By Dimitrios Vasiliou
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Spellbind is a 2D point and click adventure game.
You are Luppe, a 16 years old boy and head of the biggest gang of street urchins in the town of Riathon. You consider yourself to be the "king of thieves" and no one can doubt your stealth skills. One day, Ricko, your biggest rival and head of an enemy gang, challenges you in front of all your followers. This is something you cannot defy. You have to accept the challenge and successfully complete it for the sake of your reputation. Ricko must not win! And what is the challenge? Enter the cellar of Lord Amatar’s house and steal his oldest, thus the most expensive, bottle of wine. A challenge that sounds easy and possibly would be, if only the owner of house had been someone else. Just knowing the name of the owner gives you goose bumps. But you are obliged to accept the challenge. Otherwise your name and your future as the “king of thieves” will be in danger.
Spellbind places an emphasis on storytelling and puzzle solving rather than impressive visuals and is easily playable by experienced and inexperienced adventure games fans.
What's New in Version 1.1
Can't move, can't finish
I got to the beach and the giant spider web with the princess inside. The walk through (which I googled - didn't come with the game) says I should now have a door in my inventory that I can use to get back to the house, but there's no door in my inventory. I'm supposed to go back to the house and solve the puzzle with the colored circles, but I can't get back there. Will have to delete. Other than that, the game had potential but seemed kind of clunky in it's movement and sensitivity. There were some good puzzles
and some puzzles that needed better instructions. Potentially fun game but not very elegantly done. Since I can't finish I have to give only two stars.
So far, I'm loving this game. The puzzles are difficult but not too maddeningly so (there's a skip option, though, for the ones you just can't do). Whoever complained about the symbols on the wine bottles has never played any escape games before. Figuring out the candles is pretty hard, but I'm sure it'll work itself out. :) I also like the story and the "whimsy" (couldn't think of a better word, even though I'm not sure it's the best one!) of it.
Not worth it
I get the impression that this app was made as a school project by someone who does not speak English as a first language (which is fine, simply an observation based on the stilted "storytelling"). If I was the teacher, I would give the student a C because the game crashed immediately. As a consumer, I give it an F-. The graphics are better than I could do, but worse than a professional could do. The music is insanely loud. The puzzles only vaguely make sense. I quit after only a few minutes because the text pop ups are annoying and the puzzles are not satisfying. I hope the developer got a good grade, but this is not worth my time.
- Category: Games
- Updated: Apr 16, 2014
- Version: 1.1
- Size: 95.8 MB
- Language: English
- Seller: Dimitrios Vasiliou
- © 2014 Spider Key Games
Compatibility: Requires iOS 5.1 or later. Compatible with iPhone, iPad, and iPod touch.