War of the Zombie is a zombie outbreak strategy simulation combining turn-based and real-time gameplay across the entire world.

"Addictive, deep, and surprisingly involving" -
"A juicy display of a game" -
"The most over-the-top aircraft carrier" -
"It has a 'one more turn' compulsiveness about it" -
"Frisse wind in het zombiegenre" -
"Extremely promising" -
"Een ton aan diepgang en toffe gameplay" -

As Global Operations Director of Safe Industries, take charge of its Ark Carrier and recruit marines & other personnel, purchase real-life military equipment, research advanced technologies, build forward operating bases, move across the world within range of real-time missions, nuke, scavenge, infect, bribe, fortify and defend against the world's country governments in an attempt to save humanity from the zombie pandemic and resulting chaos.

- Choose, equip and drop a team of 4 marines & vehicles into real-time combat
- Survive, die or turn undead in zombie-infested, fully destructible mission zones
- Enter, drive and fire from Humvees, BMPs, MRAPs, Mobile Gun Systems and Tanks
- Pinch zoom in/out of mission zones as well as your global tactical map
- Decide where to station your marines and how they develop as they increase rank & experience
- Recruit & train marines, advisors, researchers, diplomats and doctors to aid in your quest
- Research & Develop advanced technologies to aid in your missions success
- Bribe, infect, scavenge, nuke, airstrike 200 country governments around the globe
- Build up arsenals of real military weapons on your double-hulled command carrier
- Build specialised labs to complete R&D and fabricate technology surplus to sell
- Build up to 4 Forward Operating Bases at any one time to extend your mission deployment
- Explore & scavenge procedurally generated abandoned and syndicate-controlled underground bases
- Stock up on Doré bars to purchase contraband from the blackmarket network
- Find unique nano-tech items and store them in your Ark's vault
- Tailor the gameplay to suit your playing style and device with numerous options
- Change in-game text at any time to English, Russian, German, French, Spanish, Portuguese

Requires at least an iPhone 4, iPod 5, iPad mini, iPad 2 or better.

War of the Zombie has been developed as a 'near' open-ended (it ends when there's no longer any surviving human population) game with improvements, enhancements and new features added in each update as well as our favourite fan suggestions.

We listen to all feedback and suggestions on new map & mission types as well as additional features.

Become a fan of War of the Zombie by liking our fan page and drop us a note on things you want to see in the next updates, comment on the game or post your best action screen caps and get your face in the game as a marine recruit!

What's New

Version 1.2.995

Correctly sets abandoned underground base as a syndicate base if syndicate keycard obtained but not yet safe keycard
Lift that would not activate to exit from underground base now works
Camo for elites with liquid armour in hot and cold climates now shows correctly
Marines can now move faster when hiding in boxes
Additional minor fixes and enhancements

Customer Reviews

4.4 out of 5

5 Ratings

5 Ratings

Fun, but can improve


I'v been looking for this type of game for awhile. Though it may have many aspects I look for, it's got room for improvement and a few minor bug fixes.

1. This is minor but when a location is nuked to desertion, it should be considered clear of a syndicate bunker so that local areas that are cleared aren't attacked on a regular basis.

2. Suggestion: If you clear an island of a syndicate base and infected. Local syndicate bases on the mainland shouldn't affect it. Logically speaking it should be a safe haven.

3. Personal Preference: Different unit types, I.E. (Heavy) Riot control units to deal with zeds that get too close w/ high hp and endurance. (Light) Exo-units that are agile w/ low endurance cost in order to run/gun and save trapped survivors, and Rare Hazmat gear units who can get into melee without getting infected after the 1st hit. (Or at least the option to buy re-classing of marines.)

4. Different locations aside from cities and bunkers, like clearing large buildings or ships similarly to when you clear bunkers / tutorial mission.

I could go on, but honestly if anyone has an issue. Message the Dev team via the Messager or FB app, they do respond.

Not a review but a suggestion to developers


It's fun game but the rebels are op because of the tanks and mraps, I think it should be like u ignore a rebel for 2 long that get stronger equipment and vehicles

Very good


I really enjoy this game and the global scale of the world and how you try and control the outbreak saving people that can possibly help you against this zombie outbreak. It's truly awesome how you go from a tactical world map to tactical squad based gameplay and how customizable and well designed the game is. The blood is great the possibility of people dying makes it that much more intense as you rush to save the world from a uncontrollable infection and having to work with country's all over the world map to help you build alliances as you may have to attack other country's as well as trying to clear this crazy outbreak. Managing your money can help you a lot and saving lives you can then hire new researchers and other useful people that can help. Building and modifying your own mobile base is awesome as well as having to buy equipment and manage your base staff and Soldier squads. Best $2.99 I've ever spent for a game.


Jacques Deul
102.3 MB
Requires iOS 8.0 or later. Compatible with iPhone, iPad, and iPod touch.
Age Rating
Rated 12+ for the following:
Infrequent/Mild Mature/Suggestive Themes
Infrequent/Mild Horror/Fear Themes
Infrequent/Mild Realistic Violence
Frequent/Intense Cartoon or Fantasy Violence
© 2013-20178 Van der Veer Games


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