Reiner Knizia's Qin
By DevPocket Inc.
Open iTunes to buy and download apps.
"You couldn’t ask for much more from an iPad board game than what Qin delivers...”
PocketTactics (5/5 stars)
"The interface reads like a board game but has the intuitiveness of a video game."
BoardGameGeek (5/5 stars)
"Demanding strategy game with network play and competent AI. Great audio and visual presentation"
GameZebo (4,5/5 stars)
GET READY FOR THE FIRST-EVER SIMULTANEOUS LAUNCH
OF A BOARD GAME AND ITS DIGITAL VERSION!
THE TIME TO UNITE CHINA HAS COME…
From the world’s leading game designer and
master of tactical mechanics Reiner Knizia…
Incredibly simple rules and limitless strategic variations…
Conquer territories and villages by laying colored tiles on the board.
Place your pagodas on top of the layered tiles.
The player who builds his last pagoda first wins.
Play against your Game Center friends on the Internet,
face-to-face with a friend, gathered around an iPad, or
solo with the game's built-in AI.
Qin is a strategy board game for 2-4 players featuring wonderful HD graphics and various levels of AI.
What's New in Version 1.0.1
Critical bug fixes.
Improved multiplayer stability.
Tutorial, AI and localization improvements.
Added Russian localization.
The AI players cheat
Good game overall. It's an otherwise solid implementation of QIN but set back by AI that very obviously knows what your hidden pieces are. The computer players make moves that would obviously be strategic mistakes, but happen to be good moves only because of specific pieces in your hand. Other times, they avoid moves which would obviously be in its best interest because they are defending against a piece in your hand. The AI is obviously cheating. Other than that, this is a good game, and well produced. But the developers skimped on AI logic and took the easy route.
Great artwork and a great board game all together. This is without doubt one of the best board games on the App Store. It needs more maps two is not enough.
Additional maps as in app purchases would be great. And a local multiplayer game where iPhone is used as a tile display would be a great addition.
Two big problems keep this from being a five-star game. Firstly, the AI obviously cheats; secondly, the play area is immediately obscured after the final piece is played, thereby preventing you from studying the board of a finished game.