RetroArch 9+

A frontend for emulators

Daniel De Matteis

    • Free

Description

RetroArch is a free, ad-free, open source, and cross platform frontend/framework for emulators, game engines, video games, media players, and other applications. Supported systems come in the form of libretro cores. The following cores are included:

* 2048
* Amstrad - CPC (CrocoDS)
* Amstrad - CPC/GX4000 (Caprice32)
* Arcade (FinalBurn Neo)
* Atari - 2600 (Stella 2014)
* Atari - 2600 (Stella)
* Atari - 5200 (Atari800)
* Atari - 5200 (a5200)
* Atari - 7800 (ProSystem)
* Atari - Lynx (Handy)
* Bandai - WonderSwan/Color (Beetle Cygne)
* Cave Story (NXEngine)
* Commodore - Amiga (PUAE)
* Commodore - C128 (VICE x128)
* Commodore - C64 (VICE x64, fast)
* Commodore - C64 (VICE x64sc, accurate)
* Commodore - C64 SuperCPU (VICE xscpu64)
* Commodore - CBM-II 5x0 (VICE xcbm5x0)
* Commodore - CBM-II 6x0/7x0 (VICE xcbm2)
* Commodore - PET (VICE xpet)
* Commodore - PLUS/4 (VICE xplus4)
* Commodore - VIC-20 (VICE xvic)
* Dinothawr
* Doom (PrBoom)
* DOS (DOSBox-Pure)
* Fairchild ChannelF (FreeChaF)
* GCE - Vectrex (vecx)
* Game Music Emu
* Handheld Electronic (GW)
* MSX/SVI/ColecoVision/SG-1000 (blueMSX)
* Mattel - Intellivision (FreeIntv)
* NEC - PC Engine / CD (Beetle PCE FAST)
* NEC - PC Engine / SuperGrafx / CD (Beetle PCE)
* NEC - PC Engine SuperGrafx (Beetle SuperGrafx)
* NEC - PC-98 (Neko Project II Kai)
* Nintendo - DS (DeSmuME)
* Nintendo - DS (melonDS DS)
* Nintendo - Game Boy / Color (DoubleCherryGB)
* Nintendo - Game Boy / Color (Gambatte)
* Nintendo - Game Boy / Color (Gearboy)
* Nintendo - Game Boy / Color (SameBoy)
* Nintendo - Game Boy / Color (TGB Dual)
* Nintendo - Game Boy Advance (VBA Next)
* Nintendo - Game Boy Advance (VBA-M)
* Nintendo - Game Boy Advance (gpSP)
* Nintendo - Game Boy Advance (mGBA)
* Nintendo - NES / Famicom (FCEUmm)
* Nintendo - NES / Famicom (Mesen)
* Nintendo - NES / Famicom (Nestopia UE)
* Nintendo - NES / Famicom (QuickNES)
* Nintendo - Nintendo 64 (Mupen64Plus-Next)
* Nintendo - Pokemon Mini (PokeMini)
* Nintendo - SNES / SFC (Snes9x 2005)
* Nintendo - SNES / SFC (Snes9x 2010)
* Nintendo - SNES / SFC (Snes9x)
* Nintendo - SNES / SFC (bsnes)
* Nintendo - SNES / SFC (bsnes-hd beta)
* Nintendo - SNES / SFC / Game Boy / Color (Mesen-S)
* Nintendo - Virtual Boy (Beetle VB)
* Palm OS (Mu)
* PocketCDG
* Quake (TyrQuake)
* Rick Dangerous (XRick)
* SNK - Neo Geo AES/MVS (Geolith)
* SNK - Neo Geo CD (NeoCD)
* SNK - Neo Geo Pocket / Color (Beetle NeoPop)
* SNK - Neo Geo Pocket / Color (RACE)
* ScummVM
* Sega - MS/GG (SMS Plus GX)
* Sega - MS/GG/MD/CD (Genesis Plus GX Wide)
* Sega - MS/GG/MD/CD (Genesis Plus GX)
* Sega - MS/GG/MD/CD/32X (PicoDrive)
* Sega - MS/GG/SG-1000 (Gearsystem)
* Sega - Saturn (Beetle Saturn)
* Sharp - X68000 (PX68k)
* Sinclair - ZX Spectrum (Fuse)
* Sony - PlayStation (Beetle PSX HW)
* Sony - PlayStation (Beetle PSX)
* Sony - PlayStation (PCSX ReARMed)
* Sony - PlayStation Portable (PPSSPP)
* Texas Instruments TI-83 (Numero)
* Thomson - MO/TO (Theodore)
* Vircon32
* VirtualXT
* WASM-4
* Watara - Supervision (Potator)

