By Jelly Biscuits
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Heart pulsing edge of your seat action in a high energy tilt based ball rolling game.
Race against the clock to roll your ball around the 3D environment and squash all 10 runners per level, and submit your best time to the internet high scores, or go head to head with your friends with local high scores.
Chase 'n squash the 10 runners as they flee, more fun than anything!*
* within reason, depends on lifestyle:)
- 6 eye popping levels with fully 3D environments, PhysX physics.
- Global high scores to see who is the fastest on the planet (internet connection required). Local high scores to compete with your friends.
- Hard and Easy modes depending on your mood.
- Choose your squashing weapon from 10 different balls.
- Tilt sensitivity control - tweak your twitch level.
- Screen orientation calibration allows play at almost any angle.
- 14 high score tables to dominate.
- Listen to your ipod while you are playing.
I played through all of the current 1.0 version levels on Easy and Hard difficulty and I think this developer has a really solid foundation to build upon; beautifully rendered, convincing 3D worlds, great physics, and a compelling core gameplay goal; smash helpless little people. What I would like to see, in addition to new levels, would be more to do. Temporary powerups, for instance, could be an interesting and fun addition; WreckingBall to smash more little dewds, FireBall that lights dewds in proximity, cause damage over time, SnowBall freezes dewds, BoostBall to Dash quickly in the current direction of movement, SpringBall to jump over gaps, etc. Maybe have a look at the Metroid Prime series for inspiration. I just think that there needs to be some other layer of gameplay added to what is there now, whether it's powerups, timed gameplay, obstacles, hazards, gathering dewds of a certain color and dropping them off at wells of the same color, or whatever. Anyway, enough brainstorming. As I said, I think this is a really good start and I look forward to the update. Good job to the devs.
Fast paced, great visuals and addictive as all heck
Squashem is frustratingly addictive. I thought I'd done a great job posting the fastest time, beating previous scores by a wide margin. Not 24 hours later I was beaten by 0.4 seconds!!! It's taken me a good two days to shave a further 0.8 seconds off my best time to become number 1 again. But how long will I last?
An ok game, could use some features though...
This game has a very original idea, I've never seen any other apps like it. Although, I got bored really fast, the levels all seem the same, and it got a little repetetive after a while. Although, the levels are very good looking, graphics wise, and the accelerometer controls are very smooth, the gameplay got old after a while.
- Category: Games
- Released: Apr 30, 2009
- Version: 1.0
- Size: 18.8 MB
- Language: English
- Seller: Grant Adam
- © 2009 Jelly Biscuits
Compatibility: Requires iOS 2.1 or later. Compatible with iPhone, iPad, and iPod touch.