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Developing Apps for iOS (HD)

By Paul Hegarty

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Tools and APIs required to build applications for the iPhone platform using the iPhone SDK. User interface designs for mobile devices and unique user interactions using multitouch technologies. Object-oriented design using model-view-controller pattern, memory management, Objective-C programming language. iPhone APIs and tools including Xcode, Interface Builder and Instruments on Mac OS X. Other topics include: core animation, bonjour networking, mobile device power management and performance considerations. Prerequisites: C language and programming experience at the level of 106B or X. Recommended: UNIX, object-oriented programming, graphical toolkits Offered by Stanford’s School of Engineering, the course will last ten weeks and include both the lecture videos and PDF documents. A new lecture will be posted each Wednesday and Friday. Subscribe to this course, and automatically receive new lectures as they become available. Released with a Creative Commons BY-NC-ND license.

Customer Reviews

The best introduction to iPhone programming

I've read many books and watched lots of tutorial videos, this is the best introduction to iPhone programming that I have found. I have been doing iOS programming for over a year now, and I still go back and rewatch these lectures, I usually learn something new.

One word - Brilliant

I have been reading loads of books on iOS development but the very 1st lecture I watched made me realize so much underneath the hood. His clear & concise approach is a talent, I say this because although I have watched other iOS videos they just don't deliver. Enough of my talk, just grab the video, clear your mind and enjoy.

Pure Gold

I have watched quite a few lectures on IOS and Objective C, but the way Mr. Hagerty goes about it is very to the point and easy to understand for anyone with C++ background.