Radial 50 - 360° Brick Breaker
By Roundthird Interactive LLC
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On sale for $.99 through July!
Looking for a new “spin” on the brick-breaker classic? Radial 50 offers 50 intense rounds of 360-degree action, challenging gameplay, and location-based leaderboards. Unlike other games, Radial 50 blends the classic brick-breaker elements with modern graphics and soundtracks for timeless entertainment!
***** Lite Version also available
"Why shell out $3 for 3D Brick Breaker Revolution when you can buy its fresher, cooler little brother for just $2."
"Regards to the creators for making something interesting and challenging. This game is certainly one that will take you through a loop!"
"Radial 50 is a creative take on a familiar concept with smooth controls and addictive gameplay."
"If you loved Breakout you’ll love Radial 50."
EXPERIENCE Radial 50’s distinct style through each round’s visual and audio themes
360° CONTROL allows you to manipulate the ball around the entire playfield
SURVIVE as long as possible - 50 intense rounds of increasing difficulty and over 20 powerups & powerdowns
COMPETE against other Radial 50 players to earn the highest score for your city, state, region, country and the world
SAVE & RESUME allows you to pursue your path to 50 at your own pace
ACHIEVEMENTS Earn and compare with other players within the game or online
VIDEO & LINKS
Gameplay videos: youtube.com/user/radial50
Follow us for tips & more: twitter.com/radial50
Learn more at: Radial50.com
Created by Roundthird, an independent Game Studio based in St. Louis, MO
What's New in Version 1.02
- Added a "Halo" around the ball to make it more visible while playing
- Widened the touch location of the paddle control for those with larger hands
- Fixed the Save & Quit bug that occurred on the 3GS
- Various Bug Fixes
Thanks everyone for all of their great feedback so far! We encourage you to let us know how to make Radial 50 better.
A good start with some small stumbles.
First of all, this game is fun. I saw a preview for it I don't remember where, and for the next 6-8 weeks I watched the website like a hawk waiting for it to be released. When it was, I snapped it up and started playing. Impressions: Was initially hard to see the ball, but the latest update fixed that. The controls bother me - using the slider on the side is not the most intuitive thing in the world. It would I feel be better if it was a simple touch to drag paddle interface, but the current version works reasonably well after you are accustomed to it. Good points are the overall feel, the music, and the fact that breaking all of the bricks is not a requirement for the game. Additionally, the health is really well done and regenerates over time, which is a very large +1, as that was one of my major frustrations with other brickbreaker games. Low Points: the ball and bricks can be hard to see, as they are rather small. It's hard to see how the game arena could be made any bigger, but this is an area that might benefit from some examination and optimization. The ricochet angles, being 360 degrees, also take a fair bit of getting used to - the angle line the game draws helps, but it still takes getting used to. As stated, the controls take getting used to. Overall: not bad, a new spin on an older genre. Has some ups and downs. Worth the 99 cents if you like brickbreaker games, but not otherwise (if price raises or you're not a fan.)
This Is A Awesome, But The Update does Not Help That Much(IMO)
I love this game and I believe that it is the best bricker game available on this platform. Well worth the price of admission. Having said that I to have issue with the fast moving ball even after the update. It gets lost in all of the action. My definition of a halo would be a glow, and the black ring is hardly a halo. I would suggest a bright color for the halo and even better a bright color that would revolve around the ball perferably at all times while playing the game, but at least when there is alot of action on the screen. I have not really noticed a improvement or disadvantage to the update for those users with bigger fingers, but will play closer attention the next time I play the game to any advantages. I have not had the crashes as one user earlier stated, but would recommend that if the game is kicking you out then try to reboot the device. My two versions have been rock solid on my iTouch 1g. Keep up the good work. This is almost a five star game, but is not quite yet there, but I will be sure to update when it becomes a five star game, which I have a feeling that this would be very soon.
Great game; difficult controls?
The game is awesome and potentially addicting. However, it has it's share of issues.
1st - Powerups/downs
There's no visual cue to indicate/differentiate as to what powerups/downs I just received/activated. For example, the powerup that allows the ball to destory everything without ricocheting. Due to the gameplay getting intense at times, by the time you realized you received the powerup, the ball is already on the other side of the screen and at this point it is irrecoverable.
2nd - Random crashes
The game crashes when attempting to view scores, whether it's your own, state, region, etc.
3rd - Controls
Due to the intensity of the game at times, I find it difficult to use the pad effectively. What I mean is, when I try to position the pad to go in one direction, it goes in an entirely different direction. I'm not sure if it's really just me and my failure to properly understand the movement of the pad in coorelation to the controls, or if it is solely a control issue, but maybe you can consider an alternative way of controlling the pad?
- Category: Games
- Updated: Aug 01, 2009
- Version: 1.02
- Size: 38.8 MB
- Language: English
- Seller: RoundThird Interactive
- © 2009 Roundthird Interactive, LLC
Compatibility: Requires iOS 2.2.1 or later. Compatible with iPhone, iPad, and iPod touch.