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DETAILS: ---> continue9876543210.com FOR TRAILERS, 30+ IMAGES, & MORE INFO.
You are a dead, failed video game character wandering through the recesses of the Random Access Memory, trying to find peace in the final moments of your existence before being deleted forever...
...but forget that. The real story is that Continue? is an existential metaphor that explores the finite nature of existence and the beauty and tyranny of our desires within it.
It's a bit like Sword & Sworcery, but with more action and weirdness.
Requirements: iPhone/iTouch 4 & up. Works on all iPads.
What happens to dead video game characters?
In the garbage dump of the Random Access Memory, you travel from town to town, meeting people who offer you their lightning and their prayer. Lightning clears the way for you to move forward and prayer builds shelters in a distant town where you must frequently hide to avoid being deleted into nothingness by the garbage collector. Along the way, you are thrust into many battle challenges, the outcome of which effects your shelters. There is ultimately, no way to escape the garbage collector, but running from it buys you time to think, wander, contemplate, and hopefully be at peace with the inevitability of your deletion.
Each game randomly assigns you 1 of the 6 characters and 6 of the 11 areas. There is no set order to the stages of the game.
This game is weird. You've probably figured that out by now. Everything in it however, has a deeper meaning behind it. All of the strange places you go to, people you talk to, and scenarios you go through are part of a greater idea that I hope you spend a second or two trying to figure out and interpret...or not. You can also just play the damn thing.
Also, I can't wait to hear what you have to say. Please share your thoughts and interpretations on the facebook and twitter pages.
Continue? was inspired by existential road trips into nowhere, Peruvian jungle drugs, and a brush with death while lost in the mountains of New Mexico. It is a quest for wonder, contemplation, and peace.
Continue?9876543210 was independently developed by Jason Oda in 2013. Past projects of notoriety include The Perfect Strangers game (nothingsgonnastopmenow.com) and Skrillex Quest (skrillexquest.com).
What's New in Version 1.5
EASY/CASUAL MODE ADDED
Wonderful Game With A Couple Of Flaws.
It is obvious that there was much thought put into this game and its surreal, otherworldly atmosphere and soundtrack. This is a must have for committed iOS gamers; however, instead of giving this a perfect score, I must address two significant flaws that prevent this game from shining its brightest. First of all, the moving controls feel very stiff and snappy and make the 2D battling segments extremely frustrating. The biggest issue of this game is its extremely cryptic nature. At times, it seems too gimmicky for my taste. SuperBrothers had an amazing balance between confusion, gameplay, and immersion. On the other hand, "Continue?" has so much confusion thrown at you that I often find myself taken out of the extremely immersive atmosphere that this game contains... which is sad because I love what this game has to offer. Overall, I highly suggest that you buy this game.
Such emotion. Much Awesome.
This game is unlike anything I ever played before. The script is like no other.. The implementation of the "inside a video game" premise is flawless, and it drew true emotion from me. (I'm a 29 year old male and am admitting that). The scenes with the shelter town haunted me after I finished the game, I had trouble sleeping. The game kept replaying in my head during work. Thirdly, I keep trying to go replay it but it's like a super sad movie (for me, Armageddon), I can't put myself through it twice. (Though I'm sure I will at some point). Hehe at one point I was frustrated with the controls, and wanted to play so bad that I went and bought it on Steam. Oh well, lunch for the devs right?
Anyone who commits to seeing this game through will not regret it.
A League of it's Own
I can say this being an iPhone user since the 3G: there is no other game in the App Store like this. At all. The developer cites Sword & Sworcery as an influence, which I can say is true visually. In every other way, it stands apart. No other iOS game makes you think & feel like this. It's at once a meditation on death, the existential nature of the self, our ties to others. The only gripe I have is that it should have been a longer play, you finish every game after 30-45 minutes. But it demands that you play it over and over, because everything is randomized & based on your decisions. So the replay value is still high.
Great work, can't wait to see what this developer does in the future.
- Category: Games
- Updated: Jan 24, 2014
- Version: 1.5
- Size: 94.1 MB
- Language: English
- Seller: Jason ODA
- © Jason Oda
Compatibility: Requires iOS 5.0 or later. Compatible with iPhone, iPad, and iPod touch.