By Sean O'Connor
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Conquest is a version of the classic board game where you combine risk and strategy to conquer the world. You can play solo or multiple human games against the randomly selected computer controlled opponents, each with their own personality and strong artificial intelligence.
This version is fully functional and free and if you enjoy it please buy the paid for version which has 50 different maps to play on!
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What's New in Version 3.4
- compatible with new 4 inch iPhone screens
No good on iPhone
Obviously the author has worked very hard on the programming on this game, and the graphics are similar to the classic board game. However, it is annoyingly difficult to 'swipe' your army to attack a neighbouring territory. So much so I pretty much have given up playing it...
I also found the dice roll to be distinctly biased against the player (me!) as has been written before in reviews.
I had the Hasbro version of this game on my Blackberry and this was a better game all round, but it was too easy at times as they were too bias for the player. There must be a program that can just naturally randomise a dice throw, seriously?
Lastly, you can't leave a territory empty in 'Risk', and that takes some getting used to in this game. Who are you fighting if a territory is empty? Surely you can just walk into an empty territory?
Summery: This seems to be an almost complete game with plenty of potential. Just a few fixes and I'd be prepared to pay a couple of£'s (or $) for it. As it stands right now, it's frustrating to be so close but so far.
(This review is for iPhone version only)
In maths, 'randomness' can be very odd thing, but when I attack an 'empty' country with 41 armies and lose, something is very wrong with the game. I have no choice but to stop playing the game, because that kind of thing is now happening ALL THE TIME, and the game is, thus, unplayable. A damned shame, as when it plays without such aberrations, this version of Risk is very enjoyable.
The AI is a bit weird, often ignoring capturing continents for no reason, but otherwise it's a good approximation to the other board game.
If the developer is reading this: fix the bug which spins the map miles when you tap with the slightest lateral movement, and I'll buy the full version.
- Category: Games
- Updated: 12 November 2012
- Version: 3.4
- Size: 60.0 MB
- Language: English
- Developer: Sean O'Connor
- © 2010 Sean O'Connor
Compatibility: Requires iOS 4.3 or later. Compatible with iPhone, iPad, and iPod touch. This app is optimised for iPhone 5.