RetroArch supports a broad range of features, including:

* Netplay
* Soft patching
* RetroAchievements
* Save states
* MFi controller support
* Key remapping per core or per game
* Gyro
* Cheats
* Custom overlays
* Shaders
* Fast forward and rewind
* Game artwork
* AI translations
* Advanced latency management

**RetroArch and Libretro are in no way affiliated with Nintendo. The name "Nintendo" and all associated game console names are registered trademarks of Nintendo Co., Ltd.**

What’s New

Version 1.19.1

- Fix a crash during scanning corrupt files
- Change defaults to enable haptics

Changing the defaults only affects new installations. Make sure to check out the Input settings for haptics to turn on vibrations on key presses. Enjoy!

Ratings and Reviews

4.5 out of 5
806 Ratings

806 Ratings

Mrcubers ,

Ps2 lover

Subject: Request for PlayStation 2 Emulation Support in RetroArch Dear RetroArch Team, I hope this message finds you well. First and foremost, I would like to extend my heartfelt appreciation for the incredible work you have done with RetroArch. Your platform has allowed many of us to relive cherished memories by playing classic games on our modern devices, and for that, we are immensely grateful. As a passionate fan and avid user of RetroArch, I am writing to inquire about the possibility of adding support for PlayStation 2 emulation to your platform. The PlayStation 2 holds a special place in the hearts of many gamers, including myself, and the ability to play PS2 games through RetroArch would be nothing short of a dream come true. I understand that emulating PlayStation 2 games can be a complex and resource-intensive endeavor. However, given RetroArch's impressive track record and the talented community behind it, I believe it is a feasible goal. The inclusion of PS2 support would undoubtedly enhance the versatility and appeal of RetroArch, attracting even more users and expanding its legacy as the ultimate retro gaming hub. Thank you for considering this request. I, along with many other fans, eagerly await any updates on this matter. Please keep up the excellent work, and know that your efforts are deeply appreciated by the gaming community. Warm regards, Mohammad Reza Yaghubi

Aboulnemer ,

PS2 The Dream ✨

Subject: Request for PlayStation 2 Emulation Support in RetroArch Dear RetroArch Team, I hope this message finds you well. First and foremost, I would like to extend my heartfelt appreciation for the incredible work you have done with RetroArch. Your platform has allowed many of us to relive cherished memories by playing classic games on our modern devices, and for that, we are immensely grateful. As a passionate fan and avid user of RetroArch, I am writing to inquire about the possibility of adding support for PlayStation 2 emulation to your platform. The PlayStation 2 holds a special place in the hearts of many gamers, including myself, and the ability to play PS2 games through RetroArch would be nothing short of a dream come true. I understand that emulating PlayStation 2 games can be a complex and resource-intensive endeavor. However, given RetroArch’s impressive track record and the talented community behind it, I believe it is a feasible goal. The inclusion of PS2 support would undoubtedly enhance the versatility and appeal of RetroArch, attracting even more users and expanding its legacy as the ultimate retro gaming hub. Thank you for considering this request. I, along with many other fans, eagerly await any updates on this matter. Please keep up the excellent work, and know that your efforts are deeply appreciated by the gaming community. Warm regards, Mohammad El Masri

مصطفى الشحماني ,

ps2

Subject: Request for PlayStation 2 Emulation Support in RetroArch Dear RetroArch Team, I hope this message finds you well. First and foremost, I would like to extend my heartfelt appreciation for the incredible work you have done with RetroArch. Your platform has allowed many of us to relive cherished memories by playing classic games our modern devices, and for that, we are immensely grateful. As a passionate fan and avid of RetroArch, I am writing to inquire about the possibility of adding support for PlayStation 2 emulation to vour platform. The PlayStation 2 holds a special place in the hearts of many gamers, including myself, and the ability to play PS2 games through RetroArch would be nothing short of a dream come true. I understand that emulating PlayStation 2 games can be a complex and resource-intensive endeavor. However, given RetroArch's impressive track record and the talented community behind it, I believe it is a feasible goal. The inclusion of PS2 support would undoubtedly enhance the versatility and appeal of RetroArch, attracting even more users and expanding its legacy as the ultimate retro gaming hub. Thank you for considering this request. I, along with many other fans, eagerly await any updates on this matter. Please keep up the excellent work, and know that your efforts are deeply appreciated by the gaming community. Warm regards, saud alshahmany

App Privacy

The developer, Daniel De Matteis, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Not Collected

The developer does not collect any data from this app.

Privacy practices may vary, for example, based on the features you use or your age. Learn More

Supports

  • Game Controllers

    Play this game with your favorite compatible controller.

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