remember how many of each card are left in the stack. I think because it is not possible for players (not during the game) to sift through the deck, to get a feel of how many of each card there are. And knowing how many cards there are left, is important especially in set-collection games like this one.
I think Razzia does this reasonably well.
The game itself is also fun: there's only 2–3 actions to choose from per turn, and there are definite end points (4 bids, police) at which a phase ends. For this reason, IMO the game lends itself well to iPad gameplay.
Downsides are: multiplayer. I've only tried hotseating, and the transitions were jarring. Unnecessarily so, IMO given there is no hidden information in this game. And network gaming isn't via Game Centre or local network: really? I've only played this on iPad.
The AI: I suspect isn't that smart. Even though I haven't played Ra or Razzie before, I've only failed to win once agains Medium opponents, and even then I was 2nd place. (I've played about 10 games).
In summary, for the amount I paid, I've quite enjoyed myself. And I am glad to have learned what is a bidding-type game that is new to me.
Great implementation of an okay game - Ra is better
This implementation adds a ton of art and flavor to the original card game, and the theme comes through pretty nicely. Unfortunately, when compared to Ra, the game it re-themed, the game just comes up short. Not only are some of the types of tiles to bid on entirely missing (from Ra, the coins that are simply worth points, and the disaster tiles) but also there are literally about half as many tiles total as there are in Ra. That means that the auction tiles come up far more frequently in this game, so it's very difficult to wait for something particularly good to bid on, forcing you to bid on smaller "lots". That in turn means that some of the point scoring mechanisms will be much harder to execute because you get is few chances to out the tiles that you need together - so it's just a less exciting game.
Love this game (more than Ra on which it's based) and this app is a very nice implementation. All info is just a tap away which is important if you're new to the game and need to look up scoring values for the different sets of cards.
Suggestions for improvement:
1) Show us the current cards remaining number w/o having to tap
2) The fonts on the iphone are really tiny and hard to read. I understand the universal app compromise but maybe just make the current raid count easier to see/read
3) The modern electronic siren and thuggish voice when a raid occurs is not very true to the period reflected in the rest of the design.
4) Improve the AI. The hardest level is good but I wish it was better. I regularly beat it.
- Category: Games
- Updated: Dec 12, 2013
- Version: 1.1
- Size: 149 MB
- Language: English
- Seller: BULKYPIX
- © Aidem Media, Bulkypix 2013
Compatibility: Requires iOS 4.3 or later. Compatible with iPhone, iPad, and iPod touch. This app is optimized for iPhone 5.