June 6th, 1944. D-Day is the Allied operation that launched the successful liberation of German-occupied Western Europe during World War II.
In Frontline: The Longest Day, players command the Allied forces through some of the most famous battles of the war, freeing Europe from the hands of the German Army. The game takes place over five massive, engaging and challenging missions, all inspired by historical missions which took place during operation Overlord: Utah, Omaha, Gold, Cherbourg, Sword & Juno.
Players are faced with tough decisions and will have to think through the options to take advantage of terrain, use their combat techniques wisely and make sure they leverage the special ability of each unit to overcome the enemy and get Europe back in safe hands.
Land, and aerial combat: all units have strengths and weaknesses encouraging different uses, adding an extra strategic layer to the game. There are over 80 of them!
Units will upgrade throughout the game, based on combat success and experience. This will prove to be an extremely powerful tool to progress in the game providing the players with a personalized army depending on their style of play.
Complex combat mechanics and special abilities for all units such as: Flanking manoeuvres, encirclements, suppression, combat fatigue, penetration, deflection, removing landmines, artillery support, airstrikes, transport, sandbags, march, APCR ammunition, incendiary grenades, smoke grenades, artillery barrages, reinforce & resupply.
Maps are created to reflect the real terrain and their dramatic impact on the historical situation.
A unique visual style using detailed and realistic units representations.
More than 400 Game-Play Turns!
- Unit numbers display bug fixed
- Barbed wire bug fixed
- Save/loading giving more gold for already conquered towns bug fixed
- Units can now move several times until expending their move points
- Fixed fog of war bugs (not clearing or hiding some invincible units)
- Gold beach mission is now fully functional
- Updated font support (requires iOS 7+)
Ratings and Reviews
I think the games concept is great but theres alot of flaws in the game first when I buy a unit on the first mission and put it in a little water area it stays in the landing craft and fights on land another thing is the game doesnt have a save so if your in the middle of a fight and leave you have to restart the games mechanics are weird and Im still learning how to supply my troops the music doesnt fit in at all with the scenario and I cant know the name of the enemy units or have a little information button on there which isnt important but plays a nice role in the game for people who may not know alot on WW2 another thing is I cant play as the Axis which would be fun I think if you had a choice between playing the Allies or the Axis like with Burning Bridges which is made by a completly different company but still its a cool little feature also I would like to buy flame throwers but they arent an option which kind of frustrates me because they are great against bunkers and Im tired of sending Riflemen to die or buy 5 tanks to take on one bunker because the bunker is being supported my Artillery and and machine guns I hope you can remake a better game and add new things so the games for fun like a sandbox mode where you can add troops to defend and pick your side I think that would be fun and the maps would already be made thank you for reading my review and I hope you can make better games in the future
Loved its predecessor, and this seems even better. Huge battles. Sort of like a "lite" version of Panzer Corps, but with good differentiation between various kinds of infantry, armor, artillery, and air. Maps are more historical this time, though force composition is still quite flexible and objective driven, i.e. you have to capture towns to get more resources. AI is tough enough, though Game Center would be awesome. For a good, smooth-playing operational wargame, this is one of the best. (Much prefer over Hunted Cow stuff.) Only downside is like people have pointed out, no rules included! But Frontline:Moscow has good documentation, try that first. Well worth it.
Update: removed a star due to buggy performance. Will restore if update fixes problems, esp. the re-appearing mines!
2nd update: another star removed for unfixed bugs. Could not finish a scenario due to bugs (a unit that can't be killed), so was not able to make it more than halfway through the game.
Glitches here and there, but overall solid game.
- Slitherine Software UK Ltd.
- 358.8 MB
- Requires iOS 7.0 or later. Compatible with iPhone, iPad, and iPod touch.
- Age Rating
- Rated 12+ for the following:
- Infrequent/Mild Realistic Violence
- © 2014 Slitherine Ltd. and Matrix Games Ltd. All Rights Reserved. Developed by 88MM Games and Slitherine Ltd.
With Family Sharing set up, up to six family members can use this app.