“[A] surprising iPhone and Apple Watch bestseller is pushing the boundaries of fiction” -
“This is the best game on the Apple Watch” -

Lifeline is a playable, branching story of survival against all odds. Using your iPhone, iPad, or Apple Watch, you will help Taylor make life or death decisions, and face the consequences together.

Acclaimed writer Dave Justus (Fables: The Wolf Among Us) weaves a gripping interactive story through the aftermath of a crash landing on an alien moon. Taylor is stranded, the rest of the crew are dead or missing, and Taylor’s communicator can only reach you.

A totally unique experience enabled by modern devices, this story plays out in real time. As Taylor works to stay alive, notifications deliver new messages throughout your day. Keep up as they come in, or catch up later when you’re free. You can even respond to Taylor directly from your Apple Watch or your iPhone lock screen, without launching into the app.

Or, dive in and jump back to earlier points in the story, and see what happens when you make a different choice. Simple actions can have a profound effect. Complete any single path to restart the story and unlock this mode.

Lifeline is a deep, immersive story of survival and perseverance, with many possible outcomes. Taylor is relying on YOU.

NEW in version 1.8: Stick around after the game for a special story epilogue from Dave Justus. For players who have already finished the game, the Sneak Peek becomes available under the game options. Enjoy!

Internet connection not required. No in-app purchases and no ads.


Praise for Lifeline:

“I’ve played many games that I find engrossing, but Lifeline may be one of the first that changed the way I thought about my daily routine, which leapt off the screen and became a part of my lived experience.” - Eli Cymet, Gamezebo

“I felt an immediate attachment to a fictional character pinging me from a strange galaxy to my wearable.” - Luke Hopewell, Gizmodo Australia

“[P]laying it on the Apple Watch makes you truly feel like you’re exchanging messages with an astronaut via a futuristic transmitter.” - Michael Andronico, Tom’s Guide

“For a few brief hours I cared – really cared – about the fate of a completely fictional character. I don’t think any other game I’ve played has made me feel that way before.” - Matt Thrower, PocketGamer

Lifeline was created by:
Dave Justus
Mars Jokela
Dan Selleck
Colin Liotta
Jason Nowak
Ben “Books” Schwartz

What’s New

Version 1.10.1

We've updated Taylor's IEVA suit to show the right set of available languages.

Ratings and Reviews

4.5 out of 5
2K Ratings
2K Ratings

Editors’ Notes

The first in a series of groundbreaking text adventures, Lifeline kept us in suspense the whole time, desperately awaiting the next message from marooned astronaut Taylor. As you receive text notifications telling you what Taylor’s doing, you reply with instructions on which way to travel, whether to explore a derelict ship, and other crucial decisions. The tension mounts as you try to help the castaway survive, and the option to rewind and pick different choices makes the game wonderfully replayable.

gratefulformusic ,

Taylor's character is very much like us all

For the past two months I have been going through a rough transition in my life. I was trying to get my mind off of things so I began to play Lifeline during downtime. Since I began a few weeks ago I have been focusing on what I have to do with my family, friends, and job - all the while taking a few breaks every other day or so to check in with Taylor, the protagonist of this game. I immediately loved how similar it was like my favorite book series as a kid - the Choose Your Own Adventure series (which this game makes a reference to). It hasn't been easy guiding Taylor through his/her terrifying journey on this mysterious moon rock in space. But Taylor's struggle has been not too much unlike my struggle, so I stuck through it. I failed once and killed Taylor, but I immediately started over and took my guidance of him/her more seriously. Taylor's character is very much like us all. We love Taylor because he/she is that uncertain part in us that asks questions - waiting for a guiding answer from someone/something. What makes it so special is that we - the question askers - end up choosing the answers for our character/ourselves. The looming philosophical dilemma of free will vs. destiny throughout this game is what makes it an instant classic. The time spent on guiding Taylor home will forever be part of the memory of this transitional period in my life. Maybe it will bring something meaningful to yours.

Beautiful orb ,

Cannot recommend this game more

Okay, so I normally don't do reviews, but even though it's been a while I felt like I needed to for this one. I am a big fan of these interactive reading type games, and I downloaded this on a whim when it was the free game of the week (though it's most definitely worth its price). The gameplay is simple and immersive simply because there is nothing to distract you from the story, and I thought that the real-time delays (like when Taylor goes to sleep or is out exploring) made it even more believable.

Story-wise, in my opinion, it could not be better. The way that you learn about this strange new planet, through his eyes, finding out information when he does, is what keeps you on the edge of your seat, and I love how the choices you're given can actually change what happens (I've played through multiple times). Taylor's sarcastic jokes also being a little lightheartedness to the whole rather intense story as well.

I could not recommend this game more. I'm a frequent player of games like these, and it's not often that I come across one that leads me to care for the character so deeply. I actually found myself worrying about what would happen while waiting. It's a beautiful albeit a little creepy story, and worth every cent you pay.


3 Minute Games, LLC
29.9 MB
Requires iOS 8.0 or later. Compatible with iPhone, iPad, and iPod touch.
English, French, German, Japanese, Russian, Simplified Chinese
Age Rating
Rated 9+ for the following:
Infrequent/Mild Horror/Fear Themes
© 2016 Big Fish Games, Inc.


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