By Electronic Arts
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“EA has a massive hit on its hands… devilishly funny and addictive.” – Inside Mobile Apps
“I’m a big fan of tower-defense-style games, real-time strategy games, and the classic Dungeon Keeper. This follows that formula perfectly.” – VGMarket playtester
DIG. DEVISE. DOMINATE! It’s good to be bad in Dungeon Keeper!
Devilishly smart. Deploy wicked tactics and dominate your enemies! Build the ultimate underground lair and summon diabolical forces to do your bidding. It’s tower defense…without the tower…and a lot more offensive!
A NEFARIOUS ARMY AT YOUR SERVICE!
From Trolls to Bile Demons, Mistresses, and Warlocks – deploy your army of baddies and unleash special attacks to destroy the competition.
TIME TO GET DOWN
Maximize your defenses to thwart invaders with expertly laid traps and dungeon design. Build rooms like the torture chamber or dark library to give attackers some painful and shocking surprises.
IT’S GOOD TO BE BAD
Attack enemy dungeons and plunder their resources. Deploy your forces and face spike traps, cannons, poisonous spores and more. Too many enemies? Turn them into chickens! Master the Hand of Evil™ to unleash devastating spell attacks.
HURTS SO GOOD
Some minions need more…motivation than others. Slap your Imps to get them working faster.
JOIN FORCES - THERE’S POWER IN NUMBERS
Form guilds with players from around the world. Your new alliances let you share minions, increase resource generation, and earn exclusive guild achievements.
What more are you waiting for, Keeper? Play the most diabolically fun game on the App Store!
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Want to connect with fellow Dungeon Keeper players? Please visit: www.dungeonkeeper.com/forums
Need help? Please visit: www.dungeonkeeper.com/faqs
This game is not playable on iPod touch (4th generation).
Persistent Internet connection required to play. Network fees may apply.
This app allows the player to make in-app purchases. Consult the bill payer before making any in-app purchases. Includes in-game advertising. This app contains advertising for EA products and products of select partners.
What's New in Version 1.7.89
Keeper, one of our biggest updates ever is now available. In it, you’ll uncover:
· Two Immortals who await your command: Magmaw, the fiery fiend unleashed, and Sir Cophagus, the royal mummy back from the dead
· New Room, Trap, Minion, Wall, and Spell levels
· Fresh Achievements, Quests, and Event Raids
· A vast reduction in Gold and Stone costs and a significant decrease in dig times
· Star bonuses for Tournaments
· Improvements to the UI
Thanks for playing!
I loved the original Dungeon Keeper 1 & 2 and this doesn't really match that style. This is more Clash of Clans and A tower defense hybrid. ...and that is somewhat ok. I can accept that. The return of the original voice actor of Horny is worth one, maybe even two stars all by itself. But my biggest gripe is the matchmaking. Very high level players can attack low level dungeons and you are helpless to defend against them. I had 1500 trophies and was wiped out by just the immortal of someone who had 17,000. A much higher dungeon level than mine. This is the sort of thing that keeps me from spending any money in this game. Higher level players should either not be allowed to attack low level players or at least the penalty for doing so should be such that it's not worth their time and the impact to the lower level player's progress isn't so damaging.
Good Game Ruined by Economy
The game play is fun and a fairly challenging. I'd like more complexity but it's okay as is. The build times are t bad. Waiting12 hours to 5 days for something to build adds realism, something to look foreword to, and incentive to come back to the game. Where the game falls completely flat is in its economy. Gems are the real currency of the game which can be earned by digging or completing quests. The pay out is absurdly low. The only real way to play the game is by spending $50-75 dollars for gems. I'm okay with paying for a boost but the game should be functional without having to spend $25+. IMHO they completely ruined what would be a good game.
Only real issue I have is how long it takes to upgrade buildings and other minor constructions. However, all and all. Well thought out game. Could have a story mood for when you're waiting for minions to summon. It has a campaign mood, but, I think it would be cool if it had a set aside campaign for strictly playing without needing to use personal resources or having to wait for something generate, upgrade, or summon.
- Category: Games
- Updated: Feb 02, 2017
- Version: 1.7.89
- Size: 251 MB
- Languages: English, Dutch, French, German, Italian, Japanese, Korean, Portuguese, Russian, Simplified Chinese, Spanish, Traditional Chinese, Turkish
- Seller: Electronic Arts Inc.
- DUNGEON KEEPER © 2013 Electronic Arts Inc. EA, the EA logo and Dungeon Keeper are trademarks of Electronic Arts Inc.
Compatibility: Requires iOS 7.0 or later. Compatible with iPhone, iPad, and iPod touch.
Top In-App Purchases
- Bucket of Gems$19.99
- Fistful of Gems$4.99
- Pile of Gems$9.99
- Stack of Gems$7.99
- Crate of Gems$49.99
- Mountain of Gems$99.99