By Mrgan LLC
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"Blackbar is a brilliant game." —Ron Gilbert
"Its allegories are smart, and its approach to story-telling on touch-devices is just as well. 4.5/5" —TouchArcade
"Taut and intelligent. 8/10" —Eurogamer
"A political statement—a super fun one. I _______ love this _______ game." —Loren Brichter
"Awesome and totally unexpected." —Shaun Inman
Blackbar is a text game: a sci-fi story of a dystopian future told through the medium of word puzzles. Reminiscent of text adventures and interactive fiction, it has a unique mechanic centered around the concept of censorship. Censorship is frustrating, but the human spirit can beat that frustration by turning it into a game.
You'll pick up Blackbar instantly; however, its challenges will keep you searching, thinking, and trying for days.
"An ingenious puzzle game that critiques censorship" —Fast Company
"The humor is black, the puzzles go from simple to truly challenging, and the story is top-notch." —Gamemoir
"Playing Blackbar is Like High School English Class, And I Love It." —Kotaku
"Wonderfully written and does a fantastic job of pulling you into a not entirely unrealistic tale." —Gizmodo
"Well-written and entertaining, with just a touch of a deeper message to hit a few concepts home. Just plain awesome." —JayIsGames
What's New in Version 1.0.1
A few spelling errors have been corrected and a couple of the puzzles have new acceptable answers.
The ____, well, either you like it or you don't. It resonated with me, at least. I think the ____ was the right length for its concept; every possible twist was explored just long enough. I don't know that the _______ really makes sense to have a sequel about.
To the ______ complaining about the price: Get real! You'll pay, what do movie tickets go for these days, $__ for a two-hour piece of recycled ____? Well, this game lasted me one hour, and IMO was substantially more fun. So, that's ____ the cost of the movie per minute of presumptive enjoyment. Play it!
Like a frustrating, reverse Mad Lib
It's interesting enough at first, but the gameplay boils down to trying to guess the right word to fill the space. The only clues are context but sometimes the context is very slight.
Imagine if you were doing a crossword but none of the words ever crossed, so your only starting point was word length. The theme was "dystopian society with heavy information controls." Your clue is "I feel _____ (negative emotion)." So you sit there plugging in five letter words until you find the right one.
Blackbar is like that, over and over, and you can't turn the page in the narrative until you guess three or twelve words correctly. If you like guessing words with very few clues, give this a shot. If you're looking for a good word game or complex dystopian story, look elsewhere.
Elegant in its simplicity
Extremely innovative approach to interactive storytelling. The puzzle elements marry seamlessly with the narrative and every solution actually immerses you deeper into the story by making you feel closer to the characters. I wish I came up with the idea, frankly.
Well worth the price of a cup of coffee. Well worth the price of several cups of coffee.
- Category: Games
- Updated: Sep 11, 2013
- Version: 1.0.1
- Size: 4.4 MB
- Language: English
- Seller: Mrgan LLC
- © 2013 Neven Mrgan & James Moore
Compatibility: Requires iOS 6.1 or later. Compatible with iPhone, iPad, and iPod touch. This app is optimized for iPhone 5.