Opening the iTunes Store.If iTunes doesn’t open, click the iTunes icon in your Dock or on your Windows desktop.Progress Indicator
Opening the iBooks Store.If iBooks doesn't open, click the iBooks app in your Dock.Progress Indicator

iTunes is the world's easiest way to organize and add to your digital media collection.

We are unable to find iTunes on your computer. To preview and buy music from Halo: Combat Evolved Anniversary (Original Soundtrack) by Paul Lipson, Lennie Moore, Tom Salta, Brian Trifon & Michael Salvatori, download iTunes now.

Do you already have iTunes? Click I Have iTunes to open it now.

I Have iTunes Free Download
iTunes for Mac + PC

Halo: Combat Evolved Anniversary (Original Soundtrack)

Open iTunes to preview, buy and download music.

Customer Reviews

Best album

I like the song bravery,brotherhood also I enjoy playing halo cea so buy it

Not a bad effort, but...

Although it is apparent enough that like the video game developers, the team of composers involved in Halo:CE Anniversary have made every effort possible to honour to original soundtrack whilst adding their own input, I still prefer the original. Over the course of 10 years, Martin O'Donnell created a series of scores which were, in my opinion, the greatest video game soundtracks of all time. Starting with the original soundtrack, which was composed almost exclusively in MIDI format, using computer-based instruments and synthesisers, progressing to the second game, which created more "new" melodies and leit motifs as well as introducing orchestral components, leading up to Halo 3, which took all the tracks up to that point and converted them into full blown orchestral pieces with a real bombastic quality. From there, the other two Bungie Halo games, ODST and Reach, went largely down separate paths in terms of aim, scope and melodic structure: ODST going for the subtle and jazzy, but also cautious and foreboding film-noir feeling, and Reach taking on the epic feeling of Halo 3 but with an overdose for the tragic and grieving. Effectively, Martin O'Donnell steered the industry of videogame soundtracks away from the usual 8-bit, cartoony tunes that we were so used to with games up until 2000 such as Mario, Crash and Duke Nukem, and turned them into something more mature, varied, exciting and epic.

Now that the Halo franchise has changed hands obviously we were going to expect a different take on it in all departments. I respect the team here for trying to do their own take on the score, and while there are elements of it that I enjoy, I still would have prefered it if they'd taken the original score and planted it into the game, just as they did with the original dialogue and some of the sound effects. A lot of it isn't in sync with the game as it use to be, and there are a lot of tunes that just don't sound as good as their originals. By all accounts I should enjoy this soundtrack, because it takes the original soundtrack and gives it a modern makeover, just as Martin O'Donnell did in Halo 3. But I would have preferred it if Martin O'Donnell had been able to do it himself, although I understand that he works for Bungie and is not freelance, which was possibly part of the reason why they didn't go down this path. I still like the soundtrack, but my overall opinion stands thus.

Listeners Also Bought

Halo: Combat Evolved Anniversary (Original Soundtrack), Paul Lipson
View in iTunes

Customer Ratings