Indie RPG made with passion, not greed, by a handful of oldschool RPG fans.

Eternium is an amazingly fun and beautifully crafted Action RPG, reminiscent of the great classics Diablo and Torchlight.

Eternium stands out from other mobile Action RPGs, like Dungeon Hunter or SoulCraft, by its effortless “tap to move” and innovative “swipe to cast” controls, and its player-friendly “no paywalls, never pay to win” philosophy.

With the exception of a couple of online-only features, the game can also be played offline after the content download completes.

Drawing signs to cast spells is easy and rewarding. The tap-to-move control is more natural and relaxing than thumbsticks, and it’s also truer to the vintage point-and-click Action RPG experience.

The game can be really played for free, as more than 90% of our players do. Purchases are completely optional. Gems, the game’s main currency, can be collected from enemies and quests. There is no limiting stamina or energy. The best things in the game are obtained by playing, not paying.

Eternium has been launched in 2014, and is actively being improved by the original development team. Through years of polishing, and feedback from millions of players, the quality of the game has steadily increased, making it now one of the highest rated games.

Enjoy the visceral satisfaction of responsive, fast-paced combat, with spectacular special effects, pleasing sounds, rewarding damage numbers, all set against immersive backdrops and atmospheric, inspiring music scores.

Play as a Mage, Warrior or Bounty Hunter, wielding a sword, axe, staff or gun. Level up to learn new abilities and increase your attributes.

Battle skeletons, zombies, automatons, aliens, demons, dragons and many other creatures, across three beautifully hand-crafted worlds, or in endless generated levels.

Venture into dark caves and dungeons, explore forests, villages and graveyards, lay siege to demon controlled castles, brave snowy mountain peaks, travel to the moon to slay strange creatures among craters and canyons, and beyond, to the deserts, pyramids and jungles of the red planet.

Open treasure chests to loot gold, gemstones and battle gear. Equip shiny breastplates, menacing helmets and hoods, spiked shoulder pads, mysterious cloaks or capes. Protect yourself with a shield, or choose to wield two weapons as a warrior.

Rescue your tank, healer and ranger companions who will join you in battle. Use their abilities together with yours to create rewarding and powerful tactical combos.

Experience a refreshing storyline, filled with interplanetary intrigue and seasoned with funny characters. Hunt your arch-enemy, Ragadam, across the worlds, while trying to uncover and undo his twisted plans.

Progress from common to rare, epic and legendary gear. Find gemstones that fit in your armor’s sockets. Craft socketed rings and amulets, and fuse three of them into a higher quality one.

Unleash awesome offensive abilities, such as Whirlwind, Shockwave, Arc Lightning or Blizzard, control the enemy crowd with Frost Nova, Vortex, Silence, or sneak and assassinate with Smokescreen, Traps and Snipe.

Each hero class has access to about 20 abilities (skills or spells), and each of your three companions has four more. The game starts simple, but culminates in a flurry of tactical possibilities at high levels.

Once your hero reaches level 70, your experience points go into Champion Levels, which are unlimited and yield steady stat upgrades. Champion Levels are also inherited by your new heroes, so they will have an easier time growing up.

Aside from the three story acts, an endless progression of beautiful, randomly generated levels awaits in the Trials of Valor game mode.

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What's New

Version 1.2.99

Celebrate Spring with our limited-time updates, featuring the Spirit of Spring event!
Fixed a bug preventing proc effects to happen more than once per level.

Ratings and Reviews

4.8 out of 5

11.1K Ratings

11.1K Ratings

I'm picky with reviews


This game deserves it though. Idk why everyone says it's pay to win (git gud). Have yet to encounter a pay to win scenario I couldn't go around by just waiting for daily chest or completing challenges. Consistently have hundreds of gems and in game coins just from replaying or collecting and selling items. BEST UX EVER. Instead of mercilessly bombarding you with menu clutter it slowly unlocks menu options and crafting options as you progress through the game so you get to know the game comfortably. This is THE game I was looking for, it's rewarding and fun overall. Doesn't take itself too seriously. Be warned the Trials become exponentially difficult after the first one. On the second act now and it's amazing. Def would pay for some sort of DLC that extends the game another three or four acts. But I got my hands full with "Trials". Overall very happy with the game and think the developers not only did an amazing job with UX, but also balancing their ROI and playability. Other free games would just throw ads at you, this one just asks if you want to see them for extra gems, which I love how they do it drops during battles as a "?" box it can either be free gems, coins or other stuff. Occasionally it's a alert box offering 5 gems in return for watching an ad. Your choice always. DONT LET EA BUY EM OUT!

Repetitive but fun


Before you nitpick about the over saturation of ads for gems in the main game- the actual content of the game especially compared to others like it, is exceptionally done. The story is decent while not incredible, and the graphics and skills are fun enough to keep some variation in how you play. You should be able to unlock at least 1 skill slot with gems acquired in game and most things although expensive are still possible given enough time and dedication. Like I said before the game can be frustrating at times with the “watch this ad to get 5 gems” boxes that appear after defeating enemies but it’s still somewhat welcome if you’re trying to grind for better equipment and slots for skills. The game could improve with more colorful and powerful skills- especially considering to get that level takes immense work. I like the game and would highly recommend it-honestly-the game is much better than many others that try to imitate the same style of rpg dungeon gameplay and is also much less pay to win in my opinion; although the presence of premium equipment and items that cost money is very intrusive at times. But that by itself doesn’t deserve to reduce the game to 3 stars when most games can’t even hold your interest long enough to play the game.

Fun game!


I have spent hours and hours playing this game! I had been looking for a game I could play on my iPhone, that kept my attention, for more than a couple of days. I enjoy that fact that I don’t have to pay to play, even though I have been tempted a couple of times (to get gems to upgrade my character faster). The game is interesting, because, in addition to blasting a huge variety of crazy creatures, you have to strategize how you are will spend your gems, deciding what is more important to you right now...upgraded equipment or maybe a new sidekick (the more sidekicks you have the easier you will progress through the story)?
Super enjoyable, great job developers!!!

Questions for devs- I am getting a weird message every time I open the app, saying there is a billing error and the item couldn’t be found in the Apple App store (since I updated). Also, since the update I notice that collected gemstones no longer have multiple attributes. I felt like that was another level of strategizing... being able to add to armor and power and toughness, in one gem, was awesome! Why was that feature taken away?


Making Fun, Inc.
507.9 MB
Requires iOS 6.0 or later. Compatible with iPhone, iPad, and iPod touch.
Age Rating
Rated 12+ for the following:
Frequent/Intense Cartoon or Fantasy Violence
© 2015 Making Fun Inc.
In-App Purchases
  1. Stormblade $0.99
  2. 500 gems $4.99
  3. 1,200 gems $9.99


  • Family Sharing

    With Family Sharing set up, up to six family members can use this app.

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