By SoMoGa, Inc.
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The 1994 cult classic RPG returns with updated widescreen graphics and touchscreen controls! When your peaceful kingdom is attacked on your wedding day and your wife-to-be is kidnapped, it falls to you to stop the terrible machines of war that threaten to lay waste to the world.
- User selectable difficulty makes this title great for both beginners and RPG veterans
- Compelling and engrossing story
- Nearly ten minutes of animated cutscenes
- Auto-save feature allows you to play in small increments
- Over 100 enemies and a dozen challenging bosses
- Over 90 expansive areas to explore
What's New in Version 1.3.1
FIX: Sound effect bug
Awesome game. Never knew it existed!
I've read a lot of complaints about controls. You tap the tile you want to walk to / interact with, and you double tap in a direction to run that direction . Tap once to stop, then move to the newly tapped spot.
It's not perfect, and it'd be nice if there was a d pad/ action button option, but I've gotten used to it 2 hours in and it feels natural now. Still the occasional missed click/tap, but I've played many worse-controlled games out there. That said - devs, it's worth architecting a dpad/buttons scheme to get the ratings up, cause this is a great game.
Visual style is kinda weird/inconsistent, but I got used to it pretty quickly. Love the animated monsters and cheesy sega cd era cutscenes. It's decent difficulty side, but the encounter rate is wildly variable. Might go 3 screens, might go 3 steps.
Overall, I'm a few hours in and having a great time! Paid a buck - way worth it.
Also, they redid the menu in a very apple settings-menu-ey way, and it looks bizarre but moves quickly.
All in all, a ton of fun. Happy to support this dev - more like this please :)
Fun game with stupid menus
Why bother taking the player out of immersion with those iOS type menus? It takes away from the game. Outside of that, the game is pretty decent. I find all the anti-tax dialogue and treasure chest celebrations to be funny. I don't know any other game that says "cha-ching" when you get a treasure chest with a lot of gold. The only other flaw in this game I found is that magic can be useless; spark only costs 5 mp but does 220 to a boss whereas lightning costs 15 mp and does 260.
The dialogue is pretty decent though it may be a little cliche (get special orbs, save the girl and stop the empire) and the cutscenes will give you nostalgia from the Sega CD. I also like the updated character animations in the battles.
Absolutely horrid control scheme
iPhone 3G v4.2.1
Classic RPG game made virtually unplayable by poor control layout. Movement and interactions are done by tapping. It's the omni-touch button of ambiguity. While it's easy enough to access exposed NPCs, the important vendors are utterly inaccessible. In fact double tapping on them consistently causes the player to move downwards. Repeated tappings upon the vendor, instead of causing the player to move back into proximity, only serves to drive the player farther away. A more dedicated control interface is necessary.
Movement should have been done by the slightest tilt, and proximity interactions by touch.
I'll see if it can't be beat without the ability to actually purchase anything, but doubtful.
- Category: Games
- Updated: Sep 26, 2012
- Version: 1.3.1
- Size: 120 MB
- Languages: English, Japanese
- Seller: SoMoGa, Inc.
- © 2008-2012 SoMoGa, Inc. 1993 SIMS Co. Ltd.
Compatibility: Requires iOS 3.0 or later. Compatible with iPhone, iPad, and iPod touch. This app is optimized for iPhone 5.