Sorcery‪!‬ 12+

inkle

Designed for iPad

    • $7.99

Screenshots

Description

An epic four-part adventure through a land of monsters, traps, and magic. Start your story here! FREE FOR A LIMITED TIME ONLY!

*** Rock Paper Shotgun Best RPG of 2016 ***

"You should choose to own this adventure" -- Eurogamer

"Inkle's adaptation of Sorcery! takes the genre to a whole new level" -- Kotaku

"This is some of 2013′s best interactive storytelling" -- IGN UK

"Beautifully realised ... this gripping tale has us well and truly hooked" -- Pocket Gamer (Gold Award)

"Incredibly impressed" -- Touch Arcade

Top 10 Best Mobile Games of 2013, Mashable.com
Top 20 of 2013, Touch Arcade
Top 25 of 2013, Gamezebo

+ Plot your own journey across a hand-drawn 3D world map
+ Fully interactive story, with 1000s of choices
+ The story is rewritten on the fly based on how you play
+ Unique touch-based sword-duelling, with procedurally-generated descriptions of the action
+ Adapted from the best-selling gamebook series by legendary game designer Steve Jackson
+ Outwit monsters by learning their weaknesses and tells
+ 48 magic spells to master, with weird and wonderful effects that change the story

"Sometimes I feel like I'm wasting my time writing a review when I should really just be pointing at a game and demanding that people play it. This is one of those times. Steve Jackson's Sorcery! is an absolutely marvellous fantasy storybook adventure. Lushly illustrated and expertly told, it should not be missed by anyone even remotely interested in the genre." -- Gamezebo

"Let’s not mince words here... Sorcery’s unique blend of tabletop-like roleplaying (including an incredible combat system quite unlike anything I’ve seen before), and elaborate branching pathways with custom scripts preserving the feeling of Steve Jackson’s work make me now want to… no, HAVE TO acquire an iOS device" - Just Press Start

From legendary designer Steve Jackson, co-founder of Lionhead Studios (with Peter Molyneux), and Fighting Fantasy and Games Workshop (with Ian Livingstone); and inkle, the studio behind the award-winning, App Store featured Frankenstein, Sorcery! is an interactive adventure like never before.

The app uses inklewriter technology to tell your journey in real-time, shaping the story around your choices. The text itself changes based on how you play and what you do, and in combat, the action is description on the fly based on how you play.

Featuring original illustrations by John Blanche, new character art by Eddie Sharam (DC Comics), an interactive map by Mike Schley (Wizards of the Coast) and music by David Wise (Donkey Kong Country).

"The Shamutanti Hills" is Part 1 of 4. Part 2, "Kharé: Cityport of Traps", is out now, and will load all of your completed Part 1 games to continue your adventure. Part 3 is coming later this year (but while you wait, check out our new game, 80 DAYS).

What’s New

Version 1.6.2

Bug fixes for iOS 13

Ratings and Reviews

4.4 out of 5
14 Ratings

14 Ratings

TimeKeeper1484 ,

If you like the genre

Then this is a great and intuitive game. I was a bit sad at how short the game was since it was so pricey. You'd expect it to have been finished for this price not make you buy another 3 parts just to finish the story. I hope they release the next parts as UPDATES not entirely new apps. If they do than definitely buy cuz it will be worth, if not, a lot to pay for such a short experience.

w______g______ ,

Short but great!

Do you know how long I've been looking for a phone game that's engrossing and deep but can be played in short bursts in portrait mode (as befits public transport and idle moments)? Finally, the perfect type of smartphone game!

Andrew Eddie ,

Brilliant

Without a doubt, the app itself is worth 5-stars. The map, the story telling and the new combat format really set the new standard for the game book genre - if you are a fan, this is by far the best yet produced. The story holds true to what I remember of the original book and the "go back and choose a different path" is much better than the bookmark system in other game books. The contextual background noise is very well thought out, though, I think some "mood music" would not go astray to polish the work as a whole.

I think the price point is fair for early adopters, more bang-for-buck than other game books and certainly a good deal less than what you'd pay for a paper copy these days (I'm kicking myself that I got rid of mine). It is a short book (assuming you found the golden path to give you the best possible outcome for the other books in the series). On that note it would be good if Inkle could work on replayability but at the end of the day this is a story, albeit interactive, that has a beginning, a middle and an end and once you are done you are done (funny how that works with books).

At any rate, the next instalments can't come quick enough. One can only hope that new stories are also on the horizon.

App Privacy

The developer, inkle, has not provided details about its privacy practices and handling of data to Apple. For more information, see the developer's privacy policy.

No Details Provided

The developer will be required to provide privacy details when they submit their next app update.

Supports

  • Family Sharing

    Up to six family members can use this app with Family Sharing enabled.

More By This Developer

80 Days
Games
Sorcery! 2
Games
Sorcery! 3
Games
Sorcery! 4
Games
Overboard!
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Frankenstein: Interactive
Books

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