Description
An epic adventure through a cursed wilderness of monsters, traps and magic. Begin your journey here! (Parts 1 and 2 not required.)
"Sorcery! 3 is unlike anything you’ve ever played. Its mix of puzzle-solving, combat, and choose-your-own-adventure stylings have created a unique form of entertainment that I cannot wait to get back into" - Pocket Tactics, 5/5
"An amazing adventure... easily the biggest and most satisfying gamebook ever released on iOS" - TouchArcade, 5/5
"[One] of 2015’s best iPhone games", TIME magazine
"This dragon-centric chapter of Sorcery! 3 does a fantastic job of keeping things dynamic and interesting, and better yet, its new puzzle-like aspect gives it the kind of magical, surprise-filled, combat-related fun fantasy fans live for." - Examiner.com, 5/5
"Sorcery! 3 demonstrates just how wonderful interactive fiction can be." - 148apps
+ Explore everywhere - move freely through the world, any way you want, creating your own unique story
+ New time beacons allow you to alter the world dynamically - travel through the present, or into the past, or mix the two
+ Thousands of choices - all are remembered, and shape your adventure
+ Thirty new enemies, including seven deadly serpents, each with their own strategies - and weaknesses
+ Adapted from the best-selling gamebook series by legendary game designer Steve Jackson
+ Swindlestones is back! The game of bluff and deceit is back, with new, smarter, opponents
+ New spells to discover and new magic to master
+ Five Gods, all with different quirks and powers
+ Start your adventure here, or load your characters and choices from Part 2
+ New music from "80 Days" composer Laurence Chapman
+ Two new 3D hand-drawn maps to explore by Mike Schley
"A seminal moment in interactive fiction" - Gamezebo
"A vast and engaging third chapter that expands brilliantly on the first two" - PocketGamer (Gold award)
The land of Kakhabad is a wilderness - a ruined desert, a tangled forest, cruel mountains and fissures, all guarded by seven fearsome serpents. But you must cross this land if you are to reach Mampang and the Crown of Kings. Rely on your wits or fight your way through - play with honour, or lie, cheat and steal - the choices are all yours.
From the creators of TIME's Game of the Year 2014, "80 Days", comes the third instalment in the acclaimed Steve Jackson's Sorcery! series. An interactive story told through thousands of choices, all of which are remembered, where no two adventures are the same.
Adapted and expanded from the million-selling gamebook series by legendary game designer Steve Jackson, co-founder of Lionhead Studios (with Peter Molyneux) and co-creator of Fighting Fantasy and Games Workshop (with Ian Livingstone).
Using inkle's unique inklewriter technology, the story is written in real-time, built around your choices and actions.
Praise for the Sorcery! series:
* "I love this app... better than any gamebook ever was in your head when you were a kid" - 5/5, Interactive Fiction of the Year, Pocket Tactics
* Top 20 Mobile Game of 2013, Touch Arcade
* Top 25 Mobile Game of 2013 Gamezebo
* Gold Award, Pocket Gamer
* "Some of 2013's best interactive storytelling" - IGN
* "inkle's adaptation of Sorcery! takes the genre to a whole new level" - Kotaku
What's New in Version 1.0.3
- Defeat the Air Serpent in open combat!
- Improved performance on older devices (iPad 2 and original iPad Mini)
- Lots of story improvements and fixes
Customer Reviews
Empty & monotonous
I'm baffled by all the praise this installment has received and have to conclude that it is out of loyalty to the franchise rather than a sincere assessment of the game itself. Sorcery 3 is definitely one of the more tedious and aggravating games on the App Store. Did the developers test their product by actually playing it through? There's no point to anything - no point to spending gold on food as it is lost one or two turns later; no point in obtaining helpful items as they are lost or stolen one to two turns later, no point in making choices as the game will steer you where it wants you regardless. There is very little action and interaction, and much of ones times is spent walking, walking, walking, swimming.
I should reveal that I did not actually finish the game; I was wasn't able to. If you die at a place where the "rewind" feature is not an option, then you you have to start from the beginning. That means hours and days of progress utterly wasted. The story unfolds too slowly and the intermittent rewards are too underwhelming to make restarting worthwhile.
If you are on there fence about whether or not to play this latest installment, save your money.
Excellent!!! But not without some flaws.
If you're reading this and you have not played the first two games - stop what you are doing and get the first two games now. Just do it - they are amazing.
TLDR - buy this game, it is extremely good.
This iteration of the series adds some very cool time based gameplay. Also, the interface and interaction feel more polished than the previous games. Other reviews have said that this game feels empty compared to the prequels, but I disagree - the game just has a broader scope I think. It is an excellent game!!! If you liked the first two this one will not disappoint you.
Great but lackluster end
Awesome game, ridiculously well made, incredibly well executed concepts, beautiful art. I wish there were more interactive game books like this. The end feels very anti-climactic compared to Sorcery 2, but that's not really the developers fault, just where this section of the story ends. Still, when get to the end of this beautiful, interesting story, be aware that you'll probably think: "That's it? That's the end? Well, that's lame." Regardless, highly recommended if you like this sort of thing.

- $4.99
- Category: Games
- Updated: May 11, 2015
- Version: 1.0.3
- Size: 312 MB
- Language: English
- Seller: inkle Ltd
- © 1983 Steve Jackson, inkle Ltd
Compatibility: Requires iOS 7.0 or later. Compatible with iPhone, iPad, and iPod touch.











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