New iOS 11 update coming soon! :)

Trainyard has the best user review scores on the entire App Store!

+ Innovative and challenging puzzle mechanic
+ Smooth difficulty curve
+ 100 main puzzles and over 50 bonus puzzles
+ Hundreds of ways to solve each puzzle
+ Puzzle editor: create your own puzzles
+ Retina display support
+ Easily share your unique solutions on
+ Looks GREAT on the iPad
+ Engineered for low battery usage
+ Colour-blind mode
+ Game Center support
+ A year in the making
+ Developed in my spare time (support indie games!)

[NOTE: there is a bug in iOS 8 where the game will freeze after a puzzle. To fix it, press Credits -> Rate It. You do not need to actually rate the game, just pressing that button will fix it. Sorry! ]

Stuck on a puzzle? Visit where there are over *1.5 million* player-submitted solutions.

Trainyard is a puzzle solving game unlike any that you've ever played. It's easy to learn but very tough to master. Your job is simple: get each train to a goal station. Red trains go to red stations, blue trains go to blue stations, etc. You control the trains by drawing track for them to follow. There isn't a time limit or even a score; the only thing you need to do is figure out a solution for each puzzle.

The first few puzzles are almost too easy, but as the difficulty increases you'll be thankful that you were able to practice the fundamentals of drawing track. As the game progresses, you'll have to use colour theory to combine trains of different colours, use timing to merge and split trains, and use every inch of your brain in your quest to beat the game.

Find out more at

Developed by Matt Rix (

Proudly made in Canada.

Think you beat the whole game? Try to solve all the bonus puzzles! Done that? Try to match the track counts on

Trainyard makes use of these excellent libraries:

+ Cocos2D-iPhone by Ricardo Quesada
+ XAuthTwitterEngine by Aral Balkan
+ Twitter+OAuth code by Ben Gottlieb
+ MGTwitterEngine by Matt Gemmell
+ ASIHTTPRequest by All-Seeing Interactive
+ SFHFKeychainUtils by Buzz Andersen
+ TouchXML by Jonathan Wight
+ FMDB by Flying Meat Inc.

What's New

Version 1.66

+ Make your own puzzles!
+ Achievements
+ Game Center
+ Universal (works on iPad)
+ New puzzles
+ Hundreds of other bug fixes and improvements

Ratings and Reviews

4.8 out of 5
1.1K Ratings
1.1K Ratings

klasse Knobelspiel


einfaches Prinzip aber anspruchsvolle Aufgaben, gute grafische Umsetzung - ist definitiv jeden Cent wert. Seit dem letzten Update gleich noch viel besser geworden.

Rätselspaß für Anspruchsvolle!


Hier gibt es wirklich eine gute Leistung für den Preis. Zahlreiche Level garantieren tagelanges, kurzweiliges Tüfteln. Hat man alle Level absolviert warten unzählige mit dem Editor erstellte weitere Level von anderen Nutzern auf die Entdeckung und Lösung. Wem das nicht reicht, der kann sich beim Erstellen eigener Parkure mit Hilfe des Editors austoben. Meiner Meinung nach eine der besten Spiele-Apps, die ich bisher gekauft habe.

Wieder einmal ...


... der klassische Fall von „Leicht zu lernen, aber schwer zu meistern.“ Genau so sollen gute Spiele sein. Die Puzzles werden immer schwieriger, aber nie unfair. Schön ist auch, dass es durchaus mehrere Lösungen für eine Aufgabe gibt. Man kann so versuchen, für eine schon gelöste Aufgabe das Optimum zu finden, z.B. die Lösung, die mit den wenigsten Bauteilen auskommt. Jeden Cent wert!


Matt Rix
8.1 MB
Requires iOS 3.0 or later. Compatible with iPhone, iPad and iPod touch.
Age Rating
Rated 4+
© 2015 Matt Rix (Magicule Inc.)
0,49 €


  • Game Center

    Challenge friends and check leaderboards and achievements.

  • Family Sharing

    Up to six family members will be able to use this app with Family Sharing enabled.

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