By Simogo AB
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** Winner of Apple Design Award 2014 **
A surreal thriller in which the written word is your map, as well as your narrator.
DEVICE 6 plays with the conventions of games and literature, entwines story with geography and blends puzzle and novella, to draw players into an intriguing mystery of technology and neuroscience.
Anna wakes up in a castle on a remote island, with little recollection of how she got there. All she remembers is an unusually unpleasant doll.
Why are there two identical castles on the island? Who is the mysterious man in the bowler hat? And above all, what is the purpose of the tests Anna is put through?
Read, listen and peek into three-dimensional photographs to solve the bizarre mysteries of DEVICE 6.
"DEVICE 6 is designed to linger in the mind long after the last code has been cracked and the last sentence read. Spy stories - even traditional ones - often haunt their readers' dreams once they've been completed. It's only appropriate, really. Is that a final full-stop or a microdot? Is this the end of the affair or an invitation to go deeper?"
Eurogamer - 9/10
"In using its text both as narrative and as geography – and through its impressively restrained use of illustration and sound – it generates an almost unrivalled sense of place. It isn’t embarrassed to allow Device 6 to be a game when it needs to be, and yet it knows precisely when to let the story take over. The result is a sharp, striking mystery that is at once provocative, extraordinarily stylish and altogether essential"
EDGE - 9/10
"In turning a text adventure into a world map, Simogo has resurrected a long-dead genre with style and confidence. Great presentation and brilliant puzzles complete a stellar package"
Pocketgamer – 9/10
"Ever exceeding expectations, the developer has followed up one of 2013′s highlights with another title that can be classed as such. With a compelling story that keeps you guessing, and a pin-point utilisation of the platform, Device 6 is an accomplishment in games design, mobile or otherwise"
God is a Geek - 9/10
"DEVICE 6 not only explores the boundaries of narrative storytelling, it also demonstrates the creative potential of touchscreen gaming"
Appspy – 5/5
"Simogo’s doing something few others are doing, and it’s wonderful that someone is both providing great experiences and testing the limits of interactive media"
148apps - 5/5
"An ingenious slice of puzzling adventure that's as imaginative as it is stylish"
Modojo - 4.5/5
What's New in Version 1.1
- Optimisation for older devices.
- Fixed typo in Chapter 4.
- Added feature to reset progress via iOS Settings.
The graphics were beautiful and the gameplay was as fantastic and enthralling as the backstory to it. The game was definitely challenging but always able to be solved. Device 6 has the rare ability to make me sit down and play the game for 3 hours straight until I finished it. There was never a boring spot and the storyline was fast paced as well as being slightly creepy, lingering in the back of your mind for a few days after you've finished playing it. Just one suggestion to improve the game: I was thinking about a main menu where you could choose different story lines and chapters you were up to in the respective story lines. Other than that .... MORE!!!!!!!!!!!!!!
Finally finished this game!
This is the best game on the iPhone to sit down with and lose yourself. You really need to have a pen and some paper handy if you don't want to break down in tears every time you reach a puzzle. The story is haunting and is oddly reminiscent of George Orwell's 1984, pretty spooky, it's a daytime game. I'd recommend this game to most people looking for a proper story driven puzzle game, it is pretty tough though. If it hadn't been for the multiple breaks a took during the completion of this game I would've thought it to be pretty short. This is also the most satisfying game to complete a puzzle on I've ever played. Buy it.
I gave this 3 star rating originally for it was original, but original does not mean good. It is effectively an interactive story with zero replayability and as such is waaaay overpriced. It had many points where it could have provided much more in the way of non-linear or indeed anything other than rather obvious solutions. Those who say the graphics are good merely mean original surely for in fact they are incredibly simple. And far too few. A ‘replay’ just to see if there was any point completed the job in half hour - first play through took me about 3 to 4 hours.
Sorry overall a thumbs down . Poor value for money
- Category: Games
- Updated: 04 November 2013
- Version: 1.1
- Size: 137 MB
- Language: English
- Seller: Simogo AB
- © 2013 Simogo, All rights reserved.
Compatibility: Requires iOS 5.1 or later. Compatible with iPhone, iPad, and iPod touch.