By 3 Minute Games, LLC
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“[A] surprising iPhone and Apple Watch bestseller is pushing the boundaries of fiction” - boingboing.net
“This is the best game on the Apple Watch” - Time.com
Lifeline is a playable, branching story of survival against all odds. Using your iPhone, iPad, or Apple Watch, you will help Taylor make life or death decisions, and face the consequences together.
Acclaimed writer Dave Justus (Fables: The Wolf Among Us) weaves a gripping interactive story through the aftermath of a crash landing on an alien moon. Taylor is stranded, the rest of the crew are dead or missing, and Taylor’s communicator can only reach you.
A totally unique experience enabled by modern devices, this story plays out in real time. As Taylor works to stay alive, notifications deliver new messages throughout your day. Keep up as they come in, or catch up later when you’re free. You can even respond to Taylor directly from your Apple Watch or your iPhone lock screen, without launching into the app.
Or, dive in and jump back to earlier points in the story, and see what happens when you make a different choice. Simple actions can have a profound effect. Complete any single path to restart the story and unlock this mode.
Lifeline is a deep, immersive story of survival and perseverance, with many possible outcomes. Taylor is relying on YOU.
NEW in version 1.8: Stick around after the game for a special story epilogue from Dave Justus. For players who have already finished the game, the Sneak Peek becomes available under the game options. Enjoy!
Internet connection not required. No in-app purchases and no ads.
WATCH US: http://www.youtube.com/c/LifelineGame
Praise for Lifeline:
“I’ve played many games that I find engrossing, but Lifeline may be one of the first that changed the way I thought about my daily routine, which leapt off the screen and became a part of my lived experience.” - Eli Cymet, Gamezebo
“I felt an immediate attachment to a fictional character pinging me from a strange galaxy to my wearable.” - Luke Hopewell, Gizmodo Australia
“[P]laying it on the Apple Watch makes you truly feel like you’re exchanging messages with an astronaut via a futuristic transmitter.” - Michael Andronico, Tom’s Guide
“For a few brief hours I cared – really cared – about the fate of a completely fictional character. I don’t think any other game I’ve played has made me feel that way before.” - Matt Thrower, PocketGamer
Lifeline was created by:
Ben “Books” Schwartz
What's New in Version 1.10.1
We've updated Taylor's IEVA suit to show the right set of available languages.
A Perfect Game
This is literally one of the best games I have ever played in my life, and I don't say that loosely. Although it is simple, short and does cost some money, that all doesn't matter, because it's all worth it.
This is the first time, in my life, that I've actually cared about a completely made-up character, as if they were a real person, and the way the story is told is perfect for how it does this. And don't worry about the simplicity, because the game embraces it, and in a very well executed way.
Although it is short (I finished in a couple days) that doesn't matter at all, because the quality easily outweighs the quantity of any game. I would have gladly paid at least triple the price after playing it, and I think you would agree after playing too.
Don't worry about not playing to the game's "full experience" because you don't have a smartwatch, because I didn't have it, and I don't think it's needed at all to have an amazing experience.
A different game perspective. Amazing.
The way Lifeline is just integrated into your everyday life is a, maybe not new, but definitely outstanding aspect of he game. By waiting for Taylor and replying to his (I interpreted Taylor as a guy) messages, it gives you an UNBELIEVABLE sense of realism, and that you're actually communicating with a person.
At first I was really skeptical of how the game would turn out, and the only reason I bought it was really because I only have that much money left in my gift card. But as I played I became completely engrossed in the game. The second day I made some wrong choices and Taylor died, and God, I actually felt extremely guilty, like I just pushed one of my real friends off a cliff!
Every hour that passed I loved the game more. The way it only communicates with you in short text like messages, the way you make the choices that decides Taylor's fate (no pressure) and that you have to wait real time for Taylor to finish doing something is just amazing.
Worth every single cent. And I'm gonna buy the rest of this series.
I downloaded this game on a whim, just because it was trending, and was addicted. I felt so attached to the character, and despite my initial hesitations in the simplicity of the game, I think that is what eventually leads to its brilliance. I was thrilled everytime a notification came up on my phone. Simple, enjoyable and the way my story ended at least, satisfying.
- Category: Games
- Updated: 19 May 2016
- Version: 1.10.1
- Size: 29.7 MB
- Apple Watch: Yes
- Languages: English, French, German, Japanese, Russian, Simplified Chinese
- Seller: 3 Minute Games, LLC
- © 2015 3 Minute Games
Compatibility: Requires iOS 8.0 or later. Compatible with iPhone, iPad, and iPod touch.