Welcome to Legend of Ace, a 5v5 mobile MOBA game!
Enjoy full classic MOBA experience and innovated card system!
Team up with your friends and build your own card decks to rule the arena!
= Fair competition & Fast game =
Match a game in 10 seconds and finish a game in 10 minutes. The best way to relax in your spare time.Test your skills in the fair and balanced game.
= Turn the tide of battle with your control =
Intuitive and precise control to move, evade, and unleash abilities.
Polish your skills to strive for victory.
= Classic MOBA experience specially developed for mobile phones =
Jungle, gank, and tower rush, all in 5v5 real time battle.
Revisit classic MOBA map on your mobile phone.
= Team coordination and strategy =
Block damage for your teammates, control enemies and heal your allies. You are a essential part of your team.
Create your own team and make friends in the game!
Choose from tanks, mages, assassins and archers and lead your team to victory!
= Diverse card combination =
Over one hundred cards provide unique enhancement to heroes, bringing increased stats, stronger abilities, and new abilities. Players can freely build their own card decks from thousands of combination and develop their own playing styles!
= Mark your name on the achievement rank =
Complete tasks to unlock achievements and earn special rewards. Show off your strength with your Achievement Points on the World Ranking!
-Card System Change
All cards will open. (All players can choose all cards.)
After binding FB, all cards will be automaticly up to level 9.
Remove the diffence of Card Rarity (All cards will automaticly adjust and Players' existing card will automaticly compensate. )
Common 1 => 1
Rare 1 => 4
Epic 1 => 16
Legendary 1 => 128
Mysterious 1 => 512
Cap of Card Level will be at the same level (12). (Players' existing card level will automaticly adjust.)
Common => not change
Rare => level +1
Epic => level +3
Legendary => level +6
Mysterious => level +8
-Remove the grand prize in Lucky Wheel
-Use Lucky Crystal to redeem Hero (Scarlett, Descendant of God)
-The preferential events end. All gift packages in the market are closed.
-Optimize Matching System (team vs team)
2.Optimize UI and Prompts
3.Economy and Loot Adjustments:
-Adjust all rewards and drop rates because of the change of Card System.
4.Gameplay in Battle Adjustments:
-Add 4 small monsters in the jungle. Small monsters respawn in 60 seconds (from 45).
-Adjust the speed of upgrade in the match (slower than before)
-Increase the exp of last hit
-Nerf the aura of Turrets: "Logistics support" (20->10)
5.Hero Balance Adjustments:
Reduce the damage from 60+0.7ap/80+0.9ap/100+1.1ap ->70+0.8ap/90+1.0ap/110+1.2ap
[War God's Trial]
Reduce the damage from layer from 5->4, increase the Health from 125 -> 160
Increase the Ult Rate from 20% -> 35%
Repair [Garden Walk]
6.Card Balance Adjustments:
Remove the Strengthening Effect in the special Card Level (common-10, rare-8, epic-6, legendary-4, mysterious-2)
Ratings and Reviews
Great game but players need help.
I love the game! I’ve only been playing for 2 days now and I’m already diamond 4 and top 50 in the region.
A few things definitely need to be added into this game to better user experience and knowledge about your game.
1. You guys need a tutorial for new players. The tutorial should consist of how the cards work, how controls work, how to earn gold and gems, what the loot boxes mean, how does the rank system work etc etc. I understand the game is new but how do you guys not have a tutorial... this game isn’t simple so get it sorted lol
2. Your FAQ section is very broad. Half those questions on there nobody is going to ask so add more in.
3. Because there’s only a ranked mode you guys need to explain exactly how the ranking works and just like I’m on the leaderboard what does that even mean? Am I on the world leader board or is that just for my server?? You guys need to stress this point as your game focuses on ranked and explain what all this means.
I’ve been playing Moba games like this for a long time. Very happy to chat with you guys to provide feedback :)
Overall though very very great game, keep up the improvements and the hard work
As a fan of the moba genre I love the idea of having a potential moba on mobile. I have played all kinds of different mobas and though I admire this moba for what it is I feel it’s very lacking.
I like the idea of having a very fast passed moba for when you don’t have time to sit down and play for 30 minutes to an hour but I don’t like the idea of having a time limit on the game
I also found that the game lacks strategy. I survived most of my games without dying and on the rare occasions I would die it would be in the last few minutes where I would try and make the final push to try and break the high ground.
What I most found lacking was the implementation of a shop within the game. Here you kill units for exp so you can level up and gain access to the cards you have equiped. Though this game is built around the strategy of how you play as well as the cards you have I would also like to buy items within the game to strengthen the hero
Overall it’s a pretty average moba and I find it’s a dumbed down version of Dota 2s turbo mode. I’m still waiting for a great moba to appear on iOS
Great IOS MOBA
Real review here. Sure there are occasional bugs but let the developers know on Facebook and they will reply and fix it. Developers actually listen. Gameplay wise, is simple but also fun in general. Would recommend giving it a try. And waiting for the full release of the game. Keep up the good work 👍
- FunCube Technology Limited
- 571.5 MB
- Requires iOS 9.0 or later. Compatible with iPhone, iPad and iPod touch.
- Age Rating
- Rated 9+ for the following:
- Infrequent/Mild Cartoon or Fantasy Violence
- © FunCube Entertainment Inc
- In-App Purchases
- 80 Gem Combo-M $1.49
- 80 Gem Combo-K $1.49
- 80 Gem Combo-L $1.49
Up to six family members will be able to use this app with Family Sharing enabled